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Bloodcrushers, how to fit them in the list
| eastern barbarian |
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Changebringer

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Joined: 21-November 11

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they are quite useful as a single units for character assassination or multi-charging things with bigger units to give you that extra combat resolution. But big units will inevitably attract a LOT of flak and subsequently die.
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| Aeth |
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Daemonette

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Joined: 3-December 10

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I always run 1 or 2 of them as single models upgraded to champions. They make for fantastic chaff/extra deployment drops/warmachine hunters etc.
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The Corps is Mother, The Corps is Father
Twitter: @Aeth_1904
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| bonesaww666 |
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Plaguerider

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I find them great while running a GD as it seems to force my opponent to split his fire/neglect one combine with the Banner of Endless War for best effect as they require (like all Cav) target selection. Also with the rapid rise of MI I find them amazing at shredding units of these with their High Strength and good AS.
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| und_ed |
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Greater Daemon

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Member No.: 35
Joined: 30-September 04

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The maths will tell you in no uncertain terms that they're inferior points-spends compared to bloodletters. Don't despair, though - this doesn't mean they're unplayable, just that you have to think a bit more about why they're in the list.
Your infantry will do most of the heavy lifting, but while they get to the opponent they usually take heavy casualties from ranged attacks, in particular ranged AoE attacks (like stone-throwers, and the many variants thereof), so the purpose of crushers becomes very clear. Their job is to put very early pressure on enemy units, drawing firepower away from your late-game units. They also dish out a ton of damage, and even if they fail to cop a killing blow roll, their high-WS, high-strength attacks are often enough to character-assassinate most BSBs, and almost all wizards.
They're particularly effective in Ld-bombing lists, since all you need to do in those lists is to win combat, and the Ld-bombing does the hard work of cracking the steadfast block for you. They're also golden in armies with Kairos Fateweaver, since spells that you would normally take (Pha's, Bironas...) are especially potent when thrown onto bloodcrushers (Bironas in particular here, since your second rank also gets an extra attack, your steeds are getting a bonus S5 attack as well, and usually you're getting a reroll for the riders, and often a reroll even on the steeds, since Lizards, Dwarfs, Orcs and the undead are all Init 2)
Lastly, just to reiterate what some others have said, always bring a GD with them. Without one they're an obvious shooting target, and nothing benefits from shooting going at them. With a second fast, dangerous unit in play they saturation of targets makes the task that much more manageable.
-und_ed
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| JonathanC |
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Greater Daemon

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I agree with most of what has been said above about Crushers. Have tried them out a few times recently in units of 5 with standard and musician (which leaves enough points for Flamers in a 2,400pt list) and been fairly impressed, but magic support is something they need to be fully reliable (like many things).
I've been tag-teaming them with a DP, which was OK, but a GD would obviously be a better option.
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| mad lamb |
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Bloodcrusher

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Thanks all for the replyes. So, I was thinking using them to smash in 2nd turn with Thirster into something. To draw back fire from thirster and letters. Later on letters and plagues com in CC. But as you all said, pricetag is huge. For 2W and 4+AS 5++ WS So been thinkig onf unit of 5 with musician+BSB herald but that's like 600 pts if herald has stubborn banner. I'm trying to fit DoC in 1day singles tournament b  t the ETC AC is so crappy for DoC that I'm amazed every time I try to fit in it. I'll try to give crushers a fair chance, but I'm so skeptic.
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| und_ed |
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Greater Daemon

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Joined: 30-September 04

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I'd avoid the BSB Herald.
All it takes is one crusher to die, and then he loses his LOS roll, and becomes canonball-bait. Rather stick your herald in his 'letter unit where he's comfortable and surrounded by friends.
-und_ed
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| Sherlocko |
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Pleasureseeker

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| QUOTE (und_ed @ Mar 11 2012, 09:19 AM) | I'd avoid the BSB Herald.
All it takes is one crusher to die, and then he loses his LOS roll, and becomes canonball-bait. Rather stick your herald in his 'letter unit where he's comfortable and surrounded by friends.
-und_ed |
HeŽd still have a command model in front of him which might stop the cannon.  At least if you go Full command, which might be a thing to consider in this instance.
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| und_ed |
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Greater Daemon

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Full command would be even worse.
Firstly, with the champion in the mix he has no LOS whatsoever. Secondly, being neither MB nor MI, they guys in front don't stop any canonballs at all.
-und_ed
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| und_ed |
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Greater Daemon

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Joined: 30-September 04

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I'll find the exact reference when I get home, but as I recall they don't stop canonballs. (It's either the low Wound count or the MC designation, but my memory fails me as to which one causes the problem)
-und_ed
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| und_ed |
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Greater Daemon

Group: Members
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Member No.: 35
Joined: 30-September 04

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Good news.
I've checked it up, and it seems I was completely and utterly wrong! yay!
Monstrous Cav can indeed stop a canonball in its tracks, and there's no minimum wound count to do so. Nice be wrong in my favour for a change.
-und_ed
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