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Fortifications, Skyshield Landing Pad
| Borinar |
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Horror

Group: Members
Posts: 26
Member No.: 2,158
Joined: 11-August 09

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Hello,
I have been looking at the new rulebook for items to help the chaos daemons. I noticed on page 115 that for the cost of 5 plague bearers you can have a landing pad that will prevent scatter and does not cause dangerous terrain checks. Then if you are in control you can raise the sides and gain a decent cover save.
This will work no matter what, why you ask?
Because you can only reconfigure the pad if you are in base contact and if it is contested it does nothing. So even if you are going second you can DS onto it with your first wave with which ever model you choose to be in the front, back and to the sides and he cannot change it until thier next turn which if you are on it will not change so you can continue to plant daemons ontop of it turn after turn unless you are forced off, not likely being fearless.
For me I would plant this right in the middle of the board and bring fast movers to go from there. Just as expensive as 3 Icons and it is on the board turn one.
Not bad eh?
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| Borinar |
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Horror

Group: Members
Posts: 26
Member No.: 2,158
Joined: 11-August 09

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Sure infiltrators can grab it if you place it out there right away and change it however you just made him use his unit in a manner he did not plan and that is good. Besides what do you lose the icon, meh weve been using those for a while now. Also note you can place it in thier deployment zone because it is placed after sides are chosen. Also another side note, the save per the rulebook is a 4+ invulnerable save so FW can allow rerolls if you were to plant him right in the middle and everyone else around him. It will make infiltrators required in order to stop this assault type
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| Zechs |
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Pleasureseeker

Group: Members
Posts: 308
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Joined: 1-June 11

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Against fliers just use flying monstrous creatures. They can use the Vector Strike ability against them, causing D3+1 hits. Princes with S6 have decent odds of getting some glances or even a penetrating hit, thirsters with S8 will do even better.
Flying monsters are some of the very few good choices for daemons in 6ed anyway...
Oh and regarding the topic, more precisely the landing pad - if you put it too close to the enemy, and you don't have first turn, you'll have wasted your points. If you put it far out, you may as well not use it since you no longer need precise deep striking. Even if you don't, when you deploy it you'll signal your intentions loud and clear to the opponent.
What I think would be much better for daemons is a bastion with a comm station. Getting most of our army on the table on turn 2 should help, and having horrors shoot heavy bolters instead of warpfire ain't bad.
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| JonathanC |
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Greater Daemon

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Joined: 5-February 11

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Actually you place fortifications after deciding deployment zones but before deploying any other terrain or armies, so it can't go in your opponents half of the table. You could always try to capture an enemy Skyshield platform if they have one though. Infiltrators capturing it is a bit of an issue, but those units tend to be quite small and not very tough usually, whilst the Skyshield model is very big. This means even with a unit of SM Scouts of whatever on top you should still be able to deep strike a Prince or unit of Horrors or Flamers onto it to contest it or clear off the enemy troops.
I remain a little unconvinced by the Skyshield though, as the 2 icons I'd normally buy for an average sized army would be cheaper and not tied to a very predictable location. Also, it just seems a bit unfluffy that Daemons can home in on a piece of unremarkable (to them) terrain. Oh, and the Ģ30 cost and transporting it to gaming clubs/tourneys is a bit of an issue to.
On the subject of flyers, the next Imperial Armour book updates all their current flyers to 6th ed and that includes turning the Blight Drone into a proper flyer I think. This would be a fairly decent anti-flyer option for us as it has a twin-linked autocannon as one of its weapons, whilst still able to use its mawcannon to hammer enemy ground troops.
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Come on Tzeentch!Do you like words and pictures arranged together to tell a story? If so, check out my battle report thread here.
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| Borinar |
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Horror

