Welcome to PARLEZ-VOUS NEW YORKER ?!. We hope you enjoy your visit.
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Welcome to PVNY! An intermediate to advanced roleplay where we appreciate quality over quantity and creativity abound. We've got a basic plot outlined below otherwise we throw plot twists at you; something your character or characters need to deal with. You can be from whatever country you want and your heroes can be associated with either government or itnernational authority you wish. We accept characters that are heroes, villains, or civilians and currently have no caps on anything.
Register FIRST MIDDLE LAST in UPPERCASE please!
Updates
Information
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Quick update to let everybody know about the site stats! This isn't including anyone unfinished or pending.
4 Heroes
5 Villains
3 Civilians
0 Militia
The civilians have started their own militia to protect themselves against sloppy heroes and villains alike!
Read more HERE
Plot
Worth Knowing
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Villains know no borders. They go where they please, they fuck with what they please. It's their nature. They cross from Canada into the USA and back again often as fast as their escape car will carry them away from the onslaught of police. Heroes, well, it depends. Some do know borders while others don't. Between the grand cities of Montreal, Quebec, Canada and New York in the old US of A, villains run back and forth committing grand crimes while the heroes of both respective countries and even INTERPOL upon occasion chase after with intent to apprehend or destroy. Meanwhile the civilians run around, panicked, praising, wondering what tomorrow will bring and if a villain will come knocking on their door. But is a hero coming knocking any better? Where there are heroes, after all, there are doubtless villains.
Countries of origin may differ, game plans may be different, motivations in stark contrast to one another, but it's all the same in the end. It's one big game of cat and mouse. Just depends on who's winning at the time, doesn't it?
They're playing a game of borders.