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| Calahan |
Posted: May 27 2012, 10:23 AM
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![]() Here fleeing from the tyranny of Shrapnel dictators Group: Prophet Posts: 1,768 Member No.: 14 Joined: 3-May 10 |
Elemental Resistances - Full List of Sources
List version - 1.02 Here is a full list of all the sources available for Elemental Resitance in the game from Spells and Items (and Bless), or at least I hope it will be eventually once (if) any brain farts or omissions I've made are ironed out and corrected. Elemental Resistance refers to Fire Resistance (FR) Cold Resistance (CR) and Shock Resistance (SR). I hope this will help clear up any confusion over which sources stack with each other and which don't. (prompted by a recent post of Crapnel). I might add Poison Restance (PR) in a later version, but that info is not included here for now. (maybe MR as well later, but not now) Note it is almost always the spells that don't stack, as all combinations of DIFFERENT items stack as far as I know. Note that effects do not stack if you equip two identical items. (Disclaimer - At time of posting I have not tested every possible item combination in order to be able to 100% confirm that any combination of items stack. So it's not impossible for one combination not to stack, but if so then it is an anomaly and not the normal expected behaviour.) Everything is based on vanilla for now as CBM doesn't really make any changes to this list. (apart from new spells it might have added). I'll add CBM stuff later once I iron vanilla bugs out, and (for this version) I have only considered spells/items that have a resistance increasing effect (ie. Cold/Iron skin etc are not included as they only decrease Elemental Resistance) Spells I have associated each spell with an appropriately "named effect". Please note that spells with identical "named effects" DO NOT STACK. Also please note that there is no (widely accessable) way to get 100% Elemental Resistance for troop units (ie. non commanders) from just spells, despite how many posts I see claiming otherwise. For troop units to get 100%+ Elemental Resistance they need to have another source of Elemental Resistance (ie. Natural ability or a major Air bless in the case of SR) I also need to check if any national spells give Elemental Resistance effects, and whether those effects stack or not. Right now though I have not included any national spells. If they do exist, and they do stack, then my above statment of there being no way to get 100% Elemental Resistance for troop units will need to be revised in order to allow for the exceptions. (but I doubt any national spells would stack as that would require a new spell effect to be included in the game, and Johan is far more likely to just use an existing effect in that case, meaning stacking is very unlikely. But I will check at some point and update/correct accordingly) Self Buffs Spells (brackets donate casting requirements) Fire Resistance (F1) - Grants the "100% FR from a spell" effect. Resist Fire (W1E1) - Grants the "100% FR from a spell" effect. Resisit Lightening (A1) - Grants the "100% SR from a spell" effect. Cold Resistance (W1) - Grants the "100% CR from a spell effect. Breath of Winter (W1) - Grants the "Breath of Winter, therefore 100% CR, from a spell" effect. Elemental Fortitude (N1) - Grants the "50% FR from a spell" and "50% CR from a spell" and "50% SR from a spell" effects. AoE or Battlefield Wide Spells (ie. Troop buffs) Army of Gold (E4) - Grants the "50% FR from a spell" effect. Fire Ward (W2E2) - Grants the "50% FR from a spell" effect. Fire Fend (F2) - Grants the "50% FR from a spell" effect. Thunder Ward (A2) - Grants the "50% SR from a spell" effect. Winter Ward (W2) - Grants the "50% CR from a spell" effect. Warriors of Muspelheim (F4) - Grants the "50% FR from a spell" effect. Storm Warriors (A4) - Grants the "50% SR from a spell" effect. Warriors of Niefelheim (W4) - Grants the "50% CR from a spell" effect. Gaia's Blessing (N6E2) - Grants the "50% FR from a spell" and "50% CR from a spell" and "50% SR from a spell" effects. (Note this spell is just a battlefield wide Elemental Fortitude, and provides the same effect(s) that you would get if you cast all three of the battlfield wide spells listed directly above. It does not have any special stacking potential despite some shit-spreaders having a penchant for claiming it does) Here is a table that summerises most of the above infomation. (V.1.02 - I've now included Breath of Winter) ![]() Spells in the same column DO NOT STACK as they grant the same effect. Spells in different columns do stack their effects. Items Note that AFAIK all Elemental Resistance effects granted by items are unique and will stack with both other (different) items and spells. Although there might be a rare combination of items that do not stack, such as two 2-Handed Weapons not stacking. And similarly, there might be a rare item/spell combo that does not stack. One day I might test such rare combinations to check, but I have not done so yet and am just making an assumption that all items follow the standard principle of always