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 WHFB: 2800 Mono-Nurgle
Andrewgeddon
Posted: Jul 25 2012, 12:49 PM


Lil' Nurgling


Group: Members
Posts: 4
Member No.: 3,182
Joined: 25-July 12



Looking at the new CSM rumors, it is looking like Daemons (other than Princes) won't be in the new codex. It got me thinking what i was going to do with my awesome UltraForge Plaguedemon (http://www.ultraforgeminiatures.com/?page_id=34) that I've been using as a Summoned Greater Daemon. I've been slowly making my way into Fantasy, so I thought he could make an excellent Great Unclean One. Then the pics for the new Plaguebearers and Nurglings dropped (both of which I absolutely love, I think the naysayers are crazy!), and the idea of a mono-Nurgle DoC army couldn't be ignored.

Let me preface this list by saying I'm both new to Demons outside of 40K, and I'm pretty new to Fantasy (about a half dozen proxy games). That being said, I know Mono-God lists are weaker that a mixed list. I was looking for something that would be fun to play and that could hold it's own on the table, without being overly cheesy. Any help is appreciated!

Lords

Great Unclean One
-Lvl 4
-Balesword
-Noxious Vapors
670

Heroes

Epedemius <--Goes is smaller PB unit
135

Herald of Nurgle <--- Goes in larger PB unit
-BSB (Great Icon of Despair)
-Stream of Bile
-Slime Trail
265

Herald of Nurgle <-- Goes with Epedemius
-Stream of Bile
-Slime Trail
165

Core

39 Plaguebearers
-Full Command
-Standard of Seeping Decay
523

30 Plaguebearers
-Full Command
-Icon of Eternal Virulence
415

6 Chaos Furies
72

5 Chaos Furies
60

Special

3 Nurglings
105

3 Nurglings
105

3 Nurglings
105

Rare

Beast of Nurgle
100

Beast of Nurgle
100

Basic idea is the larger PB unit is ran in horde formation and pumps up the tally, Epe and his unit kinda sit back, provide support where needed. Furries are there as redirectors / chaff, as are the Nurglins until the tally gets pumped up. Beasts are there to add a little combat punch, or to go with the Big Papa and help him blow through units.

Thanks for looking!


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In Battle There Is No LAWLz
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Colonel
Posted: Jul 25 2012, 05:59 PM


Changebringer
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Posts: 268
Member No.: 3,010
Joined: 6-December 11



Do people play 2800 pts in your area? Do they play fantasy with special characters? Here in california it is usually 2500pts with no special characters.

Assuming you can use special characters this list will work fine, but I would drop some levels on the GUO and throw in a herald of tzeentch with master of sorcery and spell breaker.
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Andrewgeddon
Posted: Jul 25 2012, 07:02 PM


Lil' Nurgling


Group: Members
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Member No.: 3,182
Joined: 25-July 12



QUOTE (Colonel @ Jul 25 2012, 05:59 PM)
Do people play 2800 pts in your area? Do they play fantasy with special characters? Here in california it is usually 2500pts with no special characters.

Assuming you can use special characters this list will work fine, but I would drop some levels on the GUO and throw in a herald of tzeentch with master of sorcery and spell breaker.

Hey, thanks for the response! I originally assumed that 2500 was the standard everywhere, but it seems that 2800 is what people at my local gaming store like to play, so I'm building up to 2800, and then I'll adjust to lower/higher point games. Special characters seem to be accepted around here, but I could always adjust be adding a 3rd beast and a couple more Nurgling bases.

I'm sure the HoT would do much better for casting than the GUO, but I'm trying to stick with a pure Nurgle list.


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In Battle There Is No LAWLz
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eastern barbarian
Posted: Jul 25 2012, 07:14 PM


Changebringer
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Joined: 21-November 11



List looks solid. However personally I would try to give one of the heralds Staff of Nurgle. It is a great item and can really put some hurt, especially on t3 troops. Also you can attempt to cast it even with one dice as a first spell and if it goes through, it makes you opponent deice between letting it go or using couple of dice to dispell it (as using only one is too risky).
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sixes
Posted: Jul 29 2012, 09:57 PM


Daemonette
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Joined: 5-December 05



I haven't been back here for quite a while (as I no longer played demons) but I came back today to discuss just such a list. I absolutley love nurgle, and want to build a mono-nurgle list as well. Yours looks really solid, I really like this list, plus I think it will play pretty strong as well.

