hey kid, do i have your attention?
Welcome to Endure the Wheel. We're a Post-Apocalyptic RP set in the United States, 2014. We're not just some Dystopian Fantasy. The only angels and demons within are mortal. We are a land of Chaos and Martial law, certainly, but there is hope for things to get better. Come on in, don't get buried alive, and Endure the Wheel until peace returns.

hey, why won't you listen?

we all have answers to find
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cast out in a world you've never known
The Former United States
Late Winter

Temperatures vary throughout the land, though I can promise you, it's not what you're used to. Most places are colder than they used to be - hell, they got a snowstorm in SoCal! Weather itself is unpredictable. Be prepared for everything, because you never know what you're going to experience.


I see, you're a king who's been dethroned

and in a way it seems there's no one to call

only time will alter your vision

can't help the people you're missing
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it's been done, a casualty re-run
Sidebar: Dana
Coding Help: RCR

 

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Endure the Wheel latest news: CONSTRUCTION NEWS (2012/4/14)
Welcome back; your last visit was on May 21 2012, 02:49 PM
Forum Topics Replies Last Post Info
WORK IN PROGRESS
For me, and my other lovely admin to build this board
12 27 Apr 16 2012, 11:13 PM
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Survival Guide Chapter 8
By: LAE the PLAGUE
 

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MARTIAL LAW
Here you will find the Rules, Plot, and Guide to Endure The Wheel. Guys, this is a "Read Only" section, meaning that you, the members, are to read, and not touch. If you have questions or concerns about anything in this section, please PM an Admin or post in the Questions and Suggestions Forum.
2 0 Sep 11 2010, 09:35 PM
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Plot
By: Shaz the Nuclear
THE TIMES
The Times is our announcements forum. This section will keep you posted about what's going on with the site, as well as will be the area where activity checks will be held and Site Awards will be decided. While there will be other alerts (like on the sidebar), this is where you will get the FULL story.
1 2 May 18 2012, 08:02 PM
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CONSTRUCTION NEWS (2012/4/14)
By: LAE the PLAGUE
CHAOS AND DISCORD
Questions and Suggestions should be posted here. This forum is GUEST FRIENDLY, so don't be afraid if you want to be anonymous or aren't a member yet, ask away, and we'll do our best to answer it. When it comes to suggestions, we'll consider everything, but make no promises.
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IDENTITY CRISIS
In this nifty board, you will find our application, canon list, and face claim. While you can reserve canons, you cannot reserve faces, sorry. Please observe all rules of the site, app, canons, etc, and post in the appropriate forum with the appropriate title.
5 5 Apr 15 2012, 05:14 PM
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APPLICATION FORM
By: Jackal
GOVERNMENT RECORDS
In this section you will find all the accepted apps cataloged in a neat, organized fashion. All the apps are organized by member group, which should be useful. These would be good to read while applying, to get a feel of not only what we have accepted in the past, but also what other characters are like, particularly ones that are close to your own character.
15 12 Apr 20 2012, 10:45 PM
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REID, Damien T.
By: LAE the PLAGUE
LEFT FOR DEAD
Missing a family member? Need someone for that epic plot? Want someone to rough up a bit when you're bored? This is where you would request that person or persons. Guest friendly, so that lovely guests can let you know they're taking the person on before they register, just in case someone is sneaky.
4 1 Apr 15 2012, 11:51 PM
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brother where art thou
By: ANTHONY DILLINGER
SEARCHING FOR SURVIVORS
Everyone loves plots. Everyone loves having things planned out for their characters, be it the bare bones of something simple, or every last inch of an epic ordeal. This is where you put those pretty little plot pages, and everyone can be happy.
5 4 Mar 5 2011, 05:59 AM
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technicolor phase
By: SAMAEL CAINE
THE POST
This is an IN CHARACTER board. It is the first in character board, and is where all letters and notes should take place. Please remember that it's not email, and unless you're in the same territory as someone, chances are, it could take some time for letters to get back and forth.
6 7 May 18 2012, 02:49 PM
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Neither rain, nor snow, nor...
By: TORRENT COLE
 

