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 Aphon
Heaven's Enforcer
Posted: Jan 26 2009, 03:09 AM


Pegasus Knight


Group: Webmaster
Posts: 81
Member No.: 1
Joined: 8-June 06



Name: Aphon

Age: 800

Race: A wild race from a nameless planet.

Race Description: This race has a larger build than a human. Their skin is red-brown, and is very sensitive. Protective scales cover the skin. The scales can be torn off of the body with enough force, but will regenerate in about 24 hours. Broad and bony are the shoulders, while the torso is only broad. The hands are long and flat, and hold four long fingers including the thumb. These fingers are covered on the back by hard bony plates that protrude the skin, with serrated tips at the end extending a little ways past the tip of each finger. Basically the same for his toes, save the thumb part. Their legs are long and powerful.
There is no mouth to feed or speak with. Instead, they feed off of the pure energy of nature. Such energy is found everywhere; in rocks, plants, dirt, clean air, and most abundantly in hinterlands and areas seldom touched by man. To feed, he must go into a profound meditation, allowing the energy to enter, but leaving him vulnerable for at least a half hour, as he blacks out during.
To communicate, they use signals of raw emotion that only their kind, and other higher beings, can pick up and understand. The eyes are where they should be, but eyelids are nowhere to be found. Round eye sockets hold eyes large and white, with a gray pupil in the center of it all. In place of ears and nostrils are two wide vertical slits. They're less effective than a human's.

Sex: Male

Weight: 330 lb.

Height: 7'9

Weapon: A spherical stone from Aphon's planet floats around him passively. It is hard as steel, and completely red with streaks of a darker red. It gives off a faint, orange light that warms everything around it. It's about nine inches in diameter.
If struck with enough force, the weapon will split into a myriad of razor-sharp shards. The weapon is also capable of doing this on its own, with different shapes, able to form many more things, blades or armor both examples. The shards can be controlled by Aphon, both individually and as a group, quite easily. If and when a shard is launched out of Aphon's radius of control, it will automatically begin to come back, after losing all momentum. If unable to do so, it will break itself into smaller and smaller pieces until it is possible. The shards can fuse together to once more create the full stone after use.
The stone's true form is a sort of elemental. Aphon can awaken it by attempting to send thoughts into the stone. From there, it produces a great well of gravity that pulls objects in to use as a body as well as a shield, and strikes out under Aphon's command. The gravity well takes a lot of energy to withhold, so the elemental will gradually become weaker after each minute or so of use. Other than that the rock's elemental form has another weakness, and that is the rock itself. If it's hit by a strong enough attack, it will fall out of the center of gravity, cancelling it out.

Strengths: Aphon's scales are rougher than sandpaper, and able to rip things up on contact. If magic hits the scales, they will cancel it out at the cost of a large amount of scales around the hit area having to disappear. This is dependant on the power of of the magic more than the area of effect. This could be a weakness, if against an enemy who is skilled in both magic and melee.
To feed, Aphon absorbs the raw energy that the very planet gives off. He absorbs it through his entire body, and when he does so, his wounds regenerate quickly, so long as his body feels no stress.
Although not the nimblest of creatures, Aphon's long legs make him a fast sprinter. His reflexes are well-honed with time and experience, and because of his air ability This combined with his powerful focus makes him hard to hit. He is also very flexible.
Aphon can still think like a human, and has learned common languages used in the new land he's in. He can also portray thoughts to people in the form of words or images through eye contact using basic telepathy.

Weaknesses: Aphon is easily overwhelmed and distracted outside of battle. He's slow, and although his scales are strong, the skin underneath is hopelessly weak.
Up against creatures not found in nature, or beings that are against nature, is when Aphon is weakest.. Creatures such as angels or demons, twisted and unholy magic, pure evil intentions, warlocks, and other such things weaken him greatly, and in their presence he loses stamina very quickly, his scales slowly shed off, and his empathic aura dissipates.
He is very large, and although his vigor drives him beyond the limits of his body, this may cause his body to break down after a while of ignoring its cries for a rest.
It is required for Aphon to feed at least once a day on a degree close to, yet smaller than, a human's. If he doesn't, his scales will slowly shrink and disappear, and he will become very anemic for the while. His skin becomes white and his eyes begin to pale. Eventually his skin begins to flake off.

Skills/Magic:
Emotion - Aphon has an empathic aura around him. The stronger he feels, the stronger the aura gets. Each emotion gives it a different effect.
While calm and without stress, or with a basic feel of dejection, it clings to him passively. If he feels useless, then the aura will almost disappear.
Anger and intense sorrow makes the aura solid, able to strike enemies using Aphon's physical strength as a medium, and 'stretch', allowing him to strike from afar, giving it its usefulness. The angrier he gets, the less dependant the aura will be on Aphon's movements, and the more it will act on its own to strike.
Pride, courage, and confidence warps his aura into a whirlwind. This pushes everything in a two yard radius around him