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U.ndenied S.upremacy
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Season:Autumn/Fall
Weather: In the North of the Island gentle winds blow across the mountains, the clear skies showing no sign of bad weather, although it will soon change. The South of the Island is a beautiful place to be in this weather, beautiful golden leaves flitter across the fields and the sun shines. In the morning a fine layer of dew and froster lays on the grass, truly magical; though soon the harshness of winter will arive. The East and West is a mix of both, though still as beautiful.
Bradren: - 0
Wolves: - 0
Alentain: - 1
Lyhenth - 0
Humans: - 0
*Scientists: - 0
If anyone has ANY problems, just PM me, or send me an email, or talk on MSN... etc. All my information is on my Profile.
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Short Plot - Listen carefully
The silent whurring sound of the helicopters blades as they slow is the only sound audible. The rest of the Island has seemed to have frozen. Never had the creatures here seen anything like it, a great, shining creature that could fly. Never had they seen the two-legged creatures that jumped from the shining creature. They were so strange, in there white coats and disgustingly clean smell. They changed the Island completely... now they were taming it.
Along with their horrible equipment they bought along families, to populate this large island. Only a few, of course, not enough to destroy the place, but enough to tame it. The pregnant women on the island had there babies DNA changed, only slightly, but enough to affect the child greatly. It was no longer human, the changes were dramatic. These 'children' were left in captivity... until they escaped.
Now many species inhabit the island, including the ones which have changed completely, including the humans and the normal animals. They all live on this Island, but will they last for long? Or will they perish? Only you can decide, join this mysterious world and discover the difficulty and dangers of living here. It's your own choice.
For the history/plot in greater detail visit the H.istory board.
Creature Information
The creatures that inhabit this Island are that of; Wolves, Bradre (Bradren when more than one), Alentai (Alentain when more than one), Lyhenth, Humans (including Scientists =P).
(All creatures that have been created are credited to me only, if you would like to use one - or a few - on your website, just PM me, thanks.)
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Updates
Updates: This is a Semi-Literate roleplay which has newly opened. I hope you enjoy your stay, but if you are going to leave, please do not just "disappear" inform us. If you want to practise your RPing skills then post at the Roleplay School board. This isn't just a wolf roleplay, check out the S.pecies I.nformation board to view the other creatures you could be.
Below is teh pretty little banner and if you want to Affiliate, just visit the A.ffiliate B.oard. If you want to advertise your site only - then follow the rules, and members if you would like to advertise for us (I hope you do ^^) then just visit the same place and read the appropriate rules. Thankies. ^^
Affiliate:

For more buttons just visit the A.ffiliates Board.
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C.ages 1-25 The Mutants kept in these cages are rather easy tohandle and co-operate most of the time. They don't like to be hurt unnecessarily. Many of the Labs seem to like these Mutants for there actual cowardice - which seems like a rarity in the species. The door outside has two metal plates; one etched "1-50" and another has names of all the Labs that handle these Mutants. A checklist also hangs on the door with a Code Number (Mutants Code Number) and a tick or a cross by there name. A cross meaning they are dead and a tick meaning alive. If they get a star by there Code Number it means they cooperate... if they get a D by their name - it means they do not and should be moved to another room.
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C.ages 26-50 This room holds the slightly more troublesome set off Mutants, these ones are seen to have a bad temper and are more often than not uncooperative. The Labs aren't too keen on these Mutants for they will often attack the Scientists. These Mutants want out and despise the ones who have given up - although they would rescue them if freed. They would often rock in there cages so that they tip and fall off a shelf maybe, which means moving to a harsher room... one where they may be killed instantly if such behaviour occured. As the door to the left (1-25) has two metal plates. As does this one. With the room number and Lab names. There is also a checklist, a code number and a star means they cooperate, a code number and a D means they do not and an X by a number means a Mutant is dead.
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C.ages 51-75 This is the last room for the caged Mutants, in here these ones are extremely fiesty and are furious about being caught. They will often thrash around in there cages to get free. It was told that Julran the Lyhenth and Falinor the Aletai had been put in these cages. Reminding one of these Mutants about this sets them off on a rage and one mutant actually killed a lab for getting to close. The same two metal plates are stuck to the door and a checklist also. The checklist is a little more complicated than the others. A code number and a star means they cooperate, D means they do not, X means they are dead, K means they will be killed.
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