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 Pecu's batrep thread
Pecu
Posted: Mar 30 2012, 05:59 PM


Horror
*

Group: Members
Posts: 32
Member No.: 3,080
Joined: 9-March 12



Hi folks, I thought i should start a thread for my battle reports as I’m getting back into the hobby with brand new daemons of chaos army.
First of all, I wanna say that I’m not a native speaker of English so my text might sound a bit odd at sometimes but bear with me smile.gif.

For starter’s I’m gonna tell something about my past with Daemons and wargaming in general. The army I currently have is my 2nd Daemons army, I just bought it in January after I had sold my (4th) Warriors of Chaos army (some weird thing, allways returning to the forces of chaos...). And as I mentioned I used to have daemons army, it was during 7th edition and it was sort of an oddball at then since it was lead by heralds, I had no greater daemons, it had a unit of 40 horrors and 2x15 units of daemonettes and all sorts of random things. I didn’t have the army for long, I played in one local event with it and on top of that some random games so in total I got about a dozen games with them..
And like I said, I just bought the army and I’m sort of trying to the back into more competitive gaming again. The past two years have been quite un-active and I’ve only went to couple local events with my WoC and that was basically all of my WHFB gaming during the 2 years time (in total, it's now my 10th year of WHFB).

On this spring I have at least couple of tournaments coming that I’m going to participate (on 21-22 of apr (ETC comped) and 12-13 of may (3200pts lists)). Hopefully on top of those I'm able to get myself into more events during the summer and fall all the while having random games with friends (at least that's plan).


Anywho, enough of the excess chatter and on to my first game, which was today against a friend of mine playing Ogre kingdoms. Before this game, I had zero games against the Ogre kingdoms with Daemons (as this was my 2nd game with daemons during the 8th edition and my first game was against another DoC player...) We were using the ETC Draft #2 and all the other ETC rules and rulings that they have.

My list:

Bloodthirster – 550
General
Immortal fury
Firestorm blade
Obsidian armor

Herald of Tzeentch – 165 (he got Pha’s protection and shem’s burning gayz)
Spell breaker
Master of Sorcery
Lore of Light

Herald of Khorne – 200
Battle standard bearer
Great Icon of Despair

Herald of Khorne – 115
Armor of Khorne

30 Bloodletters – 390
Full command

30 Bloodletters – 390
Full command

10 Horrors – 126
Musician

3 Flamers – 105
3 Flamers – 105
Fiend of Slaanesh – 55
Fiend of Slaanesh – 55
Bloodcrusher of Khorne – 70
Bloodcrusher of Khorne – 70


His list:

Slaughtermaster
Lvl 4, Lore of death (he got soulblight, fate of bjuna, caress of laniph and purple sun)
Fencer’s blades
Glittering scales
Dragonbane gem
Crown of command

Bruiser
BSB
Heavy armor
Ironfist
Standard of discipline
Death cheater

Butcher (he got signature from gut magic)
Dispell scroll
Great weapon
Ironcurse icon

13 Bulls (he chucked all of his characters in this unit so it was a ~1000pts deathstar)
Full command
Iron fists

4 Ironguts
Standard bearer
Banner of eternal flame

6 Leadbelhers
Bellower

3x1 Sabretusk

4 Mournfangs
Ironfists
Musician
Standard bearer

4 Mournfangs
Dragonhide banner
Ironfists
Musician
Standard bearer

Ironblaster



Deployment :
Few pictures of the Ogre deployment: (My opponent had forgotten his sabretusks home, so those two WoC warhounds and that skaven weapon team are his sabretusks..)

From my point of view:
His left flank
user posted image
Center
user posted image
And right flank
user posted image

Then some pics of Daemons deployment:

My left flank and part of center
user posted image
And right flank (and that’s my bloodthirster in the corner, thanks to ETC rulings on LoS, hills block line of sight completely so BT was hidden from his ironblaster).
user posted image

Turn 1: Ogres
Everything moving up on the left flank:
user posted image
As well as in the center and the right flank. Ironblaster climbing on the hill and aiming for my herald of tzeentch, luckily it misfired and rolled 3 making the ironblaster unable to shoot on this and next turn. Giving my bloodthirster a chance to move freely to open ground.
user posted image

Turn 1: Daemons
Chaff units move up to block his mournfangs and ironguts
user posted image
user posted image