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METRO LOS ANGELES
Well, it sounds exactly like what it truly and ultimately is. The huge metropolitan area known as LA. It doesn't look quite like it used to, as you can imagine. There is no good or bad side of town, anymore, just a huge city mauled by a dying world. You'll still find some familiar landmarks though. Don't you worry. LAX. Dodger Stadium. I-5. The 101. All still there. And without the traffic.
1 1 Jan 26 2011, 06:35 AM
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elipsis
By: SAMAEL CAINE
HOLLYWOODLAND
Another one that is exactly what it sounds like: it's Hollywood, home of the rich and famous. At least it was. The place of fame and fortune has returned to a place of ill-tidings. The place is in shambles. Sure, you can go to Universal Studios still. Go for free even. Just don't expect anything to work. Even the well-known Hollywood sign has taken a bit of a tumble.
1 3 Apr 21 2012, 02:07 PM
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The hills have eyes
By: TORRENT COLE
BEACHSIDE
Nowhere near as exclusive or as populated as they used to be, much of this part of the territory was wiped off the map for a time. How Santa Monica Pier is still standing is anyone's guess. The beaches are places of filth and wretchedness now. It's not often you find a soul there. Would you want to be near the putrid waters?
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BADLANDS
Want to go to Disneyland? Sure thing. It still stands as some twisted, nightmare of its former self. The catch? It lies out in this neck of the woods. The Badlands are neither here nor there. Without all the resources of the Metro or the defenses of the East. We're not saying you'll have nothing out here. You'll have fun. But how much else?
1 1 May 12 2012, 08:14 PM
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don't fear the REAPER
By: XANDER BANKS
THE FAR EAST
The East isn't a place you want to be in Enforcer Territory. All that separates it from Tower is a couple of highways. And a lot of land mines and other such traps gathered in what was Edwards Air Force Base. That being said, the city of Riverside is one of the most fortified places in the territory, and most residents of the area reside near there. Mostly, though, The East is a barren wasteland and a war zone. Little more.
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SOUTH END
The district that borders Magician Territory. Not a lot goes on there. Nothing outside the normal anyway. People get by how they can down here. Disputes between borders aren't so messy, so the atmosphere is a fraction less intense. Oh yes, and the caverns in Carlsbad haven't seemed to have collapsed in completely. Still a landmark of an older time. Now a suspected home of nefarious activity. Maybe a home to a Serpent.
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SAN DIEGO
This is the section that makes up the majority of the Magician Territory, seeing as this territory is most known for the bartering system and what resources they have access to what with abilities, jobs, and especially with how much power Gardner wields in this area. Set up with make-shift stalls made out of most anything that could be made sturdy and often with whomever is trading goods in front of or in the stall itself.
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TIJUANA
Some argue that this particular trading area is no use, but many who are nostalgic about the pre-Apocalypse come here to buy the small, dead, and definitely useless electronics as more a point of collector's items or maybe for those mechanics who still cling to their job from the old days.
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TOWN HALL
The building is only partially survived from before the Apocalypse, but over time the parts that were blown away have been rebuilt, making it look almost like a hall built from two very different times. This is where people come for arranged meetings constituting of larger groups, but it is not uncommon to see the occasional wanderer coming in.
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JUDECCA LINE
Though not so much an office so much as a make-shift and semi-built 'office', this is where Gardner, O'Mooney, and Lee can be found or contacted. This is often where messengers come if they wish to deliver a letter to any of the above leaders, where those who are asked to speak to the leaders are summoned, and where most any 'official business' is handled.
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BORDERLANDS
The edges of the Magician's Territory seem to trickle off and tend to be rather seedy if nothing else. Most less than moral trades take place at the edges of this place and, most often, this is where the crimes of the territory are committed. It is not uncommon to see Lee or any of the people trained by Lee to be skulking around here to try and make the crime rate be at least a little less obvious.
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INLAND EMPIRE
Basically, this is the smaller part of the Tower Territory - and, for the most part, is just there to claim that the land is theirs. Some 'residents' live here in ramshackle make-shift houses (or actual houses), but this is not the main part of the Tower Territory.
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THE PALMS
Underground is truly where the life of the Tower Territory resides - warm and easily protected, this is where most live and work and operate. Most manage to come down by make-shift man-powered 'elevators' or else 'manholes' that don't really lead to a sewer. It does, however, tend to be a bit seedy and has quite a bit of criminal activity along with the homes and the 'shops'.
