Welcome to Sekkai Fractures!
We're a moderate to advanced original fantasy roleplay set in an original world where humans can bond to dragons with the use of magical crystals. The land is currently in celebration after the Tainted Lord has been removed from his black throne and his legions have been freed from his nefarious influence, but whether or not his soldiers will face punishment is yet to be seen.
THE CURRENT SEASON IS:
The Tainted Hatching has ended! The Tainted Queen has gone to great lengths to provide for her developing minions. She, along with the other devious mothers, has taken her unborn to Iyalruek where they have nested in the rubble of a forgotten era.
As a stunning surprise, amidst the cacophony of the laying, an escorted hybrid has presented a Dream Egg to the tainted host. What will this mean to the Sekkians? In the Hybrid's need to restore balance, have they doomed the whole of the country? Only time will tell.
PLEASE REMEMBER IT IS MANDATORY TO POST IN LESSONS!
Sekkian Lesson! #12 Graduation!
#2 First Aid?!
#3 Make A Rider Out Of You.
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The Goddess of Creation (Of Plots)
Member No.: 29
Joined: 9-June 10
Dragon BattlesSadly, as the Taint spreads, battles are becoming more and more common. In the past they were mainly over territory, treasure, or, most often, a female. Back then, battles rarely involved fatalities. Now, mortal wounds are common play and much preferred over the crack of a jewel.
SingularThe majority of dragon battles are performed in the air, a blend of claw, tooth, and breath. Each dragon has different abilities which can be adapted to the environment around them. Oftentimes the main purpose of an aerial battle is to disable the wings of an opponent. This tactic has changed to encompass disabling the whole dragon for those who are not Tainted, while the Tainted strategy is to somehow break the opponents crystal, allowing the Taint to infect the other dragon.
When a dragon has a rider, the dragon will oftentimes try to get close enough to the other for a 'boarding' to take place. In most cases, this means clambering between the wings of the other dragon and somehow trying to incapacitate that dragon. This is a dangerous move, for if the boarded dragon was to be hit by an attack, the rider would most often suffer. For this matter, boarding distractions are not recommended.
Besides battles dragon to dragon, Wings are often composed to fight. Wing fights are based primarily on the way a whole unit works together, often requiring it's members to conform to fight. Tactics is key in this, as well as the placement in a wing. A larger, slower dragon might fly in the middle, allowing the swifter ranks to fly before it and scatter the opposing ranks, picking off stragglers.
These battles are also fought by conforming the tactics to better suite a specific element. This would mainly be if facing a force with mainly a single element and using the opposite of said element by use of tactical placement. The other elements would act as a distraction, maybe leading the outclassed element into a trap, where the strong element would strike and devastate the ranks.
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