And as you can see thirster moving up on the right side flank.
user posted image

Turn 2: Ogres
He charges all of my chaff units with his units. As you can see on my turn 1 I did couple of wounds here and there with flamers and I got big pha’s protection through so my dear bletter boxes were safe from his leadbelchers fire.
user posted image

In center his deathstar moves up towards my right side flank where I have my bletter boxes and my heralds and my thrister
user posted image
user posted image
After murdering my fiend the mournfangs reform and the ironguts that killed my crusher overrun, luckily not far enough to reach my flamers.
user posted image

On the right flank, one mournfang charged my tzeentch herald that I had left too close, luckily neither one does wounds and I pass my instability. The mournfangs charging my fiend overran after killing it, hoping that they could reach my bloodletter horde. Lucky me, they were couple inches short, and now in for a world of hurt.
user posted image

Turn 2: Daemons
I only have on pic from this turn, sorry. As you can see the mournfangs are gone, bletters reformed and thirster overran into a sabretusk (which was awesome, since his ironblaster was able to shoot next turn, and now he couldn’t shoot thirster). Lone crusher went to block his horde, and the letters on the far right kept moving up. In magic I got pha’s protection through again, though this time it was on irrestible force, which caused me to lose a level and the pha’s protection spell.
user posted image


Turn 3: Ogres
On far left he’s other unit of mournfangs charge my 10 horros, his sabretusk charges my other unit of flamers (and gets killed).
user posted image
In magic ogres kill the lone crusher with caress of laniph and he also killed my armor of khorne HoK with fate of bjuna (I think, or then it was the other way around. Don’t remember, he killed both of them anyway). In combat thirster promptly kills the sabretusk and reforms to look at the mournfangs on the far left flank whooping my horrors. HoT does a wound to the sabretusk which fails it’s break test and flees.
user posted image
Mournfangs kill all the horrors and reform to look at thirster.
user posted image

Turn 3: Daemons
Thirster decides to charge the mournfangs which flee, and I redirect him into the two ironguts which flee also, but he doesn’t roll high enough and BT is able to catch them.
user posted image
On the right side flank, the far right bletter unit tries a long charge to the leadbelchers but they fail their charge, the other horde in the middle (now without their herald) just back up a little bit and prepare for the world of hurt about to happen next ogre turn.
user posted image

Turn 4: Ogres
Deathstar charges in.
user posted image
Mournfangs rally
user posted image
Ironblaster shoots at BT but rolls a 1 to wound.
user posted image
Ogres rolling to hit against my bletter horde
user posted image
But thanks to the heroes, stomps and instability test, Bletter horde of ~25 is reduced to 5 this
user posted image

Turn 4: Daemons
Yet again, I have just one pic of my own turn, sorry again, I’ll try to explain everything that happened.
-right flank bletter horde charged the leadbelcers and killed them and overran
-In magic I IF big burning gaze through and kill the ironblaster (miscast results a wound on HoT)
-Thirster flies in front of the recently rallied mournfangs
-Flamers do nothing since their only target, the ironblaster, got accidentally killed by a magic missile
user posted image

Turn 5: Ogres
I have no picture of this turn, sorry once again. Not much happened so I’ll just write it here: The ogre horde moves up, the one sabretusk that was still alive moved near my HoT and gets itself in a position so that I can’t escape it’s charge.. The mournfangs decide to charge the BT since they can’t escape and on my next turn I would have charged him (and if he had fled with them, they would have ran of the board). Obviously the mournfangs get whooped and thirster chases them off the board. In magic he tries to kill my HoK with caress and bjuna but is unable to get them through.

Turn 5: Daemons
I move my flamers to block his horde. In magic and shooting I try to as much damage to it as I can, but it only resulted one dead ogre.
user posted image


Turn 6: Ogres
His sabretusk charges my HoT (it’s the same sabretusk that already charged HoT once..)
user posted image
And in combat the sabretusk kills my HoT sad.gif
user posted image

Turn 6: Daemons
BT returns to the table. In shooting I shoot at the horde and do one wound to it.
user posted image


In the end, I had lost 1046pts and he had lost 1347pts which resulted a 12-8 win for the Daemons. Yay.




It was fun game, certainly a hard one hopefully i can get a game or two against this guy before the ETC comped event that i'm heading.. I definitely need some training games..



