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Welcome back; your last visit was on May 24 2013, 06:01 PM
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NEWS & ANNOUNCEMENTS Whenever something important is happening on the site, we'll post it in here. It would be best to check on new topics as often as possible, you wouldn't want to miss out on anything.
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Jun 27 2010, 06:58 PM In: THE "ONE WEEK RULE" CLEAN-UP By: HISTORIAN |
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RULES & INFORMATION Brush up on your history, acquaint yourself with our laws, learn a little more about what exactly this world has become; a post-apocalyptic hell on earth.
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Jun 23 2010, 02:36 AM In: TOY DOLLS By: HISTORIAN |
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SUPPORT SYSTEM There's a lot of information to take in around these parts, if you're confused or unsure about anything, feel free to ask here. Someone will be sure to get back to you on the issue as soon as possible. Also, if you have any suggestions to improve the board, you are welcome to voice them here. This forum is guest friendly.
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Jun 28 2010, 05:02 PM In: FAQs By: HISTORIAN |
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WELCOME WAGON Welcome to Coughing Up Ghosts! We may be living in the aftermath of an apocalypse, but we certainly haven't forgotten our manners. Introduce yourself, I'm sure you'll be well received.
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Jul 8 2010, 10:57 AM In: AIM BLAST GROUP By: Babyface |
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REGISTRATION So you've made it to the last city on earth, now you want our protection? Well it don't come easy. Everything you need to register your character can be found and posted in here. DOUBLE POST TO INDICATE IF YOUR APP IS COMPLETE.
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Jul 24 2010, 04:42 PM In: FACE CLAIM By: Raze |
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ON FILE These are the survivors that are helping to rebuild the world as our forefathers knew it. If you need to edit something on your application, PM an admin. To help protect your characters and discourage thievery, accepted applications are not viewable by guests.
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PLOT DEVELOPMENT In here you can find sub-forums to post both wanted ads and specific character requests. The plot development forum itself is literally for developing plots, specifically the type that involve several different characters. You can discuss potential board-wide or faction-wide plots as well as plots between groups and the like.
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Jul 18 2010, 01:49 PM In: DESECRATE YOU By: Shooter |
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TRACKERS This is completely optional, useful if you have a tendency to have a lot of different things on the go or are a complete scatterbrain.
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Jun 30 2010, 09:01 AM In: KEEP THE TRUTH CONFINED By: Kade |
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JOURNALS There's no one left to write the fancy history books, so we do what we can to keep track of our lives. Journals are the only option left for the few that know how to read and write.
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Jul 3 2010, 09:25 PM In: SILENCE SURPASSES SPEECH By: Shooter |
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THE ENCLOSURE Chain link fences surround the compound. Every 40-50 yards a guard tower is set up, watching for zombies to snipe. There are two sanctioned entrances. One by the Narrows, Southwest, nearest the port. The other by the stadium, to the North.
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QUARANTINE If you're lucky enough not to be shot on site and actually make it past the fences and into their little city, you must spend a week in Quarantine while Darwin scientists poke and prod you, looking for signs of infection. The rooms were constructed from the Air Force research labs.
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AIRPORT HOUSING There is housing on ground level for new comers. This usually consists of tents and makeshift rooms set up in the baggage claim and check-in areas. For those who are permanent citizens, they can petition the government for a room upstairs. Since they moved into the airport they have constructed tons of rooms from the old lounges, and terminal wings.
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THE LAZY SNAKE A local trading post on the ground floor of the airport where a cafe used to be. It serves salvaged beer for trade, but no promises it tastes very good. They also provide a daily ration of water brought in and purified from a nearby stream. Next to the 'Snake' is the kitchen where citizens come and get their daily meal. It's usually canned food, home-raised fish or chicken. Nothing exciting.
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MEDIC WING If you fall ill, they have medical staff to help. How qualified they are varies, but they have a few ex-doctors and surgeons who actually know their way with a scalpel. Most of their supplies have been gathered from the Royal Darwin hospital to the North. If you are brought here and are infected you are immediately killed and your remains disposed of outside the city.
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THE PLAYGROUND Between the fences and the solid walls of the airport a playground has been built by pieces of scrap for the unfortunate children of the apocalypse. It also has tons of open space for adult soccer and rugby, a favorite pass time.
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LIVESTOCK PENS Where the runway used to be, there is now overgrown grass and rubble. This is where they keep the cattle they salvaged before they could be infected. They also have a chicken coup, some goats, and other assorted edible animals.
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COCONUT GROVE To the west there are old, abandoned subdivisions called Coconut Grove. Past these is the sea where one can enjoy the ocean and bathe. You can also find some trading posts & pubs. One of the few places the Urbans and Outlanders really mingle.
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Jul 7 2010, 01:36 AM In: CARBOMB CASANOVA By: Titus |
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THE DOCKS Darwin is known to be a great port of Australia. Those who can find the gas to use a ship, or want to learn how to sail through the vast ocean can get to Darwin this way. Yet, near the fences of the camp and you better hope the guard with the rifle pointed at you woke up on the right side of the bed that morning.
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CROP FIELDS All around the enclosure are field of crops. Brave farmers come out each day to tend them, guarded by the military watch towers.
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Jun 24 2010, 07:26 AM In: A LANDSCAPE THAT IS BREATHING By: Harlot |
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THE PIT To the north, just outside the fences, there is an old baseball stadium that is used to pit "disobedient" citizens of New Darwin against each other or the Infected until they pay off their debt to society in Gladiator style fights. There are watch towers there as well for sniping in order to ensure the safety of any and all spectators.