stacking with other (different) items and spells. Although if anyone knows any exceptions then please feel free to mention them so that I can check them and correct this list. Note for this version I have left out the forging paths as I can't be bothered right now to look up vanilla values, or what CBM 1.8+ has done to the forging paths. I'll correct this in a later version (probably when/if I add CBM stuff). There's also a decent chance I have missed out an item or two from this list, as there are some obscure and somewhat illogical sources of elemental resistance from items that are easy to forget about. One-Handed Weapons Fire Brand - 50% FR Frost Brand - 50% CR Ember - 50% FR and 50% CR O'al Kan's Sceptre - 50% CR Two-Handed Weapons Flambeau - 50% FR Demon Bane - 100% FR Lightening Rod - 100% SR A/E Elemental staff - 50SR (also -50CR as it gives Stoneskin) F/W Elemental Staff - 50% FR and 50% CR Ice Pebble Staff - 50% CR Infernal Sword - 50% FR Sword of Justice - 50% FR Tempest - 100% SR Shields Charcoal Shield - 50% FR Scutata Volturnus - 50% SR The Barrier - 100% FR and 100% SR Helmets Dragon Helm - 50% FR Amon Hotep - 50% FR Armour Fire Plate - 50% FR Copper Plate - 100% SR Elemental Armour - 50% FR and 50% CR and 50% SR Red Dragon Scale Mail - 75% FR Blue Dragon Scale Mail - 75% CR Rime Hauberk - 100% CR. It also grants the "Breath of Winter, therefore 100% CR, from a spell" effect. (the wearer of this item will not cast BoW in battle) Bone Armour - 50% CR Robe of Calius the Druid - 50% FR and 50% CR and 50% SR Fenris Pelt - 25% CR Boots Birch Boots - 50% CR Brimstone Boots - 100% FR Misc Ring of Fire - 100% FR Ring of Frost - 100% CR Ring of Tamed Lightening - 100% SR Burning Pearl - 50% FR Cleansing Bell - 50% FR Alchemist Stone - 25% FR and 25% CR Forbidden Light - 50% FR and 50% CR The Ankh - 50% SR Bless AFAIK the 75% SR effect from a major Air bless always stacks with any other source. I've tested it with spells and items and both of those stack, so I so not see what other sources it might not stack with. Feel free to shout out if you know one though. Q&A I will put some Q&A here when I think of any or they appear in the thread. -------------------- Never try to help pig-headed douche bags. It's never worth the trouble, as some people are just too stupid and arrogant to listen
Sombre is an egocentric asshole - Jarkko Calahan can spread shit with the best of them. |
| Sombre |
Posted: May 27 2012, 01:15 PM
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![]() Leader of the Community Group: Admin Posts: 3,172 Member No.: 1 Joined: 3-May 10 |
Excellent resource.
Might be worth adding a note about the AI casting logic and when it will refuse to cast resistance spells (e.g. 75% poison res = 50% poison res spell won't get cast) -------------------- |
| Maerlande |
Posted: May 27 2012, 02:03 PM
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Grumpy Old Fart Group: Admin Posts: 2,597 Member No.: 3 Joined: 3-May 10 |
Nice Calahan. Good work.
-------------------- Read the FAQ before you post!
Dom3mods FAQ My Blog: I'm on a mission from Grog My Guides: Pretender Design and Nation Analysis Maer's Monkey Madness |
| Calahan |
Posted: May 27 2012, 02:33 PM
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![]() Here fleeing from the tyranny of Shrapnel dictators Group: Prophet Posts: 1,768 Member No.: 14 Joined: 3-May 10 |
Yeah, I can probably add that. Was going to mention those sorts of things in the Q&A once Q's started being asked, but maybe a companion "usage guide" might be better to help the confusion that results from when the AI refuses to cast Ele Res spells. I should probably do a table for the spells as well so it can clearly be seen which spells provide the same effect, and therefore don't stack. Will try to do one of those (or amybe both) next time I've got the time and I'm in the mood.. -------------------- Never try to help pig-headed douche bags. It's never worth the trouble, as some people are just too stupid and arrogant to listen
Sombre is an egocentric asshole - Jarkko Calahan can spread shit with the best of them. |
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| Maerlande |
Posted: May 27 2012, 04:16 PM
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Grumpy Old Fart Group: Admin Posts: 2,597 Member No.: 3 Joined: 3-May 10 |
I thought your only mood was anger! Of course, you could not read Crapnel. That might help.
-------------------- Read the FAQ before you post!
Dom3mods FAQ My Blog: I'm on a mission from Grog My Guides: Pretender Design and Nation Analysis Maer's Monkey Madness |
| WraithLord |
Posted: May 28 2012, 08:29 AM
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![]() *Spicy* Crew Group: Members Posts: 387 Member No.: 35 Joined: 4-May 10 |
very helpful list. Thank you!
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| Calahan |
Posted: May 28 2012, 09:31 AM
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![]() Here fleeing from the tyranny of Shrapnel dictators Group: Prophet Posts: 1,768 Member No.: 14 Joined: 3-May 10 |
I've added a crappy table for the resistance spells to (hopefully) make it clearer which ones stack and which ones don't.