Group: Members
Posts: 26
Member No.: 2,158
Joined: 11-August 09

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You dont have to capture it it just says units DS on an unfurled platform dont scatter so if your opponent is folish enough to bring one against you DS on it if it is open.
Yes it is a poor choice now that I read "The Game Summary."
Now I am looking at a Bastion or an Aegis with a comms station and some Fallen IG Allies using the Cmd Sqd HQ with an Astropath.
Can you say +1 reserve rolls with rerolls to failed reserves. for about 250-300 points and you get an option to have a nice phat Guard Troop choice that shoots decently.
I was looking at this for my core 1k:
KoS, Musk 5 Plague Bearers 5 Nurglings 10 Daemonettes DPoS, Flight, Hide, Mark, Pavane, Aura DPoS, Flight, Hide, Mark, Pavane, Aura Aegis Defense Line, Comms Relay
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| sac_ld |
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Daemonette

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| QUOTE (Chaos4reaL @ Jul 11 2012, 02:42 AM) | | Another must for CD is skyfire in order to take out flyers. We need to buy aegis defensline with quad or lascannon or our own flyers. Forge world have 2 flyers for chaos, one fighter and one bomber. The bomber is way to expensive to look at even, Ģ100!, but the fighter is more reasonable at half price. The fighter comes with 10 armour around and dual twin-linked assaultcannon at just the points cost of Bluescribs, should be nice vs flyers and land based units! |
Blight Drones of Nurgle have been changed to Flyers also.
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Hive Fleet Lichidan: W:0 D:0 L:1 Cruorisferres Chapter: W:0 D:0 L:0 Scandiacus Mercenaries: W:0 D:0 L:0 Astrum Ambitus: W:0 D:0 L:0
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| Chaos4reaL |
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Pleasureseeker

Group: Members
Posts: 313
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Joined: 30-November 10

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| QUOTE (sac_ld @ Jul 13 2012, 02:12 PM) | | QUOTE (Chaos4reaL @ Jul 11 2012, 02:42 AM) | | Another must for CD is skyfire in order to take out flyers. We need to buy aegis defensline with quad or lascannon or our own flyers. Forge world have 2 flyers for chaos, one fighter and one bomber. The bomber is way to expensive to look at even, Ģ100!, but the fighter is more reasonable at half price. The fighter comes with 10 armour around and dual twin-linked assaultcannon at just the points cost of Bluescribs, should be nice vs flyers and land based units! |
Blight Drones of Nurgle have been changed to Flyers also.
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Thats super nice! Allready have 3 blight drones so thats good news indead!!
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| Borinar |
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Horror

Group: Members
Posts: 26
Member No.: 2,158
Joined: 11-August 09

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Where does it say they cant use thier special rules, all i saw was that you cant join thier units cant benefit from thier psychic powers and cant go in thier vehicles.
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| Borinar |
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Horror

Group: Members
Posts: 26
Member No.: 2,158
Joined: 11-August 09

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GOOD NEWS!!!
Page 121 under deployment.
"Units can never deploy inside an enemy fortification, nor can they use pre-game abilities (like scout redeployment) to embark in enemy fortifications before the first turn begins. Once the game begins, units are free to move into or out of any fortification, friendly or enemy, following the normal rules.
Page 115 under special rules.
"At the beginning of the movement phase, before rolling for reserves, a model in base contact with a Skyshield Landing Pad can change its configuration from shielded to unfurled (or vice versa). If there are models from both sides in base contact with the landing pad, its configuration cannot be changed.
So you can still use this device, but to use it 100% you might still want some CSM infiltrators.
I would say if you have first turn deploy this in his deployment zone and DS away.
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| 8thwarrior |
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Horror

Group: Members
Posts: 16
Member No.: 3,248
Joined: 2-October 12

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The enemy infiltrators do not have to embark on it, only be in base contact with it! Roll on CSM Icons that are friendly for Daemons. We can have it furled for the 4+ Inv from the get go and the CSM Icon on it so no scatter, well maybe, no harm in wishing especially when you have one already
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"You do realise mobile phone autocorrect is one of Tzeentch's many weapons!"
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