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CHARLES DARWIN NATIONAL PARK To the south is the park, where you can find forests and animals to hunt. However, this is no place for your average citizen. The risk is great and the only sanctioned visits there are done by military personnel.
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Jun 28 2010, 09:25 PM In: LIFE IS NO NINTENDO GAME By: Glock |
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HOLMES JUNGLE NATURE PARK To the West there is another hunting ground, but many of the animals here are infected so you need to watch out. This place is avoided.
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Jul 14 2010, 11:14 AM In: BAPTISM BY FIRE By: Dogmeat |
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ROYAL DARWIN HOSPITAL This structure, and the parks surrounding is home to Outlanders when they choose the use it. They don't have a government and come and go as they please. They shoot first, ask questions later.
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Jun 30 2010, 11:19 AM In: ROUGH HANDS, ROUGH SEASON By: Dogmeat |
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EAST POINT This little peninsula is a main docking point and camp for visiting Vultures who survive by traveling by ship to and from the mainland to outlying islands. Do not travel there. They don't like strangers.
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Jul 13 2010, 09:50 PM In: Loosing Lace By: Princess |
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CATHEDRAL There are still some good and proper God-fearing folk left in the world, the sort that need a nice little place to say their prayers every Sunday. The cathedral provides just that. Though it makes no promises of safety, travel here at your own peril, as there is no guarantee that the other folk seeking shelter won't be looking to help you meet your maker a bit sooner than anticipated.
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Jul 1 2010, 02:39 AM In: What makes you tick? By: Shukka |
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AMSTERDAM PARK Steer clear of this area, it is rumoured to belong to the Children of the Wastes. Unlike most settlements, Amsterdam Park isn't fortified in any formidable way, instead, it's surrounded by a different sort of fence. All around the perimeter of the building, bodies are stacked and decaying. The ones on the top always look the freshest. During the day, it's deathly quiet, but at night, if you're brave or stupid enough to be out here, you might spot some flickering lights disappearing in the distance, overhear some voices echoing from inside the building, or even catch a masked individual slipping past the body-blockade.
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Jul 4 2010, 09:35 PM In: My favorite Disease By: Claymore |
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THE WAREHOUSE Meant to serve as the headquarters for The Resistance, anyone opposing the New Darwin regime seeking shelter is more than welcome to stay here for a time. Located just inside the city of Darwin, the warehouse itself and a number of the surrounding streets and buildings are heavily booby trapped with everything from trip wires to bear traps to homemade grenades. The folks inside, however, are surprisingly nice, everyone's got their own reason for living here and they're quite welcoming to any outsider that manages to get this far.
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THE WASTELANDS From sea to shining sea, interrupted only by the occasional rubble and ruin of fallen cities, the wastelands stretch. If the Infected wandering through these hellish barrens don't get you first and you manage to avoid radiation exposure, chances are you'll eventually just starve to death or go mad before you get to where you're going.
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Jul 7 2010, 06:37 AM In: DEAD FLAG BLUES By: Rabbi |
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CAMPS Various pockets of survivors have painstakingly set up several safe zones away from the constricting walls of established settlements. Many of these camps may be abandoned, as their residents may choose to move from camp to camp every few days, to keep the Infected from swarming their location.
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RUINS Once upon a time, our world was covered by roaring metropolises and rural farm towns. When the war came, they were abandoned in the chaos. Some still stand, mostly the smaller, insignificant towns, empty shells with empty streets. Some were completely leveled by blasts. Either way, they're dangerous, crawling with the Infected and riddling with disease and radiation. Still good places to find supplies, if you're willing to take the risk.
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Jun 29 2010, 07:20 AM In: STEER AWAY By: Mother |
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CEMETERIES Most of the people killed in the wastelands didn't have much of a body left to recover, so there's not much buried here. These half-assed little wooden crosses with names scratched into them just offer a certain closure. Often located outside established settlements, people hang around here to mourn over their lost ones.
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Jul 5 2010, 06:22 PM In: FOR THE CURSES TO BE BROKEN By: Stockholm |
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THE OCEAN Polluted and dark, the only thing left mostly intact after humans destroyed their own planet. The ocean is more or less the same as it has always been. There's considerably less sea life in it though, due to pollutants and radiation and I wouldn't advise swimming out too deep, as things that were restricted the to bottom of the sea have been allowed to rise higher due to the darkness.
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CONTINENTAL AUSTRALIA Is your character hellbent on trekking across Australia? Be our guest. If you'd like to thread anywhere besides New Darwin and the surrounding areas, do so in here. Just be sure to cover the setting in your thread.
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MATURE You must be 18+ to post in this forum, be sure that all threads taking place in here are handled tastefully and literately.
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PAST LIVES Here you can re-enact a scene from your character's past, whether that be between your character and another CUG character or just a post of you detailing an event between your character and an NPC. Have fun. Ah, flashback humour.
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GENERAL CHATTER All out of character discussions happen in here, this includes games, roleplay talk, general chatter, away notes and introductions.
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Jul 18 2010, 03:24 PM In: THE UNIVERSITY OF SLACK By: Shooter |
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ADVERTISING & AFFILIATION This forum is guest-friendly. Any sites looking to advertise and get their name out there are beyond welcome to do so in here as long as they have an equally guest-friendly advertising section.
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May 12 2012, 08:00 PM In: Supernatural Tears of An Angel By: Sam's Laptop |
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ARCHIVES
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