I must say though that whether you like the idea of it or not, you should take a soulgrinder. GW gave it to demons for a reason they need a large heavy hitter. It fills that role.

edit: plus I have always been a fan of mono-god list. they dont always perform the best... but they can be loads of fun to play and theme out. I played a mono nurgle list in fantasy back in the "Storm of Chaos" list (the first appearance of all demon lists). There are probably pictures of it floating around here somewhere. smile.gif
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DaemonReign
Posted: Jul 29 2012, 11:45 PM


The Eternal Bloodletter
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Group: Heralds
Posts: 3,167
Member No.: 2,658
Joined: 24-January 11



Andrewgeddon,
I'm a big fan of Ultraforge-stuff as well and I've got quite a few of their models. Unfortunately the best Great unclean one ever made is no longer in production - as I understand it - but they still got some good stuff.

As for you MonoNurgle List:
Sad fact is, you're probably better off with more Nurglings instead of that single beast of Nurgle. Just saying. Beasts of Nurgle are overcosted by almost 'a nurgling base', so to speak..

Great Icon of Despair is.. I don't know if it's your best bet with this list to be honest. The Standard of Chaos Glory is probably what I would go for - even though you'll become ever more char-heavy of course - because if you manage to make your Nurglings/Furies stubborn within the IP if the General then you've suddenly evened out how outnumbered you're likely to be. That together with Slim trail all over the place and you get set up quite the coconut of an army (i.e. centric and able to deal with being outflanked).

I personally love Palanquins and take them whenever I can.. But perhaps not in this list since you're heavy on chars as it is.

Your General is a bit too many eggs in one basket for my taste - The Balesword is only worth its point if you stay on the offensive and try to close the distance to the enemy, in which case Level 4 easily becomes a pointsink as he can't many spells in close combat.. So that's a hard choice I'd make - which could save you some points too for putting more Nurglings on the table.

That would be my two cents. smile.gif


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hads
Posted: Jul 30 2012, 04:44 PM


Horror
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Member No.: 3,100
Joined: 1-April 12



Hey there!
Nice to see I'm not the only Nurgle fan over there. I've been trying some mononurgle lists for the last months, and I think I might give you some advise:
- My main advise: On the Great unclean one: It is mandatory to have the pestilent mucus. Why do you want noxious vapors when you got 10Wounds? no one is going to kill you before you strike back. In fact, combine Nurgle spell number 1 with pestilent mucus, and if they manage to wound you with 1 attack of S1, they have to do a T test with T1 or take one wound. That's amazing!! Consider it, please smile.gif

- The nurgle heralds need the breath attack! that gives you many combat points, you can kill up to 8-10 enemies with a lucky roll when repeating to wound with the banner. I usually play Nurgle heralds only with that. 140 points is enough.

- I also agree on dropping the greater icon of despair. Although its good, it doesnt have any sinergy with the list.

- I haven't played the Soulgrinder in fantasy yet, I got mine from FW the other day and I'm still painting it. However, I think it is a good support to a monogod army, in particular: Nurgle!

- Beasts of nurgle work well, On a tournament last month I played a unit of 3, and it was awesome!! they managed to kill a horde of 60 zombies in one game, some small empire units in another, and stayed many turns agains a Plaguebearers unit in the last game. They are tough, quite fast, and 3D6+3 attacks are a good reason to take them, despite their high cost.

- And last, I think the PB units are very large. I dont like playing hordes because they are easily redirected and focused. Maybe 25 and 29 is enough to keep on kicking, with 6 man front line 5 deep.

To sum up, I'd drop some plaguebearers, some items from the heralds, maybe a unit of nurglings (youll make more with the GUO's spell), and get a 3 beast of nurgle unit and a soulgrinder smile.gif.

Hope you find useful some of my opinions. Good luck!!
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