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Title: Pecu's batrep thread


Pecu - March 30, 2012 10:59 PM (GMT)
Hi folks, I thought i should start a thread for my battle reports as I’m getting back into the hobby with brand new daemons of chaos army.
First of all, I wanna say that I’m not a native speaker of English so my text might sound a bit odd at sometimes but bear with me :).

For starter’s I’m gonna tell something about my past with Daemons and wargaming in general. The army I currently have is my 2nd Daemons army, I just bought it in January after I had sold my (4th) Warriors of Chaos army (some weird thing, allways returning to the forces of chaos...). And as I mentioned I used to have daemons army, it was during 7th edition and it was sort of an oddball at then since it was lead by heralds, I had no greater daemons, it had a unit of 40 horrors and 2x15 units of daemonettes and all sorts of random things. I didn’t have the army for long, I played in one local event with it and on top of that some random games so in total I got about a dozen games with them..
And like I said, I just bought the army and I’m sort of trying to the back into more competitive gaming again. The past two years have been quite un-active and I’ve only went to couple local events with my WoC and that was basically all of my WHFB gaming during the 2 years time (in total, it's now my 10th year of WHFB).

On this spring I have at least couple of tournaments coming that I’m going to participate (on 21-22 of apr (ETC comped) and 12-13 of may (3200pts lists)). Hopefully on top of those I'm able to get myself into more events during the summer and fall all the while having random games with friends (at least that's plan).


Anywho, enough of the excess chatter and on to my first game, which was today against a friend of mine playing Ogre kingdoms. Before this game, I had zero games against the Ogre kingdoms with Daemons (as this was my 2nd game with daemons during the 8th edition and my first game was against another DoC player...) We were using the ETC Draft #2 and all the other ETC rules and rulings that they have.

My list:

Bloodthirster – 550
General
Immortal fury
Firestorm blade
Obsidian armor

Herald of Tzeentch – 165 (he got Pha’s protection and shem’s burning gayz)
Spell breaker
Master of Sorcery
Lore of Light

Herald of Khorne – 200
Battle standard bearer
Great Icon of Despair

Herald of Khorne – 115
Armor of Khorne

30 Bloodletters – 390
Full command

30 Bloodletters – 390
Full command

10 Horrors – 126
Musician

3 Flamers – 105
3 Flamers – 105
Fiend of Slaanesh – 55
Fiend of Slaanesh – 55
Bloodcrusher of Khorne – 70
Bloodcrusher of Khorne – 70


His list:

Slaughtermaster
Lvl 4, Lore of death (he got soulblight, fate of bjuna, caress of laniph and purple sun)
Fencer’s blades
Glittering scales
Dragonbane gem
Crown of command

Bruiser
BSB
Heavy armor
Ironfist
Standard of discipline
Death cheater

Butcher (he got signature from gut magic)
Dispell scroll
Great weapon
Ironcurse icon

13 Bulls (he chucked all of his characters in this unit so it was a ~1000pts deathstar)
Full command
Iron fists

4 Ironguts
Standard bearer
Banner of eternal flame

6 Leadbelhers
Bellower

3x1 Sabretusk

4 Mournfangs
Ironfists
Musician
Standard bearer

4 Mournfangs
Dragonhide banner
Ironfists
Musician
Standard bearer

Ironblaster



Deployment :
Few pictures of the Ogre deployment: (My opponent had forgotten his sabretusks home, so those two WoC warhounds and that skaven weapon team are his sabretusks..)

From my point of view:
His left flank
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Center
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And right flank
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Then some pics of Daemons deployment:

My left flank and part of center
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And right flank (and that’s my bloodthirster in the corner, thanks to ETC rulings on LoS, hills block line of sight completely so BT was hidden from his ironblaster).
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Turn 1: Ogres
Everything moving up on the left flank:
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As well as in the center and the right flank. Ironblaster climbing on the hill and aiming for my herald of tzeentch, luckily it misfired and rolled 3 making the ironblaster unable to shoot on this and next turn. Giving my bloodthirster a chance to move freely to open ground.
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Turn 1: Daemons
Chaff units move up to block his mournfangs and ironguts
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And as you can see thirster moving up on the right side flank.
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Turn 2: Ogres
He charges all of my chaff units with his units. As you can see on my turn 1 I did couple of wounds here and there with flamers and I got big pha’s protection through so my dear bletter boxes were safe from his leadbelchers fire.
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In center his deathstar moves up towards my right side flank where I have my bletter boxes and my heralds and my thrister
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After murdering my fiend the mournfangs reform and the ironguts that killed my crusher overrun, luckily not far enough to reach my flamers.
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On the right flank, one mournfang charged my tzeentch herald that I had left too close, luckily neither one does wounds and I pass my instability. The mournfangs charging my fiend overran after killing it, hoping that they could reach my bloodletter horde. Lucky me, they were couple inches short, and now in for a world of hurt.
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Turn 2: Daemons
I only have on pic from this turn, sorry. As you can see the mournfangs are gone, bletters reformed and thirster overran into a sabretusk (which was awesome, since his ironblaster was able to shoot next turn, and now he couldn’t shoot thirster). Lone crusher went to block his horde, and the letters on the far right kept moving up. In magic I got pha’s protection through again, though this time it was on irrestible force, which caused me to lose a level and the pha’s protection spell.
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Turn 3: Ogres
On far left he’s other unit of mournfangs charge my 10 horros, his sabretusk charges my other unit of flamers (and gets killed).
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In magic ogres kill the lone crusher with caress of laniph and he also killed my armor of khorne HoK with fate of bjuna (I think, or then it was the other way around. Don’t remember, he killed both of them anyway). In combat thirster promptly kills the sabretusk and reforms to look at the mournfangs on the far left flank whooping my horrors. HoT does a wound to the sabretusk which fails it’s break test and flees.
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Mournfangs kill all the horrors and reform to look at thirster.
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Turn 3: Daemons
Thirster decides to charge the mournfangs which flee, and I redirect him into the two ironguts which flee also, but he doesn’t roll high enough and BT is able to catch them.
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On the right side flank, the far right bletter unit tries a long charge to the leadbelchers but they fail their charge, the other horde in the middle (now without their herald) just back up a little bit and prepare for the world of hurt about to happen next ogre turn.
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Turn 4: Ogres
Deathstar charges in.
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Mournfangs rally
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Ironblaster shoots at BT but rolls a 1 to wound.
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Ogres rolling to hit against my bletter horde
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But thanks to the heroes, stomps and instability test, Bletter horde of ~25 is reduced to 5 this
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Turn 4: Daemons
Yet again, I have just one pic of my own turn, sorry again, I’ll try to explain everything that happened.
-right flank bletter horde charged the leadbelcers and killed them and overran
-In magic I IF big burning gaze through and kill the ironblaster (miscast results a wound on HoT)
-Thirster flies in front of the recently rallied mournfangs
-Flamers do nothing since their only target, the ironblaster, got accidentally killed by a magic missile
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Turn 5: Ogres
I have no picture of this turn, sorry once again. Not much happened so I’ll just write it here: The ogre horde moves up, the one sabretusk that was still alive moved near my HoT and gets itself in a position so that I can’t escape it’s charge.. The mournfangs decide to charge the BT since they can’t escape and on my next turn I would have charged him (and if he had fled with them, they would have ran of the board). Obviously the mournfangs get whooped and thirster chases them off the board. In magic he tries to kill my HoK with caress and bjuna but is unable to get them through.