And in the end I want to apologize the above post. It is most likely very messy and some of the things that I type sound silly and hardly make sense. It is 2am here, I'm tired as hell and definitely need some sleep. Though feel free to comment on it, I'll get back on it in the morning.



Cheers

-Pecu


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WHFB:

Daemons of Chaos: since Jan/2012

W 8 - D 0 - L 4
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themanbelow
Posted: Mar 30 2012, 07:55 PM


Daemonette
*

Group: Members
Posts: 88
Member No.: 2,460
Joined: 19-July 10



Great report dude. Your English is fine and I understood everything you said and therefore was able to follow the battle perfectly.

That deathstar looked mean!!!! Liked the way you put things in front to hold it up, but ultimately that seemed to only postpone the inevitable...I was surprised to see the carnage it did to the bletters without taking much back in terms of wounds.

He seemed to dominate the magic phase also, which kinda sucks.

Can't really give any advice but appreciate the report!
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brother_maynard
Posted: Mar 30 2012, 08:16 PM


Greater Daemon
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Group: Members
Posts: 1,032
Member No.: 2,484
Joined: 4-August 10



loved it pecu, i'm definitely looking forward to the next game!


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Pecu
Posted: Mar 31 2012, 01:37 AM


Horror
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Group: Members
Posts: 32
Member No.: 3,080
Joined: 9-March 12



Thanks for the kind comments guys!






QUOTE ("themanbelow")

He seemed to dominate the magic phase also, which kinda sucks.

Can't really give any advice but appreciate the report!




Yeah the magic phase was quite poor on my side even when i rolled like average of 7-10 dice for my Winds of magic throughout the entire game, I just didn't have enough spells to use it all. And my opponents magic phases weren't that over the top either, he basically just cast fate of bjuna and caress of laniph and tried to get rid of my HoK with them. He did cast soulblight once, which I'll get back to later in my post.



QUOTE ("themanbelow")


Great report dude.  Your English is fine and I understood everything you said and therefore was able to follow the battle perfectly.

That deathstar looked mean!!!!  Liked the way you put things in front to hold it up, but ultimately that seemed to only postpone the inevitable...



Yeah, the horde is definitely nasty and since his slaughtermaster had the 2+ flameward i couldn't bring my BT there, which got me thinking that without my firestorm blade I could gone for 20-0 win here by chucking my far right bletter horde w/ herald and bloodthirster into his horde and probably just killed it. But instead i had to just slow it down try avoid it as much as possible, which was quite succesful since I had killed everything else in his army, except for that horde + the heroes in it.


QUOTE ("themanbelow")

I was surprised to see the carnage it did to the bletters without taking much back in terms of wounds.


I actually did do 7 wounds to his horde, but when the horde has 50+ T4/T5 wounds..it didn't really show. And like i wrote above, he did cast soulblight once, it was before he got his horde into combat. So my bloodletters were S4/T2, which explains why i only did 7 wounds and took a ton back.



QUOTE ("brother_maynard")
loved it pecu, i'm definitely looking forward to the next game!


Thanks man, hearing that from the ultimate youtube daemons batrep guy is awesome smile.gif. And you don't have to wait my next for long since, it's going to be today against local guy (i just hope he remembers that we're suppose to play today..). I have no idea what he's going to playing, but something ETC comped anyways.


I'll return with another batrep later today.



-Pecu


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WHFB:

Daemons of Chaos: since Jan/2012

W 8 - D 0 - L 4
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DaemonReign
Posted: Mar 31 2012, 04:42 AM


The Eternal Bloodletter
*

Group: Heralds
Posts: 3,132
Member No.: 2,658
Joined: 24-January 11



This was a nice bat rep!
It's probably those ETC restrictions but the way this game played really reminds me of a couple of reports I've seen Maynard post over the last months or so.
It's those re-directing Fiends/Crushers that are seemingly becoming mainstay.

Cool report either way! Looking forward to the next one!


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Pecu
Posted: Mar 31 2012, 06:51 AM


Horror
*

Group: Members
Posts: 32
Member No.: 3,080
Joined: 9-March 12



QUOTE ("DaemonReign")
This was a nice bat rep!
It's probably those ETC restrictions but the way this game played really reminds me of a couple of reports I've seen Maynard post over the last months or so.
It's those re-directing Fiends/Crushers that are seemingly becoming mainstay.