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DESERT HEIGHTS
The great thing about being underground is that it is almost too easy to create a dungeon-like maze. Most often, this is where traitors to the Tower cause or those who they believe to be spies are kept. Think of this as the place where prisoners are cast into to die, go insane, or otherwise meet their end.
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PACIFIC TIMEZONE
The meeting place of the Tower Territory is simple: The Nerve Center. Where everyone converges and meets together to discuss their plans and problems and ideas. Some people come with technical problems, but many also come with ideas on a new government. But what does one expect from Tower Territory?
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ROUTES 15
Half on the Upside and half in the Underbelly, this is both the easiest and the hardest way to get into the Tower Territory. Most often, this is where some of the leaders can be found - where one can somehow contact them in some fashion or form. But they do happen to be busy, don't they? So it might be hard to talk to one of them that quickly.
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BORDERLANDS
Upside, the Borderlands just seem to trickle off with little problem. Underbelly, though? Well, the limits are in whatever directions they have so far dug, so the Borderlands do seem to suddenly stop where most people of the Tower Territory reside.
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LAS VEGAS CENTRAL
Most of these 'residences' are not real houses. Most are make-shift shacks that are thrown together with whatever can be found, though some people who have connections may have actual houses. Some residences also act simultaneously as shops or bartering places as well, depending on who happens to own the residence in question and what their 'job' may be.
1 1 Mar 2 2011, 06:52 AM
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advice from a caterpillar
By: DARIVEN HEAD
GRAND CANYON
Once an abandoned warehouse, it managed to survive the Apocalypse enough to function rather well as a gathering place for citizens of the Empress Territory whenever large meetings are help to alert the public on issues or else when O'Donnell feels she needs to meet with 'her people'. This place is also used as a make-shift meeting place for most other groups who need a meeting ground of sorts.
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NO OASIS
Not that it really has an address, but it is something of a house that more or less functions as an office for O'Donnell, Stark, and Tolbert. If someone needs to talk to one of them, come here. If someone needs a message to get to one of them, come here. If someone needs to give them a warning, come here. They may not always be here, but hopefully a note can be slipped under the door at least.
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DOWN UNDER
The edges of the Empress Territory tend to be calm unless they are the parts pressed against the Emperor Territory. In which case, fights are not uncommon to break out on occasion or, in the case of people who sell materials in the borderlands, there is sometimes dispute on if it is legal to do so given that those from either territory tend to price items highly if they learn that their customer is from the opposite territory.
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N. PHOENIX METRO
Although the Neighborhood is not consisted solely of fully built houses pre-dating the Apocalypse, quite a few of them were built before then and some were built afterward. For the most part, this is where most Zombie citizens live and work, though others who are not exactly Zombies may also simply reside here as a matter of survival.
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FLAGSTAFF
Situated outside, this is mostly where any meetings with a large number of people gather. Often, this is where Prescott will rally together a number of people to talk to them. It is also seen as a somewhat common place for meetings of other sorts to take place - namely with other, smaller groups of the population who meet as small organizations.
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HIEROPHANT'S ABODE
Namely, this is where you can find Prescott, Tinker, Page, and Wyman on a daily basis when they are not handling outside work. This is where messages are delivered - where messages are sent from - where people are brought to if they have to talk to any of the leaders - where outsiders are often brought to before being 'accepted' into the community.
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WILD WEST
The curious thing about Hierophant's Territory is that it seems to slowly trickle out - houses get more spaced out and random and, slowly, it just disappears altogether. Most houses are the edges of the borders are not even used as much, mostly from fear of those that might break in and try to inhabit them for the night. Otherwise, though, most parts of the Borderlands are desolate and don't even seem to have much crime (besides breaking and entering) there because of this.
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S. PHOENIX DIVIDE
Basically, The Setting is where most things are - homes (some actual houses and some just thrown-together-shacks) and small businesses and 'streets', if you will. For the most part, this is where the people of the establishment are located - this is where they live and work and function most often and in their best way, at least given the current circumstances.
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TUCSON