Turn 5: Daemons
I move my flamers to block his horde. In magic and shooting I try to as much damage to it as I can, but it only resulted one dead ogre.
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Turn 6: Ogres
His sabretusk charges my HoT (it’s the same sabretusk that already charged HoT once..)
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And in combat the sabretusk kills my HoT :(
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Turn 6: Daemons
BT returns to the table. In shooting I shoot at the horde and do one wound to it.
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In the end, I had lost 1046pts and he had lost 1347pts which resulted a 12-8 win for the Daemons. Yay.




It was fun game, certainly a hard one hopefully i can get a game or two against this guy before the ETC comped event that i'm heading.. I definitely need some training games..



And in the end I want to apologize the above post. It is most likely very messy and some of the things that I type sound silly and hardly make sense. It is 2am here, I'm tired as hell and definitely need some sleep. Though feel free to comment on it, I'll get back on it in the morning.



Cheers

-Pecu

themanbelow - March 31, 2012 12:55 AM (GMT)
Great report dude. Your English is fine and I understood everything you said and therefore was able to follow the battle perfectly.

That deathstar looked mean!!!! Liked the way you put things in front to hold it up, but ultimately that seemed to only postpone the inevitable...I was surprised to see the carnage it did to the bletters without taking much back in terms of wounds.

He seemed to dominate the magic phase also, which kinda sucks.

Can't really give any advice but appreciate the report!

brother_maynard - March 31, 2012 01:16 AM (GMT)
loved it pecu, i'm definitely looking forward to the next game!

Pecu - March 31, 2012 06:37 AM (GMT)
Thanks for the kind comments guys!






QUOTE ("themanbelow")

He seemed to dominate the magic phase also, which kinda sucks.

Can't really give any advice but appreciate the report!




Yeah the magic phase was quite poor on my side even when i rolled like average of 7-10 dice for my Winds of magic throughout the entire game, I just didn't have enough spells to use it all. And my opponents magic phases weren't that over the top either, he basically just cast fate of bjuna and caress of laniph and tried to get rid of my HoK with them. He did cast soulblight once, which I'll get back to later in my post.



QUOTE ("themanbelow")


Great report dude.  Your English is fine and I understood everything you said and therefore was able to follow the battle perfectly.

That deathstar looked mean!!!!  Liked the way you put things in front to hold it up, but ultimately that seemed to only postpone the inevitable...



Yeah, the horde is definitely nasty and since his slaughtermaster had the 2+ flameward i couldn't bring my BT there, which got me thinking that without my firestorm blade I could gone for 20-0 win here by chucking my far right bletter horde w/ herald and bloodthirster into his horde and probably just killed it. But instead i had to just slow it down try avoid it as much as possible, which was quite succesful since I had killed everything else in his army, except for that horde + the heroes in it.


QUOTE ("themanbelow")

I was surprised to see the carnage it did to the bletters without taking much back in terms of wounds.


I actually did do 7 wounds to his horde, but when the horde has 50+ T4/T5 wounds..it didn't really show. And like i wrote above, he did cast soulblight once, it was before he got his horde into combat. So my bloodletters were S4/T2, which explains why i only did 7 wounds and took a ton back.



QUOTE ("brother_maynard")
loved it pecu, i'm definitely looking forward to the next game!


Thanks man, hearing that from the ultimate youtube daemons batrep guy is awesome :). And you don't have to wait my next for long since, it's going to be today against local guy (i just hope he remembers that we're suppose to play today..). I have no idea what he's going to playing, but something ETC comped anyways.


I'll return with another batrep later today.



-Pecu

DaemonReign - March 31, 2012 09:42 AM (GMT)
This was a nice bat rep!
It's probably those ETC restrictions but the way this game played really reminds me of a couple of reports I've seen Maynard post over the last months or so.
It's those re-directing Fiends/Crushers that are seemingly becoming mainstay.

Cool report either way! Looking forward to the next one!

Pecu - March 31, 2012 11:51 AM (GMT)
QUOTE ("DaemonReign")
This was a nice bat rep!
It's probably those ETC restrictions but the way this game played really reminds me of a couple of reports I've seen Maynard post over the last months or so.
It's those re-directing Fiends/Crushers that are seemingly becoming mainstay.




Well the idea for the single fiends&crushers sorta came from brother_maynard, since i've allways liked juggernauts and the first thing i bought when i started this army back in january was two battalions and a box of bloodcrushers. And my initial thought was to field them as single unit of three but then after I had watched maynards batreps i really liked how they were working for him and how he was using them. On top of that i really dislike the furies as figures and in stat/pointswise too, since they can't do much and they cost about the same as fiend, which actually has chance to survive against some enemies due to it's smaller base size (=less enemies attacking back) and it's higher ld.

Pecu - March 31, 2012 04:48 PM (GMT)
Hey guys, it’s time for another batrep. Today I played against a local player (the same guy I faced in my 1st 1vs1* 8th edtion game with Daemons, he was playing daemons in that one), and he was playing his Dark elves today.


