Another day, another post...
Anyway, this is my idea for a virus:
Mimic/Mimicy/Mimicer
or simply Mimic 1/ Mimic 2 / Mimic 3
[Null] (For now)
Hp 80/100/120
It's a very plain looking virus, It's shape is like a big ball with the upper chunk missing, slightly taller than a Mettaur, with a "headband" going around it, and a lens inside the concave hole on top of it's head.

(Quick drawing, very basic, just for the general idea. Use your imagination.)
The idea with this virus is that, depending on the type of the attack, it'll absorb part of the information and change accordingly, for example, if it's attacked with a Fireshot chip, it'll sprout a flame on it's head, it's expression will change to a slightly more "pyromaniacal" and he will gain a red tint, alongside a fire attribute for him and his attacks.
Giving him one attack per attribute would be overpowered, so it's the same attack pattern, only changing in element. Maybe including an effect for each different change in the upper versions.
It warps to any panel next to him, but not very often.
V= Virus X= Attack
[_][X][_]|[_][_][_]
[_][X][_]|[_][V][_]
[_][X][_]|[_][_][_]
For the attack, it could work like the Hardhead viruses, giving a slight warning before attacking and changing expression when they do.
And, dunno, with some changes it could qualify for a Kirby reference.