Well the idea for the single fiends&crushers sorta came from brother_maynard, since i've allways liked juggernauts and the first thing i bought when i started this army back in january was two battalions and a box of bloodcrushers. And my initial thought was to field them as single unit of three but then after I had watched maynards batreps i really liked how they were working for him and how he was using them. On top of that i really dislike the furies as figures and in stat/pointswise too, since they can't do much and they cost about the same as fiend, which actually has chance to survive against some enemies due to it's smaller base size (=less enemies attacking back) and it's higher ld.


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WHFB:

Daemons of Chaos: since Jan/2012

W 8 - D 0 - L 4
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Pecu
Posted: Mar 31 2012, 11:48 AM


Horror
*

Group: Members
Posts: 32
Member No.: 3,080
Joined: 9-March 12



Hey guys, it’s time for another batrep. Today I played against a local player (the same guy I faced in my 1st 1vs1* 8th edtion game with Daemons, he was playing daemons in that one), and he was playing his Dark elves today.


*=The reason why I’m saying 1vs1 is that, since I got this army in January I’ve actually played a total of 5 games, of which three have been 1vs1 games and the other two were 2vs2 team matches with 2500pts per player (we played both of those games on same day, since the first game with my DoC paired with VC going against TK&WoC ended on turn three with total annihilation of TK&WoC alliance, the 2nd game we played with same lists but changed the pairings to VC&WoC vs. DoC&TK, that game ended on turn 5 with total annihilation of VC, WoC and TK, at that point DoC had lost 1 fiend and few daemonettes…). (The TK player is the same guy that played the DE today, the WoC player is the same guy who's ogres i faced yesterday and the VC players is the same VC player that i'll fight against on next saturday)


Here is his list:

Dreadlord
Soul reaper, trickster's helm, dragonbane gem, black dragon egg, heavy armor, shield, sea dragon claok, black dragon

Sorcerer (she got withering and okkam's mindrazor)
Lvl 2, sacrificial dagger

Sorcerer (she got melkoth's mystifying miasma and enfeebling foe)
Lvl 2, darkstar cloak


14 Repeater crossbowmen
Standard, musician, shields

40 Corsairs
Full command, sea serpent standard

5 Dark riders
Musician

5 Dark riders
Musician


7 Shades
Adhw

6 Shades
Adhq

6 Shades
Adhw


Hydra
RBT
RBT



And here’s my list:

Bloodthirster – 550
General
Immortal fury
Axe of khorne
Obsidian armor

Herald of Tzeentch – 165 (he got banishment and birona’s timewrap)
Spell breaker
Master of Sorcery
Lore of Light

Herald of Khorne – 200
Battle standard bearer
Great Icon of Despair

Herald of Khorne – 115
Armor of Khorne

30 Bloodletters – 390
Full command

30 Bloodletters – 390
Full command

10 Horrors – 126
Musician

3 Flamers – 105
3 Flamers – 105
Fiend of Slaanesh – 55
Fiend of Slaanesh – 55
Bloodcrusher of Khorne – 70
Bloodcrusher of Khorne – 70



Sorry for the angle on some of the pictures, my photobucket is being a turd and the IMG tags won't take urls of my flipped pics..




Daemons deployment :
My left flank
user posted image
My center
user posted image
My right flank
user posted image
Dark elves deployment : (looking from my table edge)
Left flank
user posted image
His center + right flank (the dark rider unit on right, is his furthest choice, and it’s about 30” from the board edge, so he basically deployed everything he had into left flank corner )
user posted image

A general view of the battlefield, like I said in the previous picture, he pretty much went to for left flank corner. His shades scouted behind the two building and the third unit (with 7 shades) deployed in front of those corsairs he had inside that forest in the far left flank.
user posted image


Dark elves got the first turn.

