Wes Murphy was an optimist.
I can whole-heartedly agree with the list overall. There are certain predictable frustrations in Gundam modelling that you just have to overcome in order to succeed.
I would like to add a few more, if I could.
- Weapon "shooting" hands will have trouble fitting around the weapon grips the model is supposed to be "shooting".
- The Gundam color palette has more pastel shades than a drawing room in the Versailles palace. But they don't have flat black....
-According to the Gunze Sangyo palette, "Char red" means "salmon pink" and "Char pink" means "Easter parade purple".
-A MS with a large weapons assortment will never have all its weapons in 1 kit. You will have to buy at least 2 kits to get all of them.
-The wimpy background equipment models like fighters, transport trucks, tanks, and the like cost twice as much as the typical MS kit. They will not be snap-together, either.
-When cutting PVC joints off their rack, at least 3 will launch in a random direction and end up under a table or the nearest other piece of large furniture.
-The incidence for jumping PVC parts increases by 50% if the floor is colored grey or fitted with shag carpet.