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 Attacks
Sparks
Posted: Oct 26 2007, 04:33 AM


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Ki attacks

Ki-attacks are attacks which use something know as 'ki', a warriors inner strength that is built up through rigerous training and mastered in order to control its flow throughout your body and realeased in different levels of power.  Each level of magnitude obviously makes each attack alot stronger than a previous level, while also adding on a better effect which makes it every bit as important as strength or speed since it does more dmg and is harder to dodge.  However KI can run out much quickler than HP or AP, and you can no longer do such attacks unless you recharge your ki by taking some time to focus your energy in your body again.  Damage of a Ki attack is calculated using (Ammount of Ki used + 10% of total Ki)

4th Class Ki- Quick attacks that are casted instantly, these are usually the most basic of Ki Techniques like the Ki Blast.  Takes 1 ki per blast , and 1 AP to dodge and use.

3rd Class Ki- Slighty more powerful moves but still casted instantly, these usually do decent damage with a light effect like the Spirit Gun.  Takes 2 Ki and 2 AP to dodge, 1 ap to use.

2nd Class Ki- A focused and more advanced type of Ki attacks like Special Beam Cannon, this are much more powerful compared to the lower class's, Takes 2 AP and 5 ki to use, and 5 AP to dodge. 

1st Class Ki- The 2nd more devastating Ki attack, these are the finishing moves or death blows in a fighters arsenal. Takes 5+ Ap to charge, 5+ ki and 5+ AP to dodge. 1st Class Ki Attacks are the only ki blasts whose damage and dodge can be increased by putting in more ap. EX: Shooting a first class attack when you have 12 ap you can design a move that requires 12 Ap to charge, thus making it cost 12 AP to dodge and does 120% dmg of your total Ki.

Super Class Ki- The most devastating attacks in all the world, these are the last resort and dispite their awesome power can also be lethal to the user as well, thus very few of these actually still exist. Takes 1 turn to charge, all your HP and KI and dodge costs vary by strength.
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Sparks
Posted: Oct 26 2007, 04:34 AM


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Non-Ki Attacks

Non-Ki attacks are attacks which use physical power above all else such as advanced punches and kicks. These are also physical attacks that do not consume ki, any physical attack which does such as Sanosuke's (Ruroni Kenshin) Futai No Kiwame. Also physical attacks are much easier to use than ki-attacks, but at the same time deliever less damage and such. Physical attacks are not bound to exhaustion, simply because of the amount of detail I'd have to put into keeping track of strength, this is unlike ki which does have a limit. Punches and Kicks are basic Non-ki Attacks and do 10% of your pl + any weapons or abilities you have. For complex Non-Ki attacks they use 100% of Pl +  % of PL Listed below is how much damage it can do. 

4th Class Non-ki - the simpliest and basic of all move sets, but can be used in quick succession to deliver hard hits to an opponent, but is usually nothing more than an advanced punch or combo. Has no charge time and does 25% more dmg, no AP loss but only costs 1 AP to dodge

3rd Class Non-Ki - A quick yet damaging attack, these are sightly more advanced than a 4th class and are ment to be used extensively but at the cost of the users stamina (AP).  Has no charge time, does 50% more dmg, costs 1 AP to dodge, and user loses 1 AP every 5 times a 3rd class non-ki is used for the rest of the battle.

2nd Class Non-Ki - Moderately advanced type of physical fighting moves, these can be almost anything from a submission or hard kick to the face and punches alot of power into their attacks. Does 75% more dmg, costs 3 AP to charge it and 5 AP to dodge it. User loses 1 AP after 2 times he uses it.

1st Class Non-Ki - A very advanced and very powerful technique, this can be used in almost anyway, but puts alot of strain on your body and quickly depletes ones stamina. Does 100% more dmg, a 5 AP charge time, a 10 AP to dodge. User loses 1 AP every time he uses it.
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Sparks
Posted: Mar 16 2008, 04:43 PM


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Weapon Attacks

Weapon attacks are techniques in which the use of ones weapon and physical power is combined.  Like the Non-Ki (NK) attacks they do not consume mana but are much more limited in a few aspects.  First of all they are just as difficult to use as Ki attacks and also are strictly limited to only 1 type of weapon usually.  However despite all this they do much more damage than a Non-ki normally cangiving them a huge advantage.  ( Weapon Attack Power = Attack stat + Weapon Bonus x technique class bonus )

4th Class Weapon Attack - the simpliest and basic of all move sets, but can be used in quick succession to deliver hard hits to an opponent, but is usually nothing more than an advanced slash or combo. Has no charge time and does 25% more dmg, loses 1 AP every 5 times, and only costs 1 AP to dodge

3rd Class Weapon Attack - A quick yet damaging attack, these are sightly more advanced than a 4th class and are ment to be used extensively but at the cost of the users stamina (AP).  2 ap to charge, does 50% more dmg, costs 2 AP to dodge, and user loses 1 AP every 5 times a 3rd class non-ki is used for the rest of the battle.

2nd Class Weapon-Attack - Moderately advanced type of physical fighting moves, these can be almost anything from a submission or hard kick to the face and punches alot of power into their attacks. Does 75% more dmg, costs 5 AP to charge it and 5 AP to dodge it. User loses 1 AP after 2 times he uses it.

1st class Weapon-Attack - A very advanced and very powerful technique, this can be used in almost anyway, but puts alot of strain on your body and quickly depletes ones stamina. Does 100% more dmg, a 5+ AP charge time, a 5+ AP to dodge. User loses 1 AP every time he uses it.
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