2000 points. I had:
Keeper, soul hunger
HoK, armour of Khorne
HoS, siren song
HoT, MoS, light magic
23 bletters, FC, Icon of War
19 daemonettes, FC
5 khorne dogs
5 seekers, FC
King of some kind
2 elephants (or heirophants)
2x25 skelly warriors
25 toom guard
Those are all the models I have (proxied Vermin Lord for the Keeper)
Focused all my energies on the unit of chariots fisrt. They never touched me. Boosted spells had 48" range. Seekers held up the war sphinx a couple turns to allow better positioning for flank charge.
I didn't really have a answer for the sphinx. T8 is a tough nut to crack.
The keeper was not as effective as I thought he would be. The slannesh lore of magic was totally bunk vs toom queens. They don't take a lot of LD tests. For turns 5 and 6 the keeper took on a unit of 25 skellies with his king and FC. I lost 1 wound each round to ranks and standard. I had to charge to kill the king. I was losing at that point.
I think a HoS with siren song would be good in the seekers, but I would need probably 5 more seekers in the unit.
Flamers were amazing with 6d6 s4 shots.
Man of the Match, HoT with Light. 48" range, 2d6 s4 and 3d6 s6 magic missiles.
Lots of re-dead skellies.
Oh yeah, I won.
But.. surely your first HoT didn't have Armour of Khorne? :P
Oops, fixed... Hok!!! :wacko: