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The Dark Lord is getting stronger and taking over the wizarding world. The Trio faces their toughest challenges yet. As each day passes, we move further Into the Darkness. Who will save us? Which side will you chose?



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 Spells Lists (several posts)
Ron Weasley
Posted: Aug 8 2010, 04:44 AM


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In order to keep things Canon, this list has been created to show the spells one learns as they progress through Hogwarts. Please keep the spells you use in line with your character's ability level. DA members may know more.

[FIRST YEAR]
Alohomora: Unlocks locked door.
Babbling Curse: Causes victim to babble when they try to speak.
Bluebell flames: Creates a blue flame that can directed at will. The flames are waterproof.
Disillusionment Charm: Hides objects and humans.
Engorgio: Causes objects to swell.
Hair-thickening Charm: Thickens hair.
Hover Charm: Causes object to hover and move closer to the caster.
Locomotor: Used with the name of the object. It causes the object to rise in the air and move around.
Locomotor Mortis: This is the leglocker curse.
Lumos: Causes light to emit from the wand; like a flashlight.
Nox: Counter to Lumos.
Quietus: Counter to Sonorus.
Oculus Reparo: A simple spell that repairs glasses.
Petrificus Totalus: Causes the body of the victim to go rigid.
Reducio : Reduces the engorged object back to size.
Serpensortia: Causes a snake to come bursting from the wand.
Sonorus: Magnifies the caster’s voice.
Spongify:Cushioning Charm.
Tarantallegra:Forces the victim to do a silly dance.
Trip Jinx: Trips or impedes the victim.
Wand Sparks Allows different colors of sparks to be emitted from the wand.
Wingardium Leviosa: Levitates objects And it’s Levio-sa not Levio-sar.

[SECOND YEAR]
Aparecium: Allows invisible ink to be seen
Bubble Head Charm: Creates a bubble of air around caster.
Cistem Aperio: Opens trunk or chest.
Evanesco: Causes item to vanish.
Feather-light: Makes item or person virtually weightless
Impervious : Makes person or object water repellant
Mobiliarbus: Levitates and moves the object.
Obscuro: Blocks vision
Orchideous: Conjures a bouquet of flowers
Rictusempra: Induces uncontrollable laughter
Slug-Vomiting Charm: Causes victim to vomit slugs. The incantation is possibly “Eat Slugs”.

[THIRD YEAR]
Aresto Momentum: Slows down a moving object.
Bat Bogey Hex: Causes the victim’s boogers to grow to bat size, sprout wings, and attack them.
Caterwauling Charm: Causes anyone in the perimeter to let out a shriek. Designed to protect against intruders.
Cheering Charm: Causes the person to become content. Though if you are to heavy-handed they may burst into an uncontrollable laughing fit.
Drought Charm: Dries up water.
Finitie Incantatem: Stops the spell in progress and it’s effects.
Furnuculus: Causes the victim to break out in boils.
Incendio: Creates a fire.
Relashio : Above water: Releases Sparks. Under water: Boils the water
Reparo: Repairs a broken object.
Riddikulus: For used against Boggarts. It causes them to become something amusing.

[FOURTH YEAR]
Accio : Summons an object.
Conjunctivitis Curse: Causes pain to the eyes and effects vision.
Densaugeo: Causes teeth to grow to an unsightly size.
Depulso:Sends target or object to a different location.
Diffindo: Severs or tears the object.
Episkey: Heals minor injuries.
Ferula: Conjures wooden rod
Flagrate: Conjures streams of fire, can be used to create shapes in the sky which last for a while.
Impedimenta: Trips or otherwise impedes an attacker.
Imperturbable Charm: Creates a magical barrier to prevent eavesdropping.
Mobilicorpus:Levitates and moves body.
Protego: Creates a barrier that deflects hexes.
Reducto: Blasts object out of path. Used strongly enough, it can disintegrate the object.
Relashio: Causes the person to release whatever they are holding.
Scourgify: Scrubs/ Cleans

[FIFTH YEAR]
Colloportus: Seals doors. Makes an odd and annoying sound in the process.
Confringo: Similar to expulso. A magical bomb, essentially.
Confundo: Causes the person to become confused.
Descendo: Cause object to lower itself.
Duro: Changes the object into stone.
Geminio: Creates a duplicate of the object
Hot Air Charm : Emits a blast of hot air from the wand.