*=The reason why I’m saying 1vs1 is that, since I got this army in January I’ve actually played a total of 5 games, of which three have been 1vs1 games and the other two were 2vs2 team matches with 2500pts per player (we played both of those games on same day, since the first game with my DoC paired with VC going against TK&WoC ended on turn three with total annihilation of TK&WoC alliance, the 2nd game we played with same lists but changed the pairings to VC&WoC vs. DoC&TK, that game ended on turn 5 with total annihilation of VC, WoC and TK, at that point DoC had lost 1 fiend and few daemonettes…). (The TK player is the same guy that played the DE today, the WoC player is the same guy who's ogres i faced yesterday and the VC players is the same VC player that i'll fight against on next saturday)


Here is his list:

Dreadlord
Soul reaper, trickster's helm, dragonbane gem, black dragon egg, heavy armor, shield, sea dragon claok, black dragon

Sorcerer (she got withering and okkam's mindrazor)
Lvl 2, sacrificial dagger

Sorcerer (she got melkoth's mystifying miasma and enfeebling foe)
Lvl 2, darkstar cloak


14 Repeater crossbowmen
Standard, musician, shields

40 Corsairs
Full command, sea serpent standard

5 Dark riders
Musician

5 Dark riders
Musician


7 Shades
Adhw

6 Shades
Adhq

6 Shades
Adhw


Hydra
RBT
RBT



And here’s my list:

Bloodthirster – 550
General
Immortal fury
Axe of khorne
Obsidian armor

Herald of Tzeentch – 165 (he got banishment and birona’s timewrap)
Spell breaker
Master of Sorcery
Lore of Light

Herald of Khorne – 200
Battle standard bearer
Great Icon of Despair

Herald of Khorne – 115
Armor of Khorne

30 Bloodletters – 390
Full command

30 Bloodletters – 390
Full command

10 Horrors – 126
Musician

3 Flamers – 105
3 Flamers – 105
Fiend of Slaanesh – 55
Fiend of Slaanesh – 55
Bloodcrusher of Khorne – 70
Bloodcrusher of Khorne – 70



Sorry for the angle on some of the pictures, my photobucket is being a turd and the IMG tags won't take urls of my flipped pics..




Daemons deployment :
My left flank
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My center
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My right flank
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Dark elves deployment : (looking from my table edge)
Left flank
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His center + right flank (the dark rider unit on right, is his furthest choice, and it’s about 30” from the board edge, so he basically deployed everything he had into left flank corner )
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A general view of the battlefield, like I said in the previous picture, he pretty much went to for left flank corner. His shades scouted behind the two building and the third unit (with 7 shades) deployed in front of those corsairs he had inside that forest in the far left flank.
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Dark elves got the first turn.

Turn 1: Dark elves

Everything moves up in the left flank (both of his sorcerers are in the xbow unit behind the corsairs.)
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Right flank looking like this, those dark riders at the bottom of the picture are about 5” away in front of my far right side bletter unit
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In his magic phase he doesn’t do much, only gets -3 initiative on my far left fiend
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Turn 1: Daemons
On left flank, my single fiend goes between his shades and dragon, in front of his corsairs in a way that they can’t charge it, but cannot get past it either. Flamers move next to the building getting ready to shoot at the hydra. Single crusher goes to block hydra. NOTE! even though it’s backwards in the picture it’s supposed to be facing the hydra but I couldn’t get it to fit close enough thanks to its sword poking against the hydra..
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In the middle, my units move up. Flamers go to the forest, also getting ready to fire at the hydra. The other single crusher angles itself in a way so that if the dragon decides to charge it, it would overrun into my block of letters with my BSB (and then it would get my BT on its flank..). My other single fiend rushes forward towards the DE bolters hugging the board edge on his side.
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In magic, he dispels my flickering fire and I fail to cast banishment. In shooting I do 4 wounds on the hydra, like a boss.
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I forgot to take a picture of this, but my far right bletter unit charged the dark riders infront of them which obviously fled through the forest (and lost one to dangerous terrain) and through his other dark rider unit behind the forest (which panicked and nearly ran off the board).

Turn 2: Dark elves
The dark riders that fled the BLetter charge, rallied and went to face my single fiend that was trying to get his bolters
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The other dark rider unit the panicked ran here, but luckily managed to rally
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Dragon moves up. Shades get ready to shoot my poor fiend (he actually shot his shades, xbows and two bolters at it and just barely got it killed :))
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Better pic of the dark elves shuffling around the house
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Hydra charged the blocking crusher
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Unfortunately he got -2str on the crusher, without that I might have actually been able to kill the hydra with it
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Fiend dies to shooting
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Crusher dies
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Turn 2: Daemons
BT charges the hydra, everything else just shuffles up (I don’t know what I was thinking with horrors there… they’re within easy charge range of the dragon, instead of blocking my BT’s flank in fear of the dragon charging it, I should have protected the horrors)
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Fiend charges the dark riders, far right bletter unit moves closer through the forest. The dark riders lose the combat by 1, but pass their break test.
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Turn 3: Dark elves
Shades move closer in the right flank
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Dragon charges my horrors (after all the attacks and thunderstomp, he only got 3 wounds through my awesome rolling of 4+ wards B) ). I lose combat, but I’m steadfast and pass my instability.
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On my turn BT killed hydra and overran almost getting to the shades.. Here you can see his sorcerer hiding next to the building (the wound was caused by a miscast, I think it was when he casted enfeebling foe on the crusher that was fighting hydra)
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Fiend kills the last dark riders and faces towards the bolters
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Turn 3: Daemons
Bloodletters with my BSB charge to the dragons flank. (It looks odd, but it’s only because it couldn’t fit get into base contact with horrors properly if it was facing forward, and my BL’s coulnd’t get into base contact with it because their swords were poking it and wings were on the way..)
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Bloodthirster charges the unit of xbows with the lvl2 sorcerer, they opt to flee but are caught. The flamers you see next to that building are actually in it.
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Fiend charges bolt thrower and is able to kill it. Fiend reforms to face his other bolter.
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In magic I Irresistible forced birona’s timewarp through (miscast makes my herald lvl 0), but in combat I’m unable to do any wounds on the dragonlord...
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In shooting flamers in the building kill his sorcerer that was to the building
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In combat the dragonlord directed all of its attacks against the bletters killing 4 of them. I win combat by 1 and he takes LD check at -3 but passes :(.

Turn 4: Dark elves
I only took one pic on this turn, sorry. Not much happened. He tried to shoot at fiend with his bolter and did two wounds to it. He brought his shade unit on to the flank of my horrors. With the help shades killing my horrors, I lost dragonlord combat by 1 but passed my tests. His lone corsair horde attacked my last single crusher that had moved on my turn to block them from getting a charge on the bletters fighting dragonlord.
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Turn 4: Daemons
Fiend charged his last bolter and killed it in combat.
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I brought BT to face his corsairs. My other letter horde charged flank of the shades, and my other unit of flamers charged the rear of those shades. In combat I killing blow his dragonlord, annihilate his shades (though they were able to kill my HoTzeentch before dying..).
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Dragon breakes from combat and my opponent decides to concede at this point (he only had unit of 7 shades and a unit of ~30 corsairs left, and those corsair weren’t going through my BT anytime soon..). So a 20-0 win for the daemons.




Next battle will be on next saturday, against a VC player. Should be interesting since it will be my first game against VC in 1vs1 game with Daemons ever..




-Pecu

themanbelow - March 31, 2012 05:28 PM (GMT)
Wow another great report. You played a really tight game there.

Lord Tremendous - March 31, 2012 06:12 PM (GMT)
Both of your reports were excellent man! Thank you for sharing them!

Keep em comming! :)

-Tremendous

DaemonReign - March 31, 2012 08:14 PM (GMT)
Beating Dark Elves!
Congratulations is in order!
What Tremendous just said! Basically.. :)

Pecu - April 1, 2012 02:15 PM (GMT)
Heh, thanks :). It really helped that I actually had all of those sacrificial units so i could see his deployment and then consentrate on the other flank rendering his bows just about useless, since he only got shots at my fiends and thirster..

LAV-Kitsune- - April 2, 2012 08:37 AM (GMT)
Your battlereps are really good, tons of pictures and good compact descriptions. I think that we are about to attend to same tournament at Mikkeli, so daemonic legions might be having double reports then =)

Pecu - April 2, 2012 08:55 AM (GMT)
QUOTE (LAV-Kitsune- @ Apr 2 2012, 11:37 AM)
Your battlereps are really good, tons of pictures and good compact descriptions. I think that we are about to attend to same tournament at Mikkeli, so daemonic legions might be having double reports then =)

Thanks :). Yea, I noticed you were coming to Mikkeli too

Pecu - April 7, 2012 01:36 PM (GMT)
Hey guys, time for another batrep! This time I played against a friend of mine who was fielding Vampire counts. I was bit anxious about this game since not only this was my first game against VC ever with Daemons but I also have very little knowledge of the new VC book. I’ve flipped through the book once and haven’t really seen them playing. I knew they had whole bunch of new big thingies but had no idea if they’re tough or not actually.

We were playing a modified battleline scenario (a scenario which will be in the tournament in two weeks), it has an objective marker in the middle of the battlefield and the player with a unit controlling it at the end of the game gets +400vp.



Here is his list:



Vampire Lord
Red fury, Quickblood, Ogre blade, Armor of destiny, Barded nightmare, Lvl 1, Lore of the vampires

Master Necromancer
Master of the dead, Lore of the vampires

Necromancer
Dispell scroll, Lvl 2


37 Zombies
Muso, standard

30 Ghouls - 300p.

35 Skeleton Warriors
Full command, Hand weapon&Shield

35 Skeleton Warriors
Full command, Hand weapon&Shield


3 Vargheists

3 Vargheists

10 Black Knights
Full command, barding, lances, Banner of Eternal Flame

1 Spirit Host


Terrorgheist


And here’s my list:

Bloodthirster – 550
General
Immortal fury
Axe of khorne
Obsidian armor

Herald of Tzeentch – 165
Spell breaker
Master of Sorcery
Lore of Light

Herald of Khorne – 200
Battle standard bearer
Great Icon of Despair

Herald of Khorne – 125
Firestorm blade

30 Bloodletters – 390
Full command

30 Bloodletters – 390
Full command

10 Horrors – 120


3 Flamers – 105
3 Flamers – 105
Fiend of Slaanesh – 55
Fiend of Slaanesh – 55
Bloodcrusher of Khorne – 70
Bloodcrusher of Khorne – 70



Spells for the game:

Herald of tzeentch got Net of Amyntok and Shem’s burning gayz
Vampire lord got Invocation of Nehek
Master necromancer got Invocation of nehek, gaze of nagash, raise dead
Lvl 2 necromancer got van hel’s dance, hellish vigour




Deployment :

Daemons left flank: (I have my flame HoK on the left side unit of BL’s, BSB in the right side BL’s and HoT in the horrors)
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Daemons center and right flank
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Vampire counts left flank (looking from my table edge)
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Vampire counts center (he has vamp lord in black knights and both necros in zombies
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Vampire counts right flank
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Turn 1: Daemons

General advance on left flank, disruptors marching forward in the frontline
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Also advancing in the right flank, though played stupidly and left my flamers over 18” from any enemy so no shooting for me -_-
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Winds of magic for turn one
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So no magic or shooting for daemons turn one.


Turn 1: Vampire counts

Units shuffling on right flank, vargheists flying away from flamers
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Undead advancing on left flank
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His magic isn’t too great, he raises few skellies and zombies, tries to fry my fiend with gaze but only does one wound. Though terrorgheist screams last two wounds of the fiend
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[img][/img]


Turn 2: Daemons

I make a 17” charge into his zombie unit and into base contact with his master necromancer..
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Thirster charges into his black knights. Fiend moves to block ghouls
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Flamers move into short range to roast ghouls
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General advancing in the middle. Angling my units so he can’t get flank charges on me.
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In magic I do one wound on terrorgheist, he dispels my other spells.
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Some ghouls die
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In combat I kill his master necromancer, I lose combat but only take a wound to instability
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Thirster kills 6 black knights, vamp lord does a wound on thirster. He loses rest of the black knights to crumbling
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Turn 2: Vampire counts

Ghouls charge my fiend
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Vargheist move further towards left flank. Generally units backing in the middle
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Terrorgheist moves to scream at bletters. I yet again failed with my horrors (see previous games..), leaving them too close and basically letting his vargheists get a charge there -_-
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Fiend dies to excessive amount of poison
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Thirster does three wounds and a killing blow to his vamp lord and he promptly fails his wards.
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Turn 3: Daemons

I charge my bloodletters with flamesword herald into his terrorgheist
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Flamers move to surround ghouls
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Thirster and other lone crusher charge his skeletons
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This is how its looking in the middle (my other crusher still whooping zombies \o/)
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In magic I cast net of amyntok on vargheists (had nothing better to do)
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Ghouls get roasted
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Terrorgheist dies and I reform to look at the vargheists killing my horrors
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I do two wounds on vargheists, but lose whole bunch in return, though I still pass my instability
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Thirster and crusher do ten wounds on his skellies, he loses combat by 8 and suddenly the block’o skellies got whole lot smaller
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Turn 3: Vampire counts

I forgot to take pics after charges and magic, so here’s couple pics at the end of combats

3 Vargheists charge my bletters to rear, and lose I lose 5 bletters and he loses two vargheists in return. He loses combat and crumbles
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Other vargheists kill my horrors and herald :( (in the background you can see the three vargheists in my bletters rear)
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And at this point my opponent decides to concede. He only had lvl 2 necro, unit of zombies, unit of skellies and two vargheists left. And I only had lost couple of guys here and there. So another 20-0 win for the daemons.


