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Amaru
Posted: May 24 2005, 10:02 AM


Beginner Trainer


Group: Trainers
Posts: 23
Member No.: 33
Joined: 9-May 05



Would someone care to explain the difference between mods and global mods?

*EDIT - wrong chamber, I didnt see the Help chamber.*

This post has been edited by Amaru on May 24 2005, 10:03 AM


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Ashitaka
Posted: May 24 2005, 07:09 PM


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Group: Co-Admins
Posts: 36
Member No.: 24
Joined: 10-April 05



Normally, Mods would mod one board, and global mods would mod every board. I don't think there is a difference here, however.


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Amaru
Posted: May 25 2005, 08:07 AM


Beginner Trainer


Group: Trainers
Posts: 23
Member No.: 33
Joined: 9-May 05



Hmm. Why? I dont see the point. If there's global mods there doesnt need to be other mods.


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Ghost Trainer
Posted: May 25 2005, 09:10 AM


Administrator
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Group: DGPF Admins
Posts: 61
Member No.: 2
Joined: 18-January 05



Ah! Nice quest...

Mods, can only do mod options like "Lock", "Stick", "Move". Or they can be give powers in only one chamber.

But Gmods have the power to access the thing called Mod CP.
There they can do "Mass Move" and some other powers and if admins set powers, they can even ban members and edit their prof.

*The EXPERT Admin of all*

*Moves to Help chamber*

This post has been edited by Ghost Trainer on May 25 2005, 09:14 AM


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Rae
Posted: Jun 2 2005, 12:44 AM


Beginner Trainer


Group: Trainers
Posts: 13
Member No.: 42
Joined: 26-May 05



A Grobal Mod has more power than the mod.


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Amaru
Posted: Jun 2 2005, 04:55 AM


Beginner Trainer


Group: Trainers
Posts: 23
Member No.: 33
Joined: 9-May 05



The question was already answered Rae, and I already knew that a global mod had more power, I only wanted to know why there had to be both global mods and regular mods. And you spelled global wrong. tongue.gif


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Ghost Trainer
Posted: Jun 2 2005, 08:59 AM


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Group: DGPF Admins
Posts: 61
Member No.: 2
Joined: 18-January 05



*kleek*

Locked.....

Np problem Rae. The topic is locked since the question is sOlved.


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