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Tynl Beach Considered the only actual beach on Valdar, it is located south of Cameron. Its road leads to Cameron, although it by itself is actually a rather fair distance from the port town. The beach stretches for quite awhile, and can be seen from the Boizvor Plains. Forum Led by: Xlander |
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Jun 21 2005, 10:27 PM In: A Storm To Remember By: Xlander |
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Cameron City The first city in Valdar, named after its founder and the name of the land. It resides on the BlackThorn River, which gives it direct access to Cameron's Bay, leading directly into the Tynl Sea. It is actually a rather polluted city, and more of a port/trade/industrial city. The Mecha-UaE program is based here. Forum Led by: Xlander |
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Jun 18 2005, 09:38 PM In: Idiots....all Of You! By: Xander |
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BlackThorn Forest Named for its abundance in rare black coloured roses, this forest lies north of Cameron City, making it impossible to reach the Valdarian mainland from here without passage through this forest. It is rare that monsters are seen, but it does happen. Area includes BlackThorn Lake Forum Led by: Xlander |
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Jun 30 2005, 11:03 AM In: Silence Among Them All. By: Sir Morgan of Valdar |
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The Town of Agno Agno, a small enough town, is an agricultural haven. Located on the Agno River, just north-northwest of the BlackThorn Forest, Agno has many acres worth of fertile land, stretching all the way west to the Enora River. Prodominantly Sahjin in religion, this area is often considered a wasteland in terms of population. It does, however, serve as a gate between Southern Valdar and the Valdarian isthmus. Forum Led by: Xlander |
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The Boizvor Plains Not only grassy, but also rather hill-y (but smooth at the same time) in structure, this region is south-east of Try and adjacent to Cameron's Bay, on the west side. It is also just a few miles south-west of Agno. It stretches all the way from the west bank of Cameron's Bay to the east coast of Syrellian Lake. Not very populated monster-wise, this region houses many warring family banded clans. Area includes Syrellian Lake Forum Led by: Xlander |
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Jun 16 2005, 09:31 PM In: Good Bye Try Town By: Tyro |
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Tanvoret Mountains Perfectly north of the Boizvor Plains, it was said many times that these mountains are actually just a more hill-y version of the Boizvor Plains. They actually connect on the eastern side of both, and the Tanvorets aren't the most rugged in the world. With clear paths pointed out and dirt roads, these "mountains" are easy to travel on. Monsters are rare. Area includes The Town of Try Forum Led by: Xlander |
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Jun 16 2005, 07:50 PM In: Not A Clue!?.......... By: Breven |
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The Enora Flora South Just north of the Agno region, this forest forbids passage to the Valdarian isthmus without traversing the forest. Originally named Allemange Forest, it was renamed for King Valdar VII's dear wife who died in these woods. Its northern counterpart, The Enora Flora North, forbids passage from the isthmus into Northern Valdar. Monsters are actually rather common in this forest, mainly wolves and bandits. Forum Led by: Xlander |
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Jun 19 2005, 12:10 PM In: Shattered Memories By: Kental-Akari |
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Allemange "Gate" City This city, also the capital city of Valdar, is gigantic in size. It lies on the Valdarian isthmus, between The Enora Flora South & North, but is politically part of Southern Valdar. This town is so large that, on the isthmus, it spans from the east shore all the way the to the west shore. In the center of the town, in the center of the town's center, lies a large statue of Xlander with the inscription "Oroo's Bane; Valdar's Saviour -- Long Live Xlander." Area includes Valdarian Castle Forum Led by: Xlander |
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Jun 11 2005, 12:38 AM In: Not A Clue!?!....... By: Cameron Valdar IX |
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©1998-2005 Joseph "Tater Tot" Wojkowski. All graphics (with the exception of character pictures, some signatures, some avatars, and the skin as seen above) were made by Joseph Wojkowski. "Tynl," "Valdar," and accompanying terms are copyrighted to Joseph Wojkowski. All rights reserved. |