Turn 1: Dark elves

Everything moves up in the left flank (both of his sorcerers are in the xbow unit behind the corsairs.)
user posted image
Right flank looking like this, those dark riders at the bottom of the picture are about 5” away in front of my far right side bletter unit
user posted image
In his magic phase he doesn’t do much, only gets -3 initiative on my far left fiend
user posted image

Turn 1: Daemons
On left flank, my single fiend goes between his shades and dragon, in front of his corsairs in a way that they can’t charge it, but cannot get past it either. Flamers move next to the building getting ready to shoot at the hydra. Single crusher goes to block hydra. NOTE! even though it’s backwards in the picture it’s supposed to be facing the hydra but I couldn’t get it to fit close enough thanks to its sword poking against the hydra..
user posted image
In the middle, my units move up. Flamers go to the forest, also getting ready to fire at the hydra. The other single crusher angles itself in a way so that if the dragon decides to charge it, it would overrun into my block of letters with my BSB (and then it would get my BT on its flank..). My other single fiend rushes forward towards the DE bolters hugging the board edge on his side.
user posted image
In magic, he dispels my flickering fire and I fail to cast banishment. In shooting I do 4 wounds on the hydra, like a boss.
user posted image

I forgot to take a picture of this, but my far right bletter unit charged the dark riders infront of them which obviously fled through the forest (and lost one to dangerous terrain) and through his other dark rider unit behind the forest (which panicked and nearly ran off the board).

Turn 2: Dark elves
The dark riders that fled the BLetter charge, rallied and went to face my single fiend that was trying to get his bolters
user posted image
The other dark rider unit the panicked ran here, but luckily managed to rally
user posted image
Dragon moves up. Shades get ready to shoot my poor fiend (he actually shot his shades, xbows and two bolters at it and just barely got it killed smile.gif)
user posted image
Better pic of the dark elves shuffling around the house
user posted image
Hydra charged the blocking crusher
user posted image
Unfortunately he got -2str on the crusher, without that I might have actually been able to kill the hydra with it
user posted image
Fiend dies to shooting
user posted image
Crusher dies
user posted image

Turn 2: Daemons
BT charges the hydra, everything else just shuffles up (I don’t know what I was thinking with horrors there… they’re within easy charge range of the dragon, instead of blocking my BT’s flank in fear of the dragon charging it, I should have protected the horrors)
user posted image
Fiend charges the dark riders, far right bletter unit moves closer through the forest. The dark riders lose the combat by 1, but pass their break test.
user posted image

Turn 3: Dark elves
Shades move closer in the right flank
user posted image
Dragon charges my horrors (after all the attacks and thunderstomp, he only got 3 wounds through my awesome rolling of 4+ wards cool.gif ). I lose combat, but I’m steadfast and pass my instability.
user posted image
On my turn BT killed hydra and overran almost getting to the shades.. Here you can see his sorcerer hiding next to the building (the wound was caused by a miscast, I think it was when he casted enfeebling foe on the crusher that was fighting hydra)
user posted image
Fiend kills the last dark riders and faces towards the bolters
user posted image

Turn 3: Daemons
Bloodletters with my BSB charge to the dragons flank. (It looks odd, but it’s only because it couldn’t fit get into base contact with horrors properly if it was facing forward, and my BL’s coulnd’t get into base contact with it because their swords were poking it and wings were on the way..)
user posted image
Bloodthirster charges the unit of xbows with the lvl2 sorcerer, they opt to flee but are caught. The flamers you see next to that building are actually in it.
user posted image
Fiend charges bolt thrower and is able to kill it. Fiend reforms to face his other bolter.
user posted image
In magic I Irresistible forced birona’s timewarp through (miscast makes my herald lvl 0), but in combat I’m unable to do any wounds on the dragonlord...
user posted image
In shooting flamers in the building kill his sorcerer that was to the building
user posted image
In combat the dragonlord directed all of its attacks against the bletters killing 4 of them. I win combat by 1 and he takes LD check at -3 but passes sad.gif.

Turn 4: Dark elves
I only took one pic on this turn, sorry. Not much happened. He tried to shoot at fiend with his bolter and did two wounds to it. He brought his shade unit on to the flank of my horrors. With the help shades killing my horrors, I lost dragonlord combat by 1 but passed my tests. His lone corsair horde attacked my last single crusher that had moved on my turn to block them from getting a charge on the bletters fighting dragonlord.
user posted image

Turn 4: Daemons
Fiend charged his last bolter and killed it in combat.
user posted image

I brought BT to face his corsairs. My other letter horde charged flank of the shades, and my other unit of flamers charged the rear of those shades. In combat I killing blow his dragonlord, annihilate his shades (though they were able to kill my HoTzeentch before dying..).
user posted image

Dragon breakes from combat and my opponent decides to concede at this point (he only had unit of 7 shades and a unit of ~30 corsairs left, and those corsair weren’t going through my BT anytime soon..). So a 20-0 win for the daemons.




