So with the 'upgrade existing dom3 sprites' category of COE3 sprite usage on track, what about the summons?
We already have
Elemental Knight Summons as a mod (please do try it out).
I posted in the COE3 thread that,...
Generally speaking, big new stuff (not replacement sprites) we seem to have:
A nation of dwarfs
A nation of rat headed bakemono
A nation of hoburgs
A series of golems
A series of clockwork soldiers and monsters
A scattering of large, mythological monsters
Elemental knights
A series of bizarre horrors
A series of sauromatiaesque eastern cavalry
A series of siege weapons
A series of realistic animals
A handful of extra devils/demons/imps
A series of spectral troops
A series of undead/carrion/manikin bone creatures
A series of swamp/doppleganger units
A series of immobile totems
A series of D&D style trolls/ogres/giants
A series of smaller dragon variants
A handful of foulspawn/mutant troops
So here's a thread to discuss and create a summons addon pack which can be optionally enabled along with CBM, holy war etc. Here are some general guideline suggestions:
1. Crosspaths as often as possible
2. Err on the side of caution with power level
3. Fill niche slots and make use of special abilities
4. Every summon should have an inherent weakness
5. Endgame summons are much harder to balance and get feedback on
6. Nature should be the 'summoners path' where possible
Here are some thoughts about the actual summons
1. Clockwork beasts fatigue out like horrors, all in construction, all earth+secondary path
2. Trolls! The basegame troll summon gives you a size 3 grey troll. We also have access to size 4 grey trolls, size 3 green trolls, two levels of troll shaman. Clearly there's room for a few extra troll summons
3. Ogre/hill giant things! Like the wild ettin these feel like nature summons (nature earth? nature fire?) and like the trolls there are a handful of sizes/types. They are all beefy chappies, some of them might be thugs
4. Swampy doppleganger units. These might be a nice line of nature/death summons and this group contains the absolutely stunning ooze monster full of body parts. Clearly he needs to be a cool, possibly even unique mid/late summon