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| Shadow |
Posted: Oct 25 2006, 09:20 PM
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Congrats, you just won a ticket to Hell Group: Admin Posts: 1,180 Member No.: 1 Joined: 11-June 06 |
Ok, I decided to mix everything together. and here are the new rules:
Navi Name*: Navi Op: Navi HP*: Navi Element*: Navi attacks*:(Must have atleast 3) Navi Effects*:(Must have atmost 2 and cannot take damage from oponent) Navi Special*: *Note:A navi MUST have the information with the * on it You have 3000 points for the HP AND The attacks all together A Navi special can have up to 700 points Elements Available:Fire,Aqua,Grass,Elec,Dark,Light,Breaking,and Normal All attacks must have an element Example: Navi name:Exampleman.EXE Navi Op:N/A Navi Hp:1000 Navi Element:Normal Navi Attacks: Example Blade[Normal]:500 Example Cannon[Normal]:500 Example Blast[Breaking]:1000 Navi Effects: Effect 1:Example Effect[Normal]:After Exampleman looses half his Hp, his attacks do +100 DMG Effect 2:Example Effect 2[Normal]:After Example Man looses 1/4 his Hp, oponent looses half HP every turn Special:Example Special[Normal]:When oponent has lost 1/4 of his HP, Example man gains 700 HP If you have any questions, ask right away. |
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