True, no more trains come any more. True, it is sometimes a little cramped. But it is most often where the meetings of the people, Vaughan, and the other leaders are held. This is where issues are brought up - basically where people will get their news from their leader, Vaughan. Other less official meetings are also known to take place here as well, however.
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DESOLATION
Basically, if someone needs to get in contact with Vaughan, Adessi, and Sutherland, this is where they come. Most often, messengers come here as well as those that interest them in one way or another, whether they happen to have a certain skill or happen to have committed a crime. Though they are not always here, this is definitely where they will eventually come, even if some might have to wait all day to see them here.
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WAR ZONE COLORADO
Some borderlands are calm, but those pressed against the Empress Territory seem to be particularly seedy and even difficult to handle seeing as, more often than not, fights take place there, much to Vaughan's anger and Adessi's entertainment.
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SANTA BARBARA
This is pretty much where those in the High Priestess Territory live - in the cold, frigid, snowy, and rather mucky mountains of the north. It is not a happy life, but they manage better than most to survive, as they tend to do fairly well with simply surviving. Houses are sometimes truly houses, but most are shacks or even small caves that they have managed to find or else dig out of the mountains.
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SAN LUIS OBISPO
A collection of pre-Apocalypse books that have been gathered and compiled together. However, instead of a card, those who wish to borrow books must hand over an item of value (which is returned to them when they return the book). Some of the texts are in great condition, but others are water-stained or burned in parts or missing entire chunks.
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WATERFRONT PACIFIC
Caves are not rare in the High Priestess Territory. But this particular cave is important - mostly because this is where meetings are held and, quite frankly, this is where people will try to evacuate to when they see a blizzard or other disastrous snow storm coming their way. Other, smaller groups also happen to meet here on occasion as well.
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HIGH PRIESTESS' HUB
Basically, this is the little cave where Taggart, Armistead, and Aarden are found. More often than not, the clue that someone is there is if you can hear a man and a woman arguing - yes, that is Armistead and Aarden. All the same, come here to deliver a message, receive one, or else when the leaders summon an audience of sorts, even if it can get quite cramped.
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HIGHWAY'S END
The Borderlands of High Priestess Territory is particularly fluid seeing as some shacks often change due to particularly difficult snow storms. However, most of the borderlands seem desolate and have very little illegal activity going on seeing as Taggart will not allow it in her territory.
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BAKERSFIELD SETTLEMENT
Half-way destroyed, but still standing, it seems almost to be an unpredictable ghost of the past, even if some simply see it as a very bad form of shelter... But at least a shelter in a desolate land where it is a struggle to find one without making it yourself.
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BARSTOW JUNCTION
Long cleaned out by now and almost entirely useless save for some actual shelter, it stands alone and on its own as one thing that survived in a whole piece, which is rather surprising and almost comical given that very few other things actually survived.
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TOMBSTONE
A miracle in the middle of nowhere, this is where a small unaffiliated settlement of Dice are found. There is water in the Lake that is not terrible; animals can be seen around; some trees and plants also grow. It is a small, unknown secret - but that is mostly because very few people have found it yet.
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THE DESOLATION
The Desolation isn't exactly a single place. It is simply what makes up most of The Unclaimed Lands. Acres and acres of empty space, littered with debris. It's a rough landscape, but as 'empty' as it is, don't let your guard down.
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THE WORLD'S END
Welcome to the "General Chat" forum. Board Rules still apply, though. Inside, you will not only find the "Who's Who" but also our Absence board. This is Out of Character only. You can talk about the characters, but no actual RP.
2 5 May 18 2012, 03:14 PM
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WHO'S WHO
By: LAE the PLAGUE
THE BETTER DAYS
Here we go folks, our games forum. The only thing I ask is that you somehow mark if it's an IC game or an OOC game, just to avoid confusion. Have fun!
2 33 Mar 25 2011, 09:13 PM
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Hot or NOT;
By: REMY DEACON
ADVERTISEMENTS
Advertise your site here. Sub forums are marked. GUEST FRIENDLY. IF AND PB ONLY.
471 2 May 15 2012, 02:24 AM
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fallen dreams
By: katze
GRAVEYARD
In here you will find our archives, which are neatly organized. Longing to revisit an old thread? Forget when someone was away for a week and need to know? This is where you'll find it all.
48 99 Nov 15 2011, 08:45 PM
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Most Magical Place on EARTH
By: ELIAS SEVEN
 

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