Next battle will be on next saturday, against a VC player. Should be interesting since it will be my first game against VC in 1vs1 game with Daemons ever..




-Pecu


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WHFB:

Daemons of Chaos: since Jan/2012

W 8 - D 0 - L 4
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themanbelow
Posted: Mar 31 2012, 12:28 PM


Daemonette
*

Group: Members
Posts: 88
Member No.: 2,460
Joined: 19-July 10



Wow another great report. You played a really tight game there.
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Lord Tremendous
Posted: Mar 31 2012, 01:12 PM


Bloodletter
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Group: Members
Posts: 175
Member No.: 3,065
Joined: 23-February 12



Both of your reports were excellent man! Thank you for sharing them!

Keep em comming! smile.gif

-Tremendous


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user posted image


user posted image
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DaemonReign
Posted: Mar 31 2012, 03:14 PM


The Eternal Bloodletter
*

Group: Heralds
Posts: 3,132
Member No.: 2,658
Joined: 24-January 11



Beating Dark Elves!
Congratulations is in order!
What Tremendous just said! Basically.. smile.gif


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Pecu
Posted: Apr 1 2012, 09:15 AM


Horror
*

Group: Members
Posts: 32
Member No.: 3,080
Joined: 9-March 12



Heh, thanks smile.gif. It really helped that I actually had all of those sacrificial units so i could see his deployment and then consentrate on the other flank rendering his bows just about useless, since he only got shots at my fiends and thirster..


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WHFB:

Daemons of Chaos: since Jan/2012

W 8 - D 0 - L 4
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LAV-Kitsune-
Posted: Apr 2 2012, 03:37 AM


Lovely Fox Spirit
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Group: Moderators
Posts: 2,067
Member No.: 2,592
Joined: 1-November 10



Your battlereps are really good, tons of pictures and good compact descriptions. I think that we are about to attend to same tournament at Mikkeli, so daemonic legions might be having double reports then =)
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Pecu
Posted: Apr 2 2012, 03:55 AM


Horror
*

Group: Members
Posts: 32
Member No.: 3,080
Joined: 9-March 12



QUOTE (LAV-Kitsune- @ Apr 2 2012, 11:37 AM)
Your battlereps are really good, tons of pictures and good compact descriptions. I think that we are about to attend to same tournament at Mikkeli, so daemonic legions might be having double reports then =)

Thanks smile.gif. Yea, I noticed you were coming to Mikkeli too


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WHFB:

Daemons of Chaos: since Jan/2012

W 8 - D 0 - L 4
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Pecu
Posted: Apr 7 2012, 08:36 AM


Horror
*

Group: Members
Posts: 32
Member No.: 3,080
Joined: 9-March 12



Hey guys, time for another batrep! This time I played against a friend of mine who was fielding Vampire counts. I was bit anxious about this game since not only this was my first game against VC ever with Daemons but I also have very little knowledge of the new VC book. I’ve flipped through the book once and haven’t really seen them playing. I knew they had whole bunch of new big thingies but had no idea if they’re tough or not actually.

We were playing a modified battleline scenario (a scenario which will be in the tournament in two weeks), it has an objective marker in the middle of the battlefield and the player with a unit controlling it at the end of the game gets +400vp.



Here is his list:



Vampire Lord
Red fury, Quickblood, Ogre blade, Armor of destiny, Barded nightmare, Lvl 1, Lore of the vampires

Master Necromancer
Master of the dead, Lore of the vampires

Necromancer
Dispell scroll, Lvl 2


37 Zombies
Muso, standard

30 Ghouls - 300p.

35 Skeleton Warriors
Full command, Hand weapon&Shield

35 Skeleton Warriors
Full command, Hand weapon&Shield


3 Vargheists

3 Vargheists

10 Black Knights
Full command, barding, lances, Banner of Eternal Flame

1 Spirit Host


Terrorgheist


And here’s my list:

