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Kil vs. Venus
| Kegger007 |
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Car parks make me jumpy.
         
Group: Retired Staff
Posts: 1,504
Member No.: 12
Joined: 18-August 10

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Gunslinger.
It had been some time since Kil had stepped into the cockpit of the Snipe Master. The last time he had, it was against the slow and armoured Sea Panther of Caitlyn Kestral's. This time it would be against the desert salamander, the Heldigunner.
And it's pilot Venus Rochester, a damsel known for playing cards on both sides of the playing field...if the rumours were to be entertained.
No time to play around with a loose cannon, he thumbed a few selector switches over before the match got underway, prepping the Snipe Master's mobility controls.
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At battle's go, the Snipe Master activates the Stealth Shield, Radar Dispersal and IR Surpression maintained it's always active status as the Snipe Master quickly pivoted its Flexible Booster Unit, taking off and away from the Heldigunner.
Gunslinger got evasive, staying out of the Heldigunner's frontal firing arc and using its raptorine agility to the fullest, simply focusing on vanishing from Venus' field of vision and creating more distance.
Kil held his fire, all concentration was poured into stretching out the space between the two and staying out of Venus' frontal fields of fire, elusive and hidden...for now.
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| Aphrodite |
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Beautiful Blue
    
Group: Pilots
Posts: 271
Member No.: 47
Joined: 11-October 10

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Venus settled into Helga's cockpit, looking out across the open plains at today's target: Kil Gannon and his Sniper Master. She had asked around about her opponent because never before had she battled Mr. Gannon before. It would be imprudent to enter a fight without knowing anything about the enemy. Too bad asking around revealed very little about Kil; from what she garnered, Rochester was under the impression that she was up against a real-life cowboy. "Should be interesting, partner," she joked aloud, just as the judgebot called for the battle to begin.
She pushed the Heldigunner forward at its full speed in the direction that visual had last been had on the target, looking for prints left in the sand by the Sniper Master's huge feet that also functioned as foot locks. The machine guns and Gatling cannons fired away, hoping to land a ping on the raptor.
Rochester in a zig-zag motion. It was a strategy employed to spread damage, but today she was using it to increase the bits of raptor left floating in the air as she blasted away stealth paint. As soon as she had exposed enough of the target to see the Sniper Master, Venus began to also fire the Rifle Cluster. She aimed at the target's tail and at the back of its legs, depending not only on her radar but also on her naked vision.
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| Brawn |
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Epic Member
      
Group: Civilians
Posts: 642
Member No.: 90
Joined: 4-August 11

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Enthusiasm wells up inside of the Heldigunner's pilot, who is quite pleased at her success thus far in the match. She continues to fire, charging towards the Snipe Master continuously and pelting it with a significant amount of shelling.
Kil and his Snipe Master, however, are determined to make up for lost ground. After a final flare from the Flexible Booster Unit, he locks his Zoid into position and takes up the signature sniping position that serves as the Zoid's namesake.
As Kil settles into his own element the battle grows eerily simple.
The first shot rings out, striking it's target directly in the shoulder. Venus, though caught off guard, reacts accordingly, adding a little bit of weaving in her path towards the Snipe Master. When you're in a Heldigunner, maneuverability isn't something it's typically known for, and thusly, the second shell from the Snipe Master soon strikes the first, mere inches from the original shell's impact.
The Heldigunner boldly continues to traverse, continuing to fire, but finding it difficult to match her target with the Snipe Master now benefiting from the full effect of the Stealth Shield. The shimmer effect is still in play, but the Heldigunner pilot is realizing how brief it actually is.
However, as the third shot rings out, Venus gets a better idea of the Snipe Master's position, bringing her accuracy back up a notch. It helps that the Snipe Master is locked into position.
Kil's fourth shot is the "kil-shot;" it's the one that takes the shoulder offline, giving the Heldigunner a useless limb. There is astoundingly little surface damage to the limb, but this is a prime example of what snipers can do. Fortunately for Venus, the round ends before Kil has time for a fifth shot.
Positions: The Heldigunner is facing the general direction of the Snipe Master from 390 meters away.
Damages:
Heldigunner: Heavy+ to the shoulder. The limb is disabled. 15% decrease in speed/maneuverability.
Snipe Master: Moderate+ to the entire back of the Zoid. Medium- in a few spots along the lower back and along the sides of the tail.
Reverse order and continue.
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| Kegger007 |
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Car parks make me jumpy.
         
