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 2500 Tzeentch Mono List, New Player came up with this list
EarlScott
Posted: May 24 2012, 07:37 PM


Lil' Nurgling


Group: Members
Posts: 2
Member No.: 3,145
Joined: 24-May 12



Here is a list I came up with -- I am new to Fantasy and Daemons. Any comments will be appreciated.

CODE

+++ No Name (2247pts) +++
+++ 2250pt Daemons of Chaos 7th Roster (Standard) +++

Selections:

+ Lords + (495pts)

   * Daemon Prince (495pts)
       (Daemonic)
       Daemonic Robes, Etherblade, Tzeentch
       * Level 2 Wizard
           Tzeentch


+ Heroes + (405pts)

   * Herald of Tzeentch (165pts)
       (4+ Ward Save, Daemonic, Flaming Attacks, Locus of Tzeentch)
       Daemonic Robes, Flames of Tzeentch


   * Herald of Tzeentch (240pts)
       (4+ Ward Save, Daemonic, Flaming Attacks, Locus of Tzeentch)
       Flames of Tzeentch
       * Battle Standard Bearer
           Banner of Unholy Victory
       * Master of Sorcery
           Death


+ Core + (1032pts)

   * Pink Horrors of Tzeentch (510pts)
       (Daemonic, Flaming Attacks)
       Iridescent Horror, Musician, 40x Pink Horror, Standard Bearer


   * Pink Horrors of Tzeentch (522pts)
       (Daemonic, Flaming Attacks)
       Iridescent Horror, Musician, 41x Pink Horror, Standard Bearer


+ Rare + (315pts)

   * Flamers of Tzeentch (105pts)
       (Daemonic, Flaming Attacks, Skirmish)
       3x Flamer, Flames of Tzeentch


   * Flamers of Tzeentch (105pts)
       (Daemonic, Flaming Attacks, Skirmish)
       3x Flamer, Flames of Tzeentch


   * Flamers of Tzeentch (105pts)
       (Daemonic, Flaming Attacks, Skirmish)
       3x Flamer, Flames of Tzeentch



Selection Rule Summary:

* 4+ Ward Save
* Daemonic: Daemons of Chaos Armybook Page 30
* Flaming Attacks: BRB Page 69
* Locus of Tzeentch: Details...
* Skirmish: Details...

Created with BattleScribe
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DaemonReign
Posted: May 24 2012, 08:59 PM


The Eternal Bloodletter
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Group: Heralds
Posts: 3,128
Member No.: 2,658
Joined: 24-January 11



I wasn't even aware that the Herald of Tzeentch could pick the 'Daemonic Robes' Gift. Regardless, I would strongly suggest not picking 'Daemonic Robes' for the Herald or the Daemon Prince (it's very unlikely to ever be 'worth' its points).

Picking a Daemon Prince for General is a bold move. Daemon Princes are generally concidered to be the absolutely worst unit-choice in the Army Book actually. If taking a Daemon Prince in this Army I would make the Mark of Tzeentch mean something in the sense that you haven't picked any Gifts that are 'unlocked' by that Mark. It's a mono tzeentch list, which is cool, but you already have 2 heralds and two HUGE spellcasting Horror-blocks so you got way more magic levels in this army compared to what you can hope to make use of.

For the DP you should instead look toward a combat-build, and perhaps give him the Power Vortex gift which will benefit your magic phase as long as you keep the DP alive.

The Tzeentch Herald you've given Daemonic Robes could very well have another Power Vortex as well, either that or Master of Sorcery.

The Lores you should be looking at is Shadow, Death, Metal, Beasts..

The Battle Standard Icon "Unholy Victory" is in my humble opinion almost never worth taking unless you manage to stack it with other CR bonus-gadgets that are somewhat available in the nurgle section as it were.. So I'd say that's another swap you should look into.

Going 'mono' is lots of fun though. Cuddos for that!

And welcome to the Forum!


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Dave Williams
Posted: May 24 2012, 09:03 PM


Horror
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Group: Members
Posts: 37
Member No.: 2,615
Joined: 29-November 10



Welcome to the Legion and Fantasy!

Mono gods are more difficult than mixed lists. Being new to Fantasy it might be better to at least proxy a mixed list and the one you've got listed to see which one you like better.

Your title says 2500pts but your list says 2250. Which is it?

Your Daemon Prince is not very optimal. For 500pts you can get a much better general in the form of a Lord of Change. He is already a lvl 2 and a Loremaster of the entire Lore of Tzeentch. Not to mention he's a much better monster all around than the Daemon Prince.

Your Heralds also need to be a Loremaster of a particular Lore to help the fighting capabilities of the Horrors, which isn't very good at all. Mmaybe one of Shadow and one of Light. But with all the wizards in your list you're gonna run out of Power Dice.

Under 3000pts you can only have 2 Rare choices, so a unit of Flamers will have to go. You can swap them out for a unit of Screamers if stay with all Tzeentch.