[SIXTH YEAR]
Aguamenti: Conjures a jet of water from the wand.
Avis: Conjures birds
Confringo: Similar to expulso. A magical bomb, essentially.
Defodio : Gouges or hollows out object or person.
Deprimo: Creates intense pressure on the target. Presumably enough to break a bone.
Ferula Bandages or splints an injury.
Glisseo: Causes object to turn into a slide.
Incarcerous: Creates rope and binds the target.
Legilimency: Allows the caster to delve into the person’s mind and see memories, thoughts and emotions.
Obliviate: Hides memory of a specific event.
Occlumency : The art of protecting one’s mind from Legilemency
Oppungo: Causes cinjured object to attack.
Protean Charm: : Causes copies of an object to be affected by changes in the original.
Rennervate: Restores consciousness, presumably after the person has been stupefied.
Specialus Revelio: Reveals an object's magical properties.
Stupefy: The stunning spell.
Tergeo : Another cleaning spell. Siphons liquid from a surface.

[SEVENTH YEAR]
Cave Inimicum: Warns of approaching enemies.
Deletrius: Erases magic and it’s after effects.
Erecto: Erects a tent or other structure.
Expecto Patronum: Uses positive emotions to act as a protector. Creates a silver shape, unique to each witch/wizard.
Prior Incantato: Echoes last spell.

[HALF BLOOD PRINCE]

These were spells found by Harry in the copy of Advanced Potion Making .Only Harry, Ron, Hermione, and Snape may use these spells. Unless you get their permission to say they taught you.

Langlock: Glues the victim's tongue to the roof of their mouth.
Levicorpus: Dangles the victim upside down in the air.
Liberacorpus: Counter to Levicorpus.
Muffilato: Fills surrounding people's ears with an indistinct buzzing so they can't hear the conversation.
Sectumsempra: Creates gashes on the body that resemble being slashed by a sword.

Note: Ron spent hours researching, writing, and coding this thing. Jack at your own peril.
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Ron Weasley
Posted: Aug 8 2010, 06:10 AM


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[Death Eaters/Dark Wizards]

Antonin Dolohov’s Curse: Causes severe, possibly lethal, internal injury.
Avada Kedavra: The Killing Curse. It emits a green light when cast.
Crucio: Causes the victim indescribable pain.
Entrail Expelling Curse: Ejects entrails from the body.
Fiendfyre: Creates unstoppable cursed fire
Flagrante Curse: Causes the object to burn a person’s skin when touched.
Harmonia Nectere Passus: Sends an object from one vanishing cabinet to the other.
Morsmodre: Conjures the Dark Mark
Taboo: Alerts the castor to the location of whoever said the word. It also removes any protection in the surrounding area.
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Lavender Brown
Posted: Aug 8 2010, 11:05 AM


I found more than just Gold at the end of the Rainbow
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[ADULTS]


Anapneo: Used when someone has something stuck in their throat it clears the target's airway when blocked.
Bedazzling Hex: Used to make Invisibility cloaks. Similar to the Disillusionment charm it conceals an object or a person when used correctly.
Fidelius Charm: A very complex charm, involving secret information being kept in someone known as the “Secret Keeper”. This information is irretrievable unless the “Secret Keeper” Shares this information, the secret can only be passed by the secret keeper, However when the “Secret Keeper” dies all those whom they revealed the information to become the new “Secret Keepers”
Humenum Revelio: This spell is used to reveal Human Presence near the caster.
Homorphus Charm: Changes transfigured objects and Animagus back to it’s normal shape.
Intruder Charm: Used to detect intruders and sounds a loud alarm.
Partis Temporus: Used to create temporary gap through magical barriers (Like Platform 9 ¾’s)
Portus:Used to turn objects into a Portkey. The object turns a blueish colour when transformed into a portkey, once it has been used it becomes solid again.
Protego Horribilis: Used to protect against some aspects of the Dark Arts.
Protego Totalum:Provides protection for dwellings and areas
Undetectable extenstion charm: Increases the capacity of containers without changing the physical appearance of the object.
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Jordan M. Vulpes
Posted: Oct 25 2010, 03:18 AM


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Joined: 21-September 10



Psst! You forgot the Imperius curse...


Imperius curse: Gives the caster total control over any person or thing.

(Under Death Eaters/Dark wizards)

P.S.: I'm not sure if this breaks the GMing rule. Let me know if it does?
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