Group: Retired Staff
Posts: 1,504
Member No.: 12
Joined: 18-August 10

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Satisfied that he had deadened a limb on the Heldigunner, the footlocks released and the Snipe Master took off once more, this time on a path angling out of the Heldigunner's frontal firing arc. This had the bonus of forcing the beleaguered salamander to turn to follow, if Venus could even tell where he had disappeared to. He held the fire on his guns, and the Flexible Booster Unit remained silent for now. Gunslinger was going to be patient here, staying out of Venus' gun sights and coming around to present himself with the side of the Heldigunner from a distance.
Gunslinger stretched out the distance between the two zoids slightly as he did so as well, coming around until Kil achieved his desired firing position.
Then the footlocks came down, and back into longshot, the Snipe Master lining up the AZ144mm on the rear hip of the Heldigunner, planting a pair of rounds into it before raising the footlocks again and getting evasive, circling around and away once more.
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| Brawn |
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Epic Member
      
Group: Civilians
Posts: 642
Member No.: 90
Joined: 4-August 11

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The Snipe Master's pilot shuts the eyes of it's opponent's Zoid yet again, leaving the Heldigunner's pilot blinded. Venus does her best to follow, but without sensors to guide her or any clues from the Snipe Master, the best she can do is continue forward across the plains, firing away into the heat of the day.
Roughly 3 seconds into the Snipe Master goes moves back into it's sniping position, but with its opponent underground, there's no target to aim at. Kil Gannon suddenly finds himself getting a taste of his own medicine, but it's all for naught as the Heldigunner surfaces a couple of seconds later.
Kil takes his shot and marks the Heldigunner's back accordingly, lodging a shell in the armor just beyond the neck. With only a second remaining Venus bursts forth from the ground and heads towards her new lead, only to take another shot from the sniper rifle for her troubles.
There's a lining to Venus' cloud, and while it's not quite silver, a half-second's worth of fire tags the Snipe Master before it disappears once again.
Positions: The Heldigunner is 300 meters away from the Snipe Master's last known position.
Damages:
Snipe Master: light-plus to the chest and lower torso.
Heldigunner: medium-minus to the upper back just beyond the neck, the second shot took residence in the disabled limb—nearly severing it and upping the decrease in performance to 20%
Reverse order and continue!
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| Brawn |
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Epic Member
      
Group: Civilians
Posts: 642
Member No.: 90
Joined: 4-August 11

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The Snipe Master utilizes it's stealth to move out from the Heldigunner's current rampage, finding a nice quiet spot two seconds into the round. At second three the first round fires off, not only taking the Heldigunner's leg right off, but cuing the female pilot in on the Snipe Master's position. This time, however, Venus makes much more minor changes to her path by choosing to keep her side facing the Sniper. With weapons that pivot, that's not a problem at all. The battle rages on as the Snipe Master continues to pop shells into the hole left behind by the leg, filling the internals with damage. That's not to say that the Snipe Master is getting off scott-free. It's just a lot harder to hit what you can't see. By the time the round ends, the Snipe Master is feeling worse than it has before, mainly due to the Heldigunner's persistence and her resolution to absorb what was coming.
Positions: The Heldigunner is 190 meters to the Snipe Master's north, approaching it in an arc.
Damages:
Heldigunner: the limb is completely severed - 25% decrease in speed, heavy-minus to the surrounding area, moderate-plus to the internals
Snipe Master: medium-minus overall to the entire backside of the Zoid - the optical camouflage is flickering every 2-3 seconds, medium-plus to the rifle - it may be prone to jamming
Reverse order and continue!
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| Kegger007 |
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Car parks make me jumpy.
         
Group: Retired Staff
Posts: 1,504
Member No.: 12
Joined: 18-August 10

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Ensuring the footlocks are up, Kil dashes the Snipe Master directly out of the Heldigunner's line of fire, knowing his Stealth field will begin to flicker more at any moment now. Still, a moment was all he needed to get clear just long enough to get a drop on that severely damaged portion.
Footlocks came down and he lined up shots with his AZ144mm rifle, looking to plow deep into the Heldigunner's severely damaged limb area and silence it once and for all.
Kil was wary however, for Venus going to ground. Losing visual contact with the Heldigunner he lifted the footlocks and dashed away with the Flexible Booster Unit flaring to add speed until he could again ascertain the Heldigunner's position.
In any case, after a few blasts with the AZ144mm rifle, the Snipe Master lifted the footlocks and turned around, now stepping away from the Heldigunner in reverse, peppering it with fire from the Flexible Booster Unit's cannons and his own stock frontal guns, tagging the already severely damaged 'gunner where he had planted his heavy rounds earlier.
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