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| English Ninja |
Posted: May 26 2007, 12:01 AM
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![]() Who're you calling a "lady"!? Group: Admin Posts: 306 Member No.: 11 Joined: 25-May 07 |
Overlord Name: Ixos Davrell
Age: 2632 Appearance: First off, Ixos is black. Not the mocha-black of human skin, though; his is the colour of coal. His short but chaotic hair is the same white as a summer cloud. His orange eyes are lazy but merciless. He isn’t tall, but he’s built solidly. He can move with enough speed and strength to match up with someone far bigger than himself. His numerous scars, varying in severity, are a testament to both his experience and his recklessness. Ixos's favourite coat is a rough and time-beaten bomber jacket. It's leather on the outside and sheepskin on the inside. There's always a lot of assorted garbage in the pockets. The shirt underneath his coat usually has a turtleneck collar to hide a scar that runs up the front of his throat. (Why he is so sensitive about that one in particular is a mystery.) His pants are loose and made of something almost like canvas. He has an odd taste for necklaces and pendants; they vary from small items of worked metal, gems and other curiosities to more macabre pieces such as what looks disturbingly like a severed finger. There's a glove on his left hand, although both palms are equally calloused from years of fighting. The hobnails hammered into the bottoms of his iron-plated boots are great for grip but awful for stealth. Two of Ixos’s swords hang at his right side. One is single-handed, with a sturdy blade and an ornate, figure-eight crossguard; the other is a short sword with notches cut into the dull side of the blade, intended for catching and breaking the points of opponents’ weapons. Ixos’s third sword, an estoc slightly shorter than the conventionally long version, is strapped across his back, and is used exclusively for piercing armour. A little glass knife resides in a holster on his left leg, just above the knee. It is reserved entirely for backup, or for extremely special situations – such as the execution of another Overlord. Personality: Like the Netherworld he rules, Ixos is quite surly. Whether it can be attributed some personality disorder or to the fact that he is a demon, he tends not to get along very well with anyone else. He is terribly self-centred and sarcastic. The growth of his empire always comes before the welfare of his people. Most of his acquaintances regard him as being a lazy bastard, but he protests that he can do whatever he wants to whenever he wants to do it – as long as that ‘whenever’ isn’t right now. Ixos smokes far too much to be in a state of even moderately passable health. He is almost never seen without a cigarette somewhere on his person. Because of this, he is prone to horrible coughing fits. He vehemently denies any suggestions that he is addicted, and says that it is to keep his mind off ‘more boggling things’. Elemental Affinity: Fire- +50% Ice- 0% Wind- -50% Background: Ixos, then a travelling warrior, acquired his Netherworld in a bar brawl. He got himself into a drunken arm-wrestling match with the previous Overlord of the Netherworld. The terms were simple: if the Overlord won, Ixos would be drafted into his army; if Ixos came out victorious, he would inherit the Netherworld. Ixos accepted the challenge - as if he had a choice - and locked his weaker right hand with the burly Overlord's far stronger one. The Overlord would have snapped his arm right off, but Ixos simply drew his glass knife with his left hand and stabbed the Overlord in the throat. Netherworld: Belmont, the Choking City. Ixos's inherited Netherworld is a huge, rundown city made of brass and lead. Steam and smoke, the remnants of antique engines that fuel everything from the city's limited electricity supply to the water pumping system, pour from almost every building. Most of Belmont's infrastructure is ancient and crumbling, as Ixos hasn't bothered to fund any repairs or renovations since he took the Netherworld over. Much of Belmont is made of cobblestone or paved streets that range from narrow to slightly less narrow, walled in by the leaden or brass buildings that loom over the thoroughfares. There are more roads than one may think sensible. Such a maze of routes proves to be confusing for invaders. Bridges above the streets between opposite buildings are not uncommon, and can be used to strategic advantage. Open spaces in the city are very rare, and the ones that do exist are trampled down or hopelessly polluted. The city is constantly covered by an expansive cloud of smog, and every inch of everything is coated in a thin layer of grime. The city is divided into five obvious quarters by ramshackle steel, brass, lead and bronze walls that vary in height and composition between quarters. Resort Quarter: The first quarter of Belmont is full of inns, bars, casinos, and less scrupulous establishments. It is a haven for drug lords, gamblers, drunks and prostitutes, whom all frequent the area and can be found on almost every streetcorner. Panhandlers are common along the edges of the streets. Buyer's Quarter: The second quarter of Belmont is rife with merchants of all kinds. If it can be bought, you can usually get it somewhere in the Buyer's Quarter. All kinds of deals, from perrfectly legitimate materials to all kinds of items banned in more civilized Netherworlds, occur here. Craftsman's Quarter: The third quarter of Belmont is the last bastion of traditional craftmanship. The buildings along the streets are inhabited by shopkeepers peddling every kind of service. Cobblers, weaponsmiths, tailors and others are all available in the quarter, and they are willing to work with any kind of material brought to them. Due to the impoverished state of the city, though, they are often willing to accept payment in something other than money. Factory Quarter: The fourth quarter of Belmont is also known as the "Black Quarter", because most of the city's pollution is concentrated over this area. It is the site of the city's economic lifeblood--the factories that churn out all kinds of goods, from clocks to soda cans to electricity. Many of the people of Belmont find their way to the factories every morning to begin their bottom-wage jobs. Overlord's Quarter: The fifth quarter of Belmont is in the precise centre of the city, and is surrounded by spike-topped walls that are higher than anywhere else in the Netherworld. It contains only the grounds of the House, which is the city's fortress for its Overlord. The House is a huge jumble of iron, bronze, aluminum, copper, stone, and strange materials that are not found anywhere else in Belmont. Towers shoot up randomly out of the hulking mass of the House proper, as if there was absolutely no planning put into its construction over the millenia. The House's grounds were once majestic. They were reputed throughout the Netherworlds for their fancifully scuplted hedges and expansive fruit orchards, but all of that withered away and died under Ixos's lack of care. The House's front gates are the grandest in Belmont, even moreso than the Overlord Quarter's, and are made entirely of black wrought iron shaped into scenes of battle and carnage. Ixos tends to take a completely laissez-faire approach to governing his Netherworld. He does not supervise anything connected to the city, but trusts the brutal police force and his small personal army to take care of things. If it doesn't affect him directly, he doesn't give a crap. Starting Infantry: Warrior [M] [20 points] Appleseed [15 points] Zombie [15 points] Hell Cat [15 points] Hobbit [10 points] Carrot Man [10 points] Prinny [5 points] Prinny [5 points] Ghost [5 points] Special Attack: "Brimstone Edge". Ixos uses his limited fire magic to sheathe one of his swords in a shimmering rainbow flame, which adds 20 Fire damage to each of his attacks during the turn. This special attack costs 5 MP to use. -------------------- Welcome to Belmont.
Name: Ixos Davrell Level 6 Element: +75% Fire | -25% Wind | +25% Ice Specials: Brimstone Edge (+20 FIRE to this turn's attacks, 5MP) | Vitriol (50 FIRE to one or 25 FIRE to two, 10MP) HP: 170 ATK: 25 MP: 25 EXP: 1245/1350 Influence: 1245 Carrying Capacity: 135/145 Personal Party: Brawler (Cinder) | Rescue Squad (Jason) | Warrior (Costello) HL: 1235 HL Coalition pot HL: 0 Inventory: Chocolate, Soldier Gumbo, Soda | Imperial Seal x1 Prestige: +1 |
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