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 Guidelines, Rules for all sith to adhere to
Karynne Shaak Ti
Posted: Jul 2 2011, 04:44 PM


Sith Empress
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Group: New Sith Empire Moderator
Posts: 73
Member No.: 23
Joined: 26-January 11



This will become law within the game, this will pin point all actions one can and will make or take and will better clarify what is allowed and what is not allowed anywhere from training to daily activities from within the temples and outside worlds.

1. Training-
All new students will be considered as initiate before their master have been appointed, this will better create a more lax atmosphere and will promote the idea of free thinking for not only the new member but our masters as well.

2. Outside-
All sith acolyte will be advised that of they go outside the temple even if its a few metres or shorter from the group or temple they WILL need to be accompanied by either a sith master or dark lord of the empire. No exceptions...

3. Master and Student-
All relations between master and student will be deemed as plantonic until student is raised to the rank of atleast knight, therefor we don't wanna see a sith master courting a sith adept...it just makes for a weird outcome and creates a more idiotic scenario for others.

4. Trails-
For advancement to Adept, Acolyte, Knight and farther YOU will be required to be administered to a regiment of drills and tests to measure your ability to:
1. Command the Force
2. Leave your past identity and influences at the door
3. Learn to trust your feelings and allow your emotions to guide you
and
4. Give into your full darkest desires to attain the purest dark side identity that one could or would be allowed.

5. Attaining Students-
If you are atleast a sith knight level and you wish to attain a student of your own create an application that you should think we would like to read about your training and self and submit it to myself
Only one student is allowed for knight rank, five for master and twenty for dark lord (on special cases of course)

6. In game/Faction relationships-
As I have stated before if YOU are master rank or knight rank or possibly above relationships with certain sith are severely restricted and are not to be had done. YOU may, however, have in game notable relationships long as it fits the required minimum of rank or acceptable maturity...Please be advised once again this site is strictly PG-13 which means YOU MAY NOT engage in any provocative or explicit role plays that would be deemed as entirely adult classification or pornographic content.
There are or could be teenagers or children role playing here so keep it as clean as possible, ANYONE caught in posting such illegal material or actions as stated above will be warned and if it persists further disciplinary actions will result in not abiding by said rules.
Don't tempt me I bite harder than I bark.

7. Maturity versus Age-
This one is one that I'd like to permit for our faction which means if you are a sith you have guidelines that are due to your in game character which makes for more mature reactions, actions and responses. Since this is a role play you are allowed to act immature long as your character is under the age of fifteen anything or anyone elder than this MUST act mature since it the younger characters may or may not look up to you for guidance and support. Don't get me wrong, we're not exaclty lively or too friendly...We are sith but we can set a common and balanced example for everyone else.

8. Sparring-
Anybody wishing to spar may due so under the guidance of a war master or blade master in which the environment will be judged and counciled per skill and move set in which the master in charge will help with any weakness that you may hold with your desired form of lightsaber combat and force skill classification.
No sparring can be done without either a third party war master or a sith blademaster due to regulations regarding the potential of each student having the right to ascend into the ranks according to their own.

9. Rivalry-
We allow rivalry since its what makes the sith strong, to route out the weak and destroy them with their faults and insecurities, yet as we allow it we disallow out of ring combat unless done so on the battle front and against our enemies, there are ways around this simple rule but your intelligence must be high enough to evade the detection of the other sith masters, dark lords and elders. Beware of Jade...She will put you in your place if you cross the line.

10. Role Play-
Alright so everyone knows how to role play and what it is but what I need to examine is the possibilities of challenging and unique role play qualities.
Lets just imagine my charrie Jade walking around like she does in the korriban temple and a acolyte, ballsy as all hell decides to try and jump her...what do you think will happen here? if your mind tells you she will scream like a school girl and try and run, your character is already in the grave. Think about it before it happens else your life may expire early.

11. Customs-
Custom assets are allowed, however they are restricted by quantity and quality per rank level and class. Which means if you are an acolyte then don;t expect to own a tie fighter or a sith enforcement ship (and yes we have those now) it just isn't practical or smart.

More to come later
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