What if Okage was ported onto a new system such as the Wii? What extra features/changes would you give it? This is a thread for us to say stuff we would add if it where ported. For instance I would add James as a optional playable character and give each evil king there own boss song made from a remix of there theme.
PS: If there's already a thread tell me, I haven't checked... but I don't want to seem stupid making a thread that someone already made.
Reminds me of a cartoon which poked fun at people who wanted Persona 3 on the Wii. The control scheme is something of a gimic. That said...
Instead of random special moves, have a gauge build up based on damage taken by Ari and times ally attacks fail. Once filled up, the player gets to attack enemies in a frenzy from Stan's perspective. Special items carry over to replays of the game.
No James as a playable character? He'd be a awesome healer, especially if his healing moves where all food themed (Omelets,etc.) and he fighted with gloves or a frying pan. Since Big Bull is the only fire elemental character on your team he'd also even out everything, even if James would just be a bonus or second play through character.
But the Stan gauge is good idea, it reminds me of over limit from the Tales series. Oh yes, and I'd give the other characters besides Ari a similar gauge for their own "Specials."
Rosalyn's could be her becoming her Hero form from the end of the game (Not much of a visual difference, but with temporarily doubled stats), Kisling could completely restore your LP, Big bull could charge forward and crush one enemy killing it instantly (No bosses), Linda could entrance foes with her songs and curse all of them with random curses, and lastly Epros could summon two Masterless Swords to defend your characters and fight for you.