-Pecu

Lord Tremendous - April 7, 2012 06:28 PM (GMT)
Outstanding report and outstanding performance!

However my favorite part of the report was the picture of the two units of flamers roasting the Ghouls with the Juice box "Trips" centered in the pic.

Horribly evil and demented Undead in a vicious battle against the unnatural Demons with a monolith Juice box hanging out in the background. It made me smile! :D

Looking forward to your next report!

-Tremendous

zhambah - April 7, 2012 06:32 PM (GMT)
must say, great report... well written and most importantly a ton of pictures, keep up the good work!

bonesaww666 - April 7, 2012 08:01 PM (GMT)
I like how you constantly seem to keep your opponents off balance, great use of the solo-crusher taking out a Master Necro is no joke that early on. Really enjoying them keep it up!

DaemonReign - April 7, 2012 09:05 PM (GMT)
Just caught the report vs VC. I had missed it somehow.
Nice picture heavy story as usual. Just the way I like it!

Pecu - April 8, 2012 09:55 AM (GMT)
Thanks for your comments :). Will definitely keep these up, though I'm not sure when my next game will be. What I do know, is that on 21.-22.4. there's a ETC-comped tournament coming up that I'm participating so at least then you'll have 5 more batreps to read :).




QUOTE (Lord Tremendous)
Outstanding report and outstanding performance!

However my favorite part of the report was the picture of the two units of flamers roasting the Ghouls with the Juice box "Trips" centered in the pic.

Horribly evil and demented Undead in a vicious battle against the unnatural Demons with a monolith Juice box hanging out in the background. It made me smile!  :D

Looking forward to your next report!

-Tremendous



Unfortunately the juice box was fighting on the undeads side :(.

generalian - April 9, 2012 06:31 PM (GMT)
Master of Sorcery lets you use the whole lore.

zhambah - April 9, 2012 07:05 PM (GMT)
think the etc comps have restricted it so you dont get access to the whole lore. I could be mistaken though, as i flatly refuse to enter any etc comp

Pecu - April 9, 2012 07:16 PM (GMT)
Yes, the case is that we have been using ETC comps, which indeed change MoS to actually roll two spells from one of the rulebook lores.

Pecu - April 14, 2012 01:37 PM (GMT)
Hi folks, time for yet another batrep. This is my last training game for the ETC comped tournament held next weekend. This time I played against the same guy that I played against in my first batrep (OK vs. DoC) but this time he was fielding his high elves. In the past I’ve played against HE twice, both times were during 7th edition and both times I got beaten, so I was bit worried when going against his army as I knew that HE is tough army.
-He has ASF and higher I so he gets to reroll misses
-Most of the time he’s wounding me on 2+, shooting and spears wounding on 4+
-He has tons of attacks
=Bad times for bloodletters


Anyway, here’s his list:

Prince
Star dragon, Armor of caledor, Vambraces of defence, GW (rerollable 2+ armor, 4+ ward -_-)

Mage
Lvl 2, Annulian crystal, High magic (got vauls unmaking and Shield of saphery)

Mage
Lvl 2, Silver wand, Ring of fury, High magic (got Flames of the phoenix, fury of khaine, curse of arrow attraction)

Noble
BSB, Armor of silvered steel, Dragon bane gem, GW


24 Spears
Full Command, Banner of swiftness

16 Archers
Musician

16 Archers
Musician

20 White Lion
Full command, Ruby ring, Banner of sorcery

7 Swordmasters
7 Swordmasters

Eagle
Eagle


And here’s my list:

Bloodthirster
Immortal fury, axe of khorne, obsidian armor

Herald of tzeentch
Spell breaker, master of sorcery, lore of light (got birona’s timewarp and banishment)

Herald of khorne
BSB, great icon of despair

Herald of khorne
Firestorm blade

30 Bloodletters
FC

30 Bloodletters
FC

10 Horrors

3 Flamers
3 Flamers
Bloodcrusher
Bloodcrusher
Fiend
Fiend


Deployment:

Demons left flank
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Demons center
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Demons right flank
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High elves left flank (looking from my side of table)
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High elves center and right flank
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General view of the battlefield
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TURN 1: Demons

Chaff moving forward, general advancing in left flank
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Same thing on right flank
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My magic phase (winds of magic roll) looks like this and thanks to annulian crystal he has 3dp against my2pd.. In shooting I kill few white lions
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Very uneventful turn for me and we're off to..


TURN 1: High elves

Advancing on the left flank
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Shuffling in the middle
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Bit more shuffling on the right flank
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His magic is pitiful and he doesn’t get any spells through. In shooting he kills the fiend in the center and couple bloodletters
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TURN 2: Demons

I shuffle in the middle. HoT escapes from the doomed horrors.
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Other bletter horde prepares to invade the building
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Fiend charges and clips his spearmen unit in the flank, getting into b2b contact with his silver wand mage. Fiend causes a wound on mage, fiend takes one in return due to instability
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I charge both of his archer units with my crushers. The other one dies to stand and shoot and the other takes a wound and doesn’t make it..
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TURN 2: High elves

Dragonlord charges horrors. Here is the error I made yet again. I placed the horrors in front of the bloodletters thinking that his dragonlord easily plows through the horrors and either overruns into the bloodletters or gets charged by them… Obviously that doesn’t happen.
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Movement on right flank
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Fiend kills his mage but dies to instability, not a bad trade (fiend 55pts, mage 185pts..)
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Like I said, dragonlord fails to kill horrors and is now unreachable for the bloodletters.. I should have moved the horrors next to bloodletters so that if he had charged the horrors then, I would have been able to charge his flank with my bletters.. Oh well, got to remember that next time..
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TURN 3: Demons

Left flank crusher attempts to charge archers but is killed in s&s
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Thirster charges white lions (ERROR, really shouldn’t have done that. I should have moved him behind the dragonlord to threat it..)
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Right flank bletters invade the building. Flamers come to shoot his eagle
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My magic does whole lotta nothing. In shooting I make nuggets out of his eagle
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Other unit of flamers fry the swordmasters advancing in the left
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Dragonlord finishes my horror unit and now reformed to look at my bloodthirsters rear.. (see where this is heading..)
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Thirster kills a bunch of white lions and takes a wound in return. Rerollable stubborn LD10 passes.
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TURN 3: High elves

Dragonlord charges thirster
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Swordmasters assault the building…
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…And get annihilated. His magic and shooting did little so no pic of those phases, sorry.
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Thirster gets in challenge with the dragonlord. Does _a_wound_. Loses combat and melts to instability
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TURN 4: Demons

Bletters face to take charge from dragonlord. Flamers move to fry his other eagle harassing my HoT
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Other bletter horde comes out of the building
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My magic and shooting does whole lotta nothing, though I at least managed to kill his eagle.


TURN 4: High elves

Dragonlord charges the bletters
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White lions and spear elves charge the bletter unit
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In combat I kill whole bunch of elves and win combat. His steadfast holds.
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Dragonlord kills a ton of bletters but I’m still steadfast and don’t melt. I think I made two wounds on dragon, not sure though.
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TURN 5: Demons

Flamers move to kill his swordmasters (and in shooting, I managed to kill one).
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HoT moves inbetween my bletters hordes…
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And irresistable forces big timewarp through.
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Shooting kills a couple of his archers
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TURN 5: High elves

Swordmasters charge the bloodletters to the flank
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He shoots at my herald with his archers at long range and promptly kills it (his archers were awkwardly accurate through this game..).
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In combat he kills a bunch of bletters and I kill one swordmaster and his dragon.
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In the other combat I finish his spearmen and reform to look at his two whitelions and bsb that are still alive.
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TURN 6: Demons

I move my flamers to shoot at his mages archer unit
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Lone swordmaster and prince finish off my bletter unit
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After I had killed his BSB and the two white lions I had ten bloodletters left in that unit. In ETC comp system, you get half points for a unit if you kill 75% of it. In his turn 6 he needs to kill 3 bletters to get those points…


TURN 6: High elves

He charges unit of flamers with his prince but fails. His magic does nothing.

He needs to move his archers to get shots at my bletter unit. He needs 5+ to hit. He gets 21 shots from his two units (I had depleted them a bit). After hitting and wounding, he has caused 3 wounds. I need to save one of these so he doesn’t get half the points for them. And I don’t save it. Damnit.


In the end Demons have lost 1995vp and High elves have lost 1643.5pts which means what Demons lose 8-12. If one of those bletters had lived. The game would have been 9-11.


Few afterthoughts:

-I really should have just moved my BT to face his dragonlord. Most likely BT would have been able to handle it.
-I was too scared of the White lions, I charged them with BT because I thought that bloodletters couldn’t handle them, when they actually could have handled them. Or then I could have just stayed put and shot those white lions and fight his other units with bletters.

Oh well, it was a fun game certainly a good learning experience. Next time I play against HE I need to remember these things. And that I should really never put my horrors infront of my bletters…




-Pekka

DaemonReign - April 17, 2012 01:03 AM (GMT)
Ouch! That almost hurt to read! ;)
Always sad to see the Daemons lose.
I think you got the broadstrokes of your 'mistakes' hammered out already so I'm not gonna go into those.

Very nice report! Makes me think I gotta bring the camera next time I get a game off as well. It's been a while actually.

And hey, I actually think High Elves are a pretty respectable opponant to face, so it's no shame in this really.

Well, a good read either way, thanks a lot for that!

Noisy Assassin - April 17, 2012 03:51 PM (GMT)
Dragon of DOOOOOOOOOOOM! :(

Pecu - April 23, 2012 03:17 PM (GMT)
Had great time during the weekend in the ETC comped tournament that I mentioned. Took a ton of pics from each of my games. I was too tired yesterday to start going through them, but today I will sort them out and start uploading and then I'll start writing the batreps. Hopefully I'll get atleast one batrep out later tonight!

Stay tuned


DaemonReign - April 23, 2012 06:15 PM (GMT)
Groovy!
I for one am very much 'tuned' to this! :)

Pecu - April 24, 2012 08:02 PM (GMT)
Hi guys, time for that batrep I promised a tad late but here it is anyway.

Little initial briefing of what happened, where and when.
I took part to a ETC-comped tournament held last weekend. It was couple hours away from my town and the train was cheap, so me and two of my friends decided to go there (from previous batreps the DE and the VC players).

I used this list in the tournament:

Bloodthirster
General
Immortal fury
Axe of Khorne
Obsidian armor

Herald of Tzeentch
Spell breaker
Master of Sorcery
Lore of Light

Herald of Khorne
Battle standard bearer
Great Icon of Despair

Herald of Khorne
Firestorm blade


30 Bloodletters
Full command

30 Bloodletters
Full command

10 Horrors


3 Flamers

3 Flamers

Fiend of Slaanesh

Fiend of Slaanesh

Bloodcrusher of Khorne

Bloodcrusher of Khorne


TOTAL: 2400pts

Here’s a picture of my army:

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Onto my first game:


Game #1: Ogre Kingdoms, Battleline

My opponents list:

Slaughtermaster
Lvl 3, Crown of command, Armor of destiny, Ironfist, Sword of strinking

Bruiser
BSB, Standard of discipline, Heavy armor

Firebelly
Lvl 1, Dispell scroll, Gold sigil sword


8 Ogres
Ironfists, Full command

7 Ironguts
Full command

3 Mournfangs
Musician, Standard, Heavy armor, Shields, Dragonhide banner

6 Maneaters
3x Additional hand weapon, Full command, Banner of eternal flame, Scout&Stubborn

4 Leadbelchers
Musician

3x1 Sabretusk

Thundertusk


Spells for the game:

Herald of Tzeentch: Shem’s burning gaze, Birona’s timewarp

Firebelly: Flaming sword of rhuin
Slaughtermaster: Stubborn, +1str, Maw


Couple pics of the deployment:

Ogres left flank, maneaters scouting up
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Ogres centre and right flank
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My right flank
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My centre
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My left flank
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Ogres got the first turn



Turn 1: Ogres

He moves up on left flank
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Centre and right flank shuffling forward
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Turn 1: Daemons

I charge his maneaters with crusher and fiend (big mistake I made, obviously he was going to wipe them out and reform to look at my letters flank and get a charge on his turn..) Other fiend moving to block his mournfang
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Units moving forward in the centre
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Thirster flies over to threat right flank
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Shooting and magic kills a sabretusk, does a wound on mournfangs, does two wounds on thundertusk, does couple wounds on the ironguts and birona’s timewarp comes through onto my letterbox
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Turn 2: Ogres