Bloodthirster – 550
General
Immortal fury
Axe of khorne
Obsidian armor

Herald of Tzeentch – 165
Spell breaker
Master of Sorcery
Lore of Light

Herald of Khorne – 200
Battle standard bearer
Great Icon of Despair

Herald of Khorne – 125
Firestorm blade

30 Bloodletters – 390
Full command

30 Bloodletters – 390
Full command

10 Horrors – 120


3 Flamers – 105
3 Flamers – 105
Fiend of Slaanesh – 55
Fiend of Slaanesh – 55
Bloodcrusher of Khorne – 70
Bloodcrusher of Khorne – 70



Spells for the game:

Herald of tzeentch got Net of Amyntok and Shem’s burning gayz
Vampire lord got Invocation of Nehek
Master necromancer got Invocation of nehek, gaze of nagash, raise dead
Lvl 2 necromancer got van hel’s dance, hellish vigour




Deployment :

Daemons left flank: (I have my flame HoK on the left side unit of BL’s, BSB in the right side BL’s and HoT in the horrors)
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Daemons center and right flank
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Vampire counts left flank (looking from my table edge)
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Vampire counts center (he has vamp lord in black knights and both necros in zombies
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Vampire counts right flank
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Turn 1: Daemons

General advance on left flank, disruptors marching forward in the frontline
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Also advancing in the right flank, though played stupidly and left my flamers over 18” from any enemy so no shooting for me sleep.gif
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Winds of magic for turn one
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So no magic or shooting for daemons turn one.


Turn 1: Vampire counts

Units shuffling on right flank, vargheists flying away from flamers
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Undead advancing on left flank
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His magic isn’t too great, he raises few skellies and zombies, tries to fry my fiend with gaze but only does one wound. Though terrorgheist screams last two wounds of the fiend
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Turn 2: Daemons

I make a 17” charge into his zombie unit and into base contact with his master necromancer..
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Thirster charges into his black knights. Fiend moves to block ghouls
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Flamers move into short range to roast ghouls
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General advancing in the middle. Angling my units so he can’t get flank charges on me.
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In magic I do one wound on terrorgheist, he dispels my other spells.
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Some ghouls die
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In combat I kill his master necromancer, I lose combat but only take a wound to instability
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Thirster kills 6 black knights, vamp lord does a wound on thirster. He loses rest of the black knights to crumbling
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Turn 2: Vampire counts

Ghouls charge my fiend
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Vargheist move further towards left flank. Generally units backing in the middle
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Terrorgheist moves to scream at bletters. I yet again failed with my horrors (see previous games..), leaving them too close and basically letting his vargheists get a charge there sleep.gif
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Fiend dies to excessive amount of poison
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Thirster does three wounds and a killing blow to his vamp lord and he promptly fails his wards.
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Turn 3: Daemons

I charge my bloodletters with flamesword herald into his terrorgheist
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Flamers move to surround ghouls
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Thirster and other lone crusher charge his skeletons
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This is how its looking in the middle (my other crusher still whooping zombies \o/)
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In magic I cast net of amyntok on vargheists (had nothing better to do)
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Ghouls get roasted
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Terrorgheist dies and I reform to look at the vargheists killing my horrors
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I do two wounds on vargheists, but lose whole bunch in return, though I still pass my instability
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Thirster and crusher do ten wounds on his skellies, he loses combat by 8 and suddenly the block’o skellies got whole lot smaller
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Turn 3: Vampire counts

I forgot to take pics after charges and magic, so here’s couple pics at the end of combats

3 Vargheists charge my bletters to rear, and lose I lose 5 bletters and he loses two vargheists in return. He loses combat and crumbles
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Other vargheists kill my horrors and herald sad.gif (in the background you can see the three vargheists in my bletters rear)
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And at this point my opponent decides to concede. He only had lvl 2 necro, unit of zombies, unit of skellies and two vargheists left. And I only had lost couple of guys here and there. So another 20-0 win for the daemons.


-Pecu


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WHFB:

Daemons of Chaos: since Jan/2012

W 8 - D 0 - L 4
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Lord Tremendous
Posted: Apr 7 2012, 01:28 PM


Bloodletter
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Group: Members
Posts: 175
Member No.: 3,065
Joined: 23-February 12



Outstanding report and outstanding performance!

However my favorite part of the report was the picture of the two units of flamers roasting the Ghouls with the Juice box "Trips" centered in the pic.

Horribly evil and demented Undead in a vicious battle against the unnatural Demons with a monolith Juice box hanging out in the background. It made me smile! biggrin.gif

Looking forward to your next report!

-Tremendous


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