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 Gorlash Sharpoint And His Team
Drakai
Posted: May 3 2004, 07:57 PM


God of Graphics


Group: Super Moderators
Posts: 127
Member No.: 8
Joined: 2-May 04



Name: Gorlash Sharpoint

Race: Semi-Black Orc Blacksmith

Gender: Male

Age: ?

Height: 9 Foot 6.

Appearance: Carries his trademark armor at all times, which has two horns spouting from the back covered in blood, god only knows what he has done with them.

Weapon Name And Type: Gorlashiz 'Uge Choppa! (Great Weapon)

Armour: Gorlashiz Bloody Big Busted Armor!

Alligence: Orc (Is simply searching for the mythic forge guarded by stunties)

Skills:
Orcish Strength: Being an Orc amkes Gorlash pretty tough and strong, with his hard to penetrate hide and strength and surprising skill with his 'Uge Choppa being a fearsome sight.
Blacksmith: Being a blacksmith, Gorlash crafts all his own weaponry, and often upgrades his armor or choppa, this means you may see changes to his equipment during the RPG.
"Little Bugger": Gorlash still has his gobbo, but he is terribly crippled, Gorlash only keeps him for his uncanny ability to detect precious ores. He can still hit pretty hard though, its only his legs that are crippled.
Slow Learner: Gorlash is a smart Orc, but that isnt saying much, so Gorlash does not learn new skills as fast as others.

Other: Cast out of Orc Society, Gorlash was once Grimgore Ironhides best blacksmith, and was in the process of making a battleaxe to end all battleaxes, when one of Grimgores 'Ardboyz, drunk and angry, came in and vicously kicked Gorlashes "Little Bugga", his personal gobbo assistant, who happened to be carrying the freshly made battleaxe while it was still cooling. The axe was ruined, and Gorlash beat the hell out of the Orc who broke the axe, after killing him, Grimgores court (Yes, an Orc court), cast him out for defending a goblin, which was in fact not true. Now Gorlash and his army of blacksmiths from around the world, followed by hundreds of mining night goblins, along with his Forgemage: Nutface da Bonkaz (responsible for helping craft magic items), search the world for the mythical stuntie forge where he may craft the axe once again.

IMPORTANT: Gorlashes gobbo is still with him, albeit very crippled, hence is strapped to his back at all times.


--------------------
QUOTE
The Grey Area Campaign. The New Warhammer Game!
http://s7.invisionfree.com/Grey_Area_51/



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Lord Kelroth
Posted: May 3 2004, 08:08 PM


RPG Mod


Group: Members
Posts: 308
Member No.: 14
Joined: 2-May 04



Looks solid to me. Good stuff, but a whole army? Keep it for the Siege, eh?


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<Xavier> if it has 'teen' in the channel name, the collective iq of the group can automatically be assumed to be a negative value
======================================
<cndz> what would jesus do>
<Josh> probably get crucified and die

======================================

Quotes from http://www.bash.org

WARPATH WARLORD KELROTH
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Drakai
Posted: May 4 2004, 06:07 AM


God of Graphics


Group: Super Moderators
Posts: 127
Member No.: 8
Joined: 2-May 04



Erm. Im using my Warhammer army theme fluff.
Dont worry he will leave his army, plausibly.


--------------------
QUOTE
The Grey Area Campaign. The New Warhammer Game!
http://s7.invisionfree.com/Grey_Area_51/



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Lord Kelroth
Posted: May 4 2004, 03:06 PM


RPG Mod


Group: Members
Posts: 308
Member No.: 14
Joined: 2-May 04



Thank god for that, that would've been a bit awkward:

Heinrik looked up. Across the ridge, as far as the eye could see, was an army of orcs. He spoke just two short words, "Oh, shit."


--------------------
<Xavier> if it has 'teen' in the channel name, the collective iq of the group can automatically be assumed to be a negative value
======================================
<cndz> what would jesus do>
<Josh> probably get crucified and die

======================================

Quotes from http://www.bash.org

WARPATH WARLORD KELROTH
Top
Drakai
Posted: May 4 2004, 05:55 PM


God of Graphics


Group: Super Moderators
Posts: 127
Member No.: 8
Joined: 2-May 04



Im still not sure how to do it.
It has to be violent though. Orcs see. :D


--------------------
QUOTE
The Grey Area Campaign. The New Warhammer Game!
http://s7.invisionfree.com/Grey_Area_51/



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Drakai
Posted: May 4 2004, 06:52 PM


God of Graphics


Group: Super Moderators
Posts: 127
Member No.: 8
Joined: 2-May 04



Added Skills.


--------------------
QUOTE
The Grey Area Campaign. The New Warhammer Game!
http://s7.invisionfree.com/Grey_Area_51/



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Lord Kelroth
Posted: May 4 2004, 06:54 PM


RPG Mod


Group: Members
Posts: 308
Member No.: 14
Joined: 2-May 04



Cool, but 'Slow Learner' is pretty much redundant. T'aint't stat based so it's pretty pointless, as he'll simply not learn anything.


--------------------
<Xavier> if it has 'teen' in the channel name, the collective iq of the group can automatically be assumed to be a negative value
======================================
<cndz> what would jesus do>
<Josh> probably get crucified and die

======================================

Quotes from http://www.bash.org

WARPATH WARLORD KELROTH
Top
Drakai
Posted: May 4 2004, 07:00 PM


God of Graphics


Group: Super Moderators
Posts: 127
Member No.: 8
Joined: 2-May 04



Its just so I dont go into a frenzy of introducing new skills.


--------------------
QUOTE
The Grey Area Campaign. The New Warhammer Game!
http://s7.invisionfree.com/Grey_Area_51/



user posted image

user posted image
Top
Lord Kelroth
Posted: May 4 2004, 07:10 PM


RPG Mod


Group: Members
Posts: 308
Member No.: 14
Joined: 2-May 04



If you go into a frenzy of introducing new skills, I'll just delete them all.


--------------------
<Xavier> if it has 'teen' in the channel name, the collective iq of the group can automatically be assumed to be a negative value
======================================
<cndz> what would jesus do>
<Josh> probably get crucified and die

======================================

Quotes from http://www.bash.org

WARPATH WARLORD KELROTH
Top
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