Sabretusk charging my flamer unit on right flank
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Mournfangs charging my fiend
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Maneaters charging my letters flank -_-
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Ironguts prepping for thirsters charge, other units shuffling around for next turns charges
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Maneasters kill ten, I do 9 wounds back, I lose combat but pass my instability and reform to face his maneaters (revealing my flank to his mournfangs beating my fiend… silly me.)
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Turn 2: Daemons

Flamers to the rescue!
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Thirster and flamers charge ironguts + firebelly, letterhorde charges ogres + slaughtermaster + bsb
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Thirster and flamers annihilate ironguts + firebelly and thirster overruns to ogres flank. In combat I kill all but slaughtermaster, bsb and a single ogre. Slaughtermasters stubborn crown holds
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Turn 3: Ogres

Leadbelchers charge letters flank
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Mournfangs charge other letters flank
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…And nearly kill them all. Luckily I killed his maneaters and thus freed my flamers from there to come and aid against mournfangs
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In the other combat, I kill his BSB and do couple wounds here and there but he holds
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Turn 3: Daemons

Slaughtermaster feeling lonely.
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No more mourning
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Turn 4: Ogres

Leadbelchers break and slaughtermaster dies. I catch leadbelchers and nearly get into combat with thundertusk
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Turn 4: Daemons

I charge the last ogre unit alive on board
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..and win via wipeout on turn 4B. (thundertusk is actually dead, not fleeing..)
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So a very nice 20-0 win for the daemons, couldn't have hoped for a better start for the tournament. Next game vs. Lizardmen.. Hopefully i'll get that done by tomorrow.



-Pecu

DaemonReign - April 25, 2012 06:02 AM (GMT)
Congrats!

Looked a little shaky there in the first turn when the Crusher and Fiend were exposed to those Maneaters, but you recovered quite well from that.

Very nice looking Army too!! That alone deserves praise.

I also just finally realized what you made that Bloodthirster from.. always though it looked very groovy and realizing what model it comes from originally was a real 'aha' moment. :)

A real intense punching-fest this battle, I'll say. Well played, all though I assume the Ogre player had a bit of bad luck on some rolls (like allowing you to cast Birona's for example).

Cool, thanks for this! Hope to see more soon! :)

Pecu - April 25, 2012 01:45 PM (GMT)
Thanks Dreign, ya the Bloodthirster is made from Shaggoth, I've allways thought that the GW BT's look too small and flimsy so I wanted something more suitable.

Actually neither of one of us had particularly bad/good dice luck, we were both rolling just about the averages. Although that Birona came through at irresistable force and what I forgot to write in my batrep was that my herald of tzeenthh lost his wizard levels right there on turn 1 :D.

DaemonReign - April 25, 2012 04:01 PM (GMT)
Ah so not so lucky after all then, good thing you managed to kill off his magic fairly fast too then!

I felt the same way about the GDs when getting mine. Making one out of a Shaggoth is something that never occured to me though, and we actually had one laying around now that I think of it.

It worked really well though. I must say. :)

Lord Tremendous - April 25, 2012 10:21 PM (GMT)
Great reprot! Great Victory! Great army! MORE WINS! MORE BLOD FOR THE BLOOD GOD!!!!

Looking forward to the lizardman report!

-Tremendous

Pecu - April 25, 2012 11:58 PM (GMT)
And here we go!


Game #2: Lizardmen, Dawn attack

My opponents list:

Slann (lore of shadow)
BSB, Higher state of consciousness, The becalming cogitation, Divine plaque of protection, Dispell scroll

Scar-veteran
Cold one, Crown of command

Skink chief
Stegadon warspear, ancient stegadon

39 Saurus warriors
Standard, musician

39 Saurus warriors
Standard musician

6 Chameleon skinks

11 Skinks
11 Skinks

10 Cold one knights


Spells for the game:

Slann: Miasma, enfeebling foe, Withering, Pit of shadows
HoTz: Shem’s burning gaze, speed of light


So a few big hitty blocks and some chaff. Definitely not the most powerful lizzie list, but still a very formidable opponent, after all he had beaten his last rounds opponent 20-0,




Deployment:

As said, deployment was Dawn attack.

My right flank
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My center and left flank. As you can see I basically got everything on the left flank/center so I went heavy on this side of board (since there’s an imbassable terrain in the middle of the board and because slann+ancient steg was put to the far right flank thanks to dawn attack :D)
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Lizardmen left flank
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Lizzies center
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Lizzies right flank
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Lizzies get the first turn.


Turn 1: Lizardmen

Skinks charging forward
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Center units slumbering forward
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Right flank coming as fast as they can. Thanks to his placement, slann was out of range for all magic this turn
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His chameleon skinks shot my fiend
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Turn 1: Daemons

I charge my right flank crusher to his cold ones. He’s on a mission to assassinate the saurus hero
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I make a long charge with left flank fiend to his skinks
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And in combat I indeed get a killing blow on his saurus hero, byebye stubborn. Obviously the crusher gets killed when the saurus cav gets to hit but I don’t mind, he earned his points back already :)
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Fiend breaks the skinks and catches them within 6” of the other saurus unit, which promptly decides to panic :D and runs through the other saurus unit. Though that unit passes it’s panic.
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Turn 2: Lizardmen

Saurus cav charge thirster (lol)
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Other saurus unit manages to rally, the other one slumbers forward
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Skinks turn around to kill the fiend that killed their buddies..
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..which they do.
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Thirster kills 4 cold one, he does zero wounds back and he breaks. I chase the cold ones down and now I am ready to face his slann
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Turn 2: Daemons

Thirster charges slann who tries to flee but gets caught with 21” charge.
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Flamers moving to flame the skink chief on stegg
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Letterhorde w/flamesword herald charge his saurus block
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And in combat I kill ~20, he kills few back and breaks from combat. I don’t catch them but I end up to face his other saurus block
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In magic phase, i get flickering fire through on his steg and kill it :D. And in shooting I finish off his skink chief
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[img][/img]


Turn 3: Lizardmen

He charges letterhorde with his saurusblock
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Skinks moving to get some shots at the flamers
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Chameleon skinks do the same
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Skinks shooting kills 1½ flamers
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In combat I kill ~20 saurus’ yet again, he kills few back and breaks. I catch him and get ready to annihilate his last saurus block on my next turn.
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At this point my opponent decides to concede since only thing he has left is the one unit 10 skinks, 6 chameleon skinks, and that saurus block that is doomed to die next turn.


