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| dark core |
Posted: Dec 2 2006, 05:36 PM
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![]() Member Group: Members Posts: 52 Member No.: 147 Joined: 4-September 06 |
hi everyone i have started on an arabic enviorment for a game I'm working on which i will than enter to a competition so here is the W.I.P tell me what you think of it.
![]() another one ![]() BTW: just messing around with lights and shaders in max for now it 850 tris. |
| r4zR |
Posted: Dec 2 2006, 06:38 PM
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Custom Member Title pwnz all. Group: Members Posts: 665 Member No.: 55 Joined: 10-February 06 |
nice dark, I like it, can't wait to see the finished map...what code you using for the engine?
anyways, as said...still waiting for the tutorial -------------------- |
| dark core |
Posted: Dec 2 2006, 07:09 PM
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![]() Member Group: Members Posts: 52 Member No.: 147 Joined: 4-September 06 |
10x m8 if you cant wait for my tutorial i found a video tutorial with sound over at 3d-palace.com which shows you how to make a high poly desert eagle. its free you just need to register. |
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| dnt |
Posted: Dec 2 2006, 07:21 PM
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![]() Binary Beezlebub Group: Members Posts: 1,000 Member No.: 28 Joined: 11-June 05 |
Looks good so far dark, need to see more though
And stop swearing -------------------- |
| dark core |
Posted: Dec 2 2006, 10:06 PM
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![]() Member Group: Members Posts: 52 Member No.: 147 Joined: 4-September 06 |
what do you mean? |
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| dnt |
Posted: Dec 2 2006, 11:32 PM
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![]() Binary Beezlebub Group: Members Posts: 1,000 Member No.: 28 Joined: 11-June 05 |
I thought we had the best tutorials ever -------------------- |
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| Kehlan |
Posted: Dec 3 2006, 12:47 AM
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![]() 99.9% Human Group: Admin Posts: 1,545 Member No.: 1 Joined: 16-May 04 |
It looks like a good start darkcore. How big is the enviroment going to be? Is it it like a small map?
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| dark core |
Posted: Dec 3 2006, 01:46 PM
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![]() Member Group: Members Posts: 52 Member No.: 147 Joined: 4-September 06 |
we do!!!!!!!!!!! well the rules say that the whole level should be 15 x 15 grid points and it could have up to 5 floors BTW: could someone please tell me how can i put on a glass texture so i can put it on the window. thanks, |
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| r4zR |
Posted: Dec 4 2006, 07:15 PM
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Custom Member Title pwnz all. Group: Members Posts: 665 Member No.: 55 Joined: 10-February 06 |
ill check out 3d-palace dark
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| Kehlan |
Posted: Dec 5 2006, 07:24 PM
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![]() 99.9% Human Group: Admin Posts: 1,545 Member No.: 1 Joined: 16-May 04 |
Well, if you just need something basic for a glass material, you can use any texture, just turn the opacity down so it's transparent.
If you trying to do a realistic texture, you'll probably want to do a few things different, but for a game, just turn the opacity down and maybe add some highlights and reflections. Just a basic example. Attached Image ![]() -------------------- |
| dark core |
Posted: Dec 5 2006, 09:06 PM
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![]() Member Group: Members Posts: 52 Member No.: 147 Joined: 4-September 06 |
thank you very very much. its just what i needed. kehlan do you think you will be able to make another video tut on how to make hands for holding a gun. like this
![]() BTW: its not mine |
| Kehlan |
Posted: Dec 5 2006, 09:52 PM
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![]() 99.9% Human Group: Admin Posts: 1,545 Member No.: 1 Joined: 16-May 04 |
hehe...I find hands quite difficult to do, but then again, I've only done one or two. I need to make some hands similar to the above picture for the character I'm working on (will post it up in a little while) so I'll see how it goes. It shouldn't be too difficult, it's just the thumbs that seem like a biotch. I'll see about posting it up step by step - if it comes out any good.
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