Hey I'm a complex guy capable of showing the full spectrum of emotions -------------------- Never try to help pig-headed douche bags. It's never worth the trouble, as some people are just too stupid and arrogant to listen
Sombre is an egocentric asshole - Jarkko Calahan can spread shit with the best of them. |
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| Sombre |
Posted: May 28 2012, 11:13 AM
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![]() Leader of the Community Group: Admin Posts: 3,172 Member No.: 1 Joined: 3-May 10 |
If the mask starts to slip I'll ban you, he added cheerfully, wondering why he had begun to narrate his own life. -------------------- |
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| CrowLimm |
Posted: Jun 27 2012, 10:08 AM
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Markata Group: Members Posts: 8 Member No.: 475 Joined: 27-June 12 |
I know that fire resistance protects against flame spells, but do they protect vs flame monsters with area effect? example If I cast warriors of mufelheim (fire resist to all troops) on my PD and I get attacked by 5 flying zmeys... how much damage will they do? and how can I calculate how many troops are needed to protect myself (marignon ma)
I am not at war yet but I really need a solution to be able to counter those raiders fast. Thanks for your help. |
| Maerlande |
Posted: Jun 27 2012, 12:01 PM
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Grumpy Old Fart Group: Admin Posts: 2,597 Member No.: 3 Joined: 3-May 10 |
That's a hard question. Let's take a basic example in the firebrand. The fire brand has normal damage for the main attack of 10 armour piercing so it will do 10 damage + strength + a DRN roll against 1/2 protection. It also has a AOE 1 fire attack. 100% fire resistance will stop the AOE attack but not the main attack.
The zmey has 3 bites, claw, tail and fire breath. Fire resistance will only affect the fire breath. I am not sure if the fire breath is 100% fire though. Looking at the CBM mod with my limited skills it appears to be 100% fire so resistance will block it. Some magic spells like magma have both physical and fire components so aren't completely blocked. Fire resistance is good against zmey but no where near enough. Try chill auras or fatigue. -------------------- Read the FAQ before you post!
Dom3mods FAQ My Blog: I'm on a mission from Grog My Guides: Pretender Design and Nation Analysis Maer's Monkey Madness |
| TheDemon |
Posted: Jun 27 2012, 08:44 PM
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![]() *Spicy* Crew Group: Members Posts: 420 Member No.: 27 Joined: 4-May 10 |
Actually, Magma is 100% physical with a secondary effect that's fire. You can't split a single damage source into partial elements. A single damage source is either all of that element or none of it. --------------------
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| Soyweiser |
Posted: Jul 3 2012, 12:38 PM
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![]() *Spicy* Crew Group: Members Posts: 1,045 Member No.: 148 Joined: 6-September 10 |
I'm assuming I'm allowed to put this on the wiki right?
http://dom3.servegame.com/wiki/Elemental_R...tance_Mechanics I also removed a lot of the ... Calahanness of the article. |
| Soyweiser |
Posted: Jul 3 2012, 01:26 PM
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![]() *Spicy* Crew Group: Members Posts: 1,045 Member No.: 148 Joined: 6-September 10 |
I want lightening resistance.
Lamps hurt my eyes! |
| Calahan |
Posted: Jul 4 2012, 07:01 AM
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![]() Here fleeing from the tyranny of Shrapnel dictators Group: Prophet Posts: 1,768 Member No.: 14 Joined: 3-May 10 |
Yeah sure go ahead. Only time I'd say not to put something like this I've done on the Wiki is when it's obviously not completed (like my MR check thread). although that's fine as well if you're happy to do the leg-work to update it as I update it. Edit - I'll likley add PR and MR when I get back home and have time (so sometime in August), as those shouldn't take much extra work (and MR gets asked often enough to deserve a mention)
Curse you!! :Shakes fist:
It's spelt lightening where I come from, so don't blame me if the rest of the world are just slow catching up Oh btw I noticed over the weekend someone put some crap on the Wiki about the level of unrest Spies generate. As it only takes a few turns of testing to show that the figures they quote are off by a country mile. (biggest problem of keeping the Wiki accurate is that anyone can eidt it -------------------- Never try to help pig-headed douche bags. It's never worth the trouble, as some people are just too stupid and arrogant to listen
Sombre is an egocentric asshole - Jarkko Calahan can spread shit with the best of them. |
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| Vanguard X |
Posted: Jul 5 2012, 05:04 AM
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![]() Tartarian Group: Members Posts: 43 Member No.: 440 Joined: 5-May 12 |
Interesting. So if I understand this correctly, fire resist would not help at all against a spell like magma eruption (3E,1F). However, does a spell like bark skin- as counter-intuitive as it seems, offer protection vs. a magma eruption, as bark skin raises physical resist? And does the 'secondary effect' being fire, have any impact on the protection granted by bark skin? |
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