You may need to cut back on the size of one of the Horror units to get you some Furies. You need some cheap throwaway redirecters in your list. Otherwise your big bulky blocks will be avoided all game.

your Lord of Change could have the Power Vortex Gift, plus one more of your Heralds could take it. You need at least one Master of Sorcery.
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EarlScott
Posted: May 24 2012, 09:25 PM


Lil' Nurgling


Group: Members
Posts: 2
Member No.: 3,145
Joined: 24-May 12



Sorry for the brain fart it is 2250. As for the rare I thought it was strict percentage of points in 8th. I will chock that up to noob error. What do you think of the changes as suggested.

CODE

+++ No Name (2243pts) +++
+++ 2250pt Daemons of Chaos 7th Roster (Standard) +++

Selections:

+ Lords + (530pts)

   * Lord of Change (530pts)
       (Daemonic, Flaming Attacks, Fly, Large Target, Terror)
       Level 2 Wizard, Power Vortex (30pts), Staff of Change (50pts)


+ Heroes + (435pts)

   * Herald of Tzeentch (145pts)
       (4+ Ward Save, Daemonic, Flaming Attacks, Locus of Tzeentch)
       Power Vortex (30pts)


   * Herald of Tzeentch (290pts)
       (4+ Ward Save, Daemonic, Flaming Attacks, Locus of Tzeentch)
       Flames of Tzeentch (25pts)
       * Battle Standard Bearer (125pts)
           Banner of Hellfire (100pts)
       * Master of Sorcery (25pts)
           Death


+ Core + (1068pts)

   * Chaos Furies (60pts)
       (Daemonic, Fly)
       5x Chaos Fury (60pts)


   * Pink Horrors of Tzeentch (498pts)
       (Daemonic, Flaming Attacks)
       Iridescent Horror (12pts), Musician (6pts), 39x Pink Horror (468pts), Standard Bearer (12pts)


   * Pink Horrors of Tzeentch (510pts)
       (Daemonic, Flaming Attacks)
       Iridescent Horror (12pts), Musician (6pts), 40x Pink Horror (480pts), Standard Bearer (12pts)


+ Rare + (210pts)

   * Flamers of Tzeentch (105pts)
       (Daemonic, Flaming Attacks, Skirmish)
       3x Flamer (105pts), Flames of Tzeentch


   * Flamers of Tzeentch (105pts)
       (Daemonic, Flaming Attacks, Skirmish)
       3x Flamer (105pts), Flames of Tzeentch



Selection Rule Summary:

* 4+ Ward Save
* Daemonic: Daemons of Chaos Armybook Page 30
* Flaming Attacks: BRB Page 69
* Fly: BRB Page 20
* Large Target: BRB Page 72
* Locus of Tzeentch: Details...
* Skirmish: Details...
* Terror: BRB Page 78

Created with BattleScribe
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DaemonReign
Posted: May 25 2012, 12:29 AM


The Eternal Bloodletter
*

Group: Heralds
Posts: 3,128
Member No.: 2,658
Joined: 24-January 11



Lord of Change would be the 'standard' Lord Choice for a Mono Tzeentch List. So that's good. 'Staff of Change' isn't terrible (but I think it's rather poor), and at least it can be fun to have on a LoC where-as it's just a joke if taken for a Herald.

For your Heralds of Tzeentch I have the following remarks:
- 'banner of hellfire' is not very good in 8th Edition. It's even worse in this list as it requires Power Dice, and Power Dice is the one thing you will be constantly running short of.. So that one needs to go in my opinion. 'Standard of Chaos' glory could be an option here as you are likely to lose combat and that will save you from the repercutions of that.. but it is 25 more pts expensive of course.

Also: I would let the Herald carrying the BSB be the one to also have the Power Vortex Gift.

Your other Heralds with Master of Sorcery (death) will then be able to throw dice on spells with a little more risk-taking, without you also losing your bsb if things goes bad when miscasting a Purple Sun.

What I'd do if I were you is swap the Staff of Change for Master of Sorcery (Death) and Dark Magister on the LoC - because it can up close and personal snipe enemy characters with Death-magic and then "ignore" the miscast with Dark Magister.

Then I would go more Augment oriented with the Master of Sorcery Herald in the Horror-unit. Shadow is all right on Horrors, if you get Mindrazor off - just a thought. Beasts is also fun, if you manage to turn your Herald into a Black Mountain Chimera.. Stuff like that.

The addition of Furies is a good choice. Your list is very low on chaff, and has a generally low unit count so you are running the big risk of a savvy opponant running circles around you.

In the end, what it comes down to is no-matter how much advice you may recieve on these forums you have to give it a go and play a couple of games.. Playing mono-god is a pretty harsh restriction as far as Daemons go, so you are definately not starting at the easy end of the spectrum so to speak. smile.gif


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Leonardas
Posted: May 25 2012, 12:42 AM


Horror
*

Group: Members
Posts: 28
Member No.: 2,913
Joined: 23-August 11



I agree completely with Daemonreign.

Your herald will need augments and should therefore be either shadow or beasts. Giving death to the LOC is also a smart move.

With so much invested in the magic phase though I dont think you need 2 blocks of 40 horrors and could give some up in both blocks to get a 2nd unit of furies and maybe 2 small units of screamers. Re-directors are going to be really important to you to ensure you get into combat when you want - when the magic phase has worked!

You are inspiring me to think about a moono list myself so kudos smile.gif
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