So a 20-0 win for the daemons on turn 3a. :).





-Pecu

Lord Tremendous - April 26, 2012 01:12 AM (GMT)
Excellent job and gratz on your 2nd flawless victory!

My Favorite part was "The Cold ones charge the thirster (lol)"

Game, set, match, there bud! lol! I know you're trying to be nice and all but this guy lost this game in deployment. Sent out his Cold ones before they were properly supported, failed to get his slann into range for magic, set up the slann to be overran / charged into if the cold ones broke (Which was likely due to the stubborn hero getting sniped, great job on that btw!) and then the skinks didn't block / redirect / do anything but play with chaff.

You deserved that victory and he was right to concede in 3 turns. lol! REALLY looking forward to your next game!

-Tremendous

DaemonReign - April 26, 2012 01:15 AM (GMT)
Man you're on a roll Pecu! Keep it up.
Tremendous covered the important stuff I guess, so I'll just chime in and congratulate you on the win.
And of course, looking forward to the next report!

LAV-Kitsune- - April 26, 2012 09:31 AM (GMT)
Haha, oh man your first opponent must have been annoyed. First he trains for like 2 months against my daemons once on every week losing every game and then on his first game he meets a list he complained most (letter hordes and thirster). I really feel bit sorry for him, as his gameplay as improved so much and with some extra luck he could have made that massacre a minor loss or even a draw =)

Looks like your games went quite well indeed, so congratulations for that. Unfortunately I didnt manage to get there as all my 3 friends cancelled the tournament and thus I couldnt afford mega expensive trains =P
Well, next tournament here in Kuopio will be on my store then, so perhaps we will meet in there *hehe*.

Pecu - April 26, 2012 10:30 AM (GMT)
Ya, we actually talked about that he had had several training games against a very similar daemons list and I knew it was you he was talking about :). There was definitely a chance for him to get it into a draw, or even a win. Thankfully my chaff units were able to hold up and harass his units just enough so he couldn't focus all of his attention on my blocks.

When are you going to host the tournament? Soon? I do hope so :).

LAV-Kitsune- - April 26, 2012 11:07 AM (GMT)
I am still doing bit more terrain so we can have good amount of it on every table, but I would think that the tournament could be organized at july or september. I have one extra big convention coming up before that and it takes most of my resources. I will let you know.

Pecu - April 26, 2012 11:37 AM (GMT)
July would be awesome, since in september me and I could bet that whole bunch of other wanting to participate that tournament are back in school/work..

Pecu - April 28, 2012 12:00 AM (GMT)
Hi guys, time for…


Game #3: Skaven, Battleline w/ 400vp objective in the middle of battlefield

My opponents list (not 100% sure of it, I forgot to take pics/notes of it..)

10 Rat ogres
3x40 Slaves
40 Stormvermin
Abomination
Warplightning cannon
Doomwheel
2x8 Gutter runners
Grey seer
BSB (storm banner, which decided to seize working on turn 1)
Engineer
Engineer


Spells for the game:

HoTz: Speed of light, Banishment

Grey seer: Plague, scorch, Skitterleap, Howling warpgale
Engineer: Warp lightning



Going into this game, I really didn’t know what to expect since I don’t get to play against skaven. At all. I’ve faced skaven twice in the past, and both times I faced them with my Warriors of Chaos. And even though DoC and WoC are sort of similar to each other, combat heavy armies, it’s still a whole lot easier with WoC to go against skaven. T4, 3+/5++ on tzeentch warriors and T4, 1+ on knights compared to t3 5+ on bletters.. :/



Deployment:

Skaven left flank
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Skaven center and right flank
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Daemons left flank
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Daemons center
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Daemons right flank
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Daemons got the first turn


Turn 1: Daemons

Left flank rushing forward
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Same thing on the right flank and center
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My magic & shooting does very little, no remarkable casualties on the skaven side


Turn 1: Skaven

Units coming forward, though stormvermins holding back. Notice that the Doomwheel has disappeared, it decided to drive through that swamp there. Rolled a 1 and took 6 wounds. :D.
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Right flank
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Abo charged my poor fiend
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G.runners moved nearer
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Abo kills the fiend and overruns to crusher.
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Turn 2: Daemons

Chaff units going around stormvermins to go after the warp cannon
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Thirster charges ratogres and letterhorde charges slaves
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Flamers flank and rear charge abo...
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..and make short work of it in the combat
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Thirster kills rogre champion, letters kill a ton of slaves but slaves hold.
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Magic does little and it’s calm before the storm on left flank
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Turn 2: Skaven

Stormvermin move right in front of my letterhorde
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Gutterrunners move to get shots at my crusher
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Plague comes through and kills 10 letters… :(
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Crusher dies to poison
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Slaveunit fighting letters, breaks and dies.


Turn 3: Daemons

I charge his stormvermins with letterhorde
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Letters freed last turn, join thirster
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Other letters take a beating
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Needless to say, I broke the ratogres and pursuited into his slave unit


Turn 3: Skaven
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Stormvermin still beating the other letterhorde
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No more pics from that turn..

And from this turn forward, the game began to look quite grim for me and totally forgot to take pics during my turns... Sorry about that :D, it was late Saturday night when we played the game so I was bit tired (I slept ½ hours on the night before the tourney)

Turn 4: Daemons

We were still locked in combat so not much else happened. Apparently I killed the slave unit that thirster and letterhorde were beating

Turn 4: Skaven

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Thirster dies poison shots. Earlier it had already taken 2 or 3 wounds from that cannon
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Turn 5: Daemons

Letterhorde fighting stormvermin gets killed. Other letters charge cannon, kill it and run off the board.


Turn 5: Skaven

Stormvermins charge horrors
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Gutterrunners finish off flamers
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Horrors die
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Turn 6: Daemons

Last horrors die, freeing his stormvermins to get a charge on my HoTz..

Turn 6: Skaven

Which they do, and obviously HoTz gets annihilated..
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So in the end it’s a 20-0 loss for the Daemons. I just couldn’t get enough attacks on him to get rid of his guys quickly enough. Even though he is t3 and has little/no armor, he just had so many bodies that I wasn’t able chew through them. And on top of that he gets so many attacks (which although hit on 4+ and wound on 3+/4+) that get to hit before me.

But it was a very fun game, my opponent was great and we had a good time playing so I don’t mind losing to him. He ended up coming 2nd in the tournament.



And that’s all for this time. Next batrep against Dark elves in game #4.



-Pecu







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