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 Terra M1 MK2
Maverick
Posted: Jun 18 2010, 05:07 PM


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General and Technical Data
Model number: MPF-R80
Code name: Terra M1 MK 2
Unit type: Multi-purpose use mobile suit
Manufacturer: morgenroete, Inc;
Operator: Commonwealth Of Orb
First deployment: CE 84
Accommodation: Pilot only in Panoramic cockpit in torso
Dimensions: Head height 19.12 meters
Weight: empty weight 52.18 metric tons, max weight 82.20 metric tons;
Construction: Unknown
Power plant: Ultra compact perpetuum fission reactor;
Equipment and design features:

Sensors, range 4500 meters;
periscope, mounted in head;
Hard points for mounting backpacks;
Hard points mounted on legs, arms and shoulders for extra weapon and equipment mountings;

Fixed armaments:

2x 20mm Vulcan gun, fire-linked, mounted in head;
2x anti armor gun, mounted on breasts;
2x Beam saber, stored in recharge racks in hip armor;

Remote weapons: N/A

Optional fixed armaments:

Optional Weapon storage backpack, mounts two manuevering thrusters, 8 slots per backpack;
Optional Parachutte Backpack, mounts two retro thrusters for slowing down, 2 weapon slots avalible;
Ejectable hard point docking module for aile pack docking;
Positron reflector shield module, mounts on either arm hard point, can be ejected after use;
5 tube missile launcher, 2 rounds a tube, mounts on leg hardpoints, can be ejected after use;


Optional hand armamanets:

45mm machinegun, hand carried in use or stored in storage pack for keeping;
75mm Beam rifle, hand carried in use or stored in back pack for keeping;
Clay bazooka, 5 rounds clip plus one in chamber;
Long range beam cannon, 2 hand carried in use, can be mounted on a shoulder hard point ofr single hand use;

Technical and Historical Notes

The Terra MK1 was a special mobile suit orb designed to give them a proper ground superiority machine. While its capabilities were good, this machine had no ability to fight in the air or space. To establish that the Terra M1 had seen better days, they decided that a mark 2 version would settle it. Terra M1 MK2 is a fully redesigned machine from the ground up, leaving only a visual resemblance to the MK1 a exterior one. the MK can now incorporates a new Hard point system required to allow mountable weapons and extra gear. Each unit retained its periscope for underwater surveillance. The back pack has been made into a removable, allowing three other backpack types to be mounted at any time. This first backpack allows for the carrying of 8 additional weapons or gear, this can be anything from extra beam rifles to being all bazookas. This back pack can also be used as an extra ammunition box, mean it can carry up to 50 spare machine gun magazines or 20 spare Clay bazooka clips, The Back pack has a two small manipulator arms that help with easy ammunition or weapon retrieval. Backpack two is a parachute pack that holds two spare weapons slots. And finally backpack three is an ejectable backpack had point used to mount an Aile striker pack backpack.

The MK 2s armaments have been made different from the MK 1s as it was too incomplete, for instance the old machine gun has been removed for a 45mm machinegun that uses all anti-armor rounds. The shield beam rifle has been upgraded from the standard type 71 to a regular 75mm beam rifle. Two missile launcher pods mount to the legs for extra artillery aside from the Bazooka while a Beam cannon gives it a well rounded anti-ship ability. Rounding it out, a positron reflector module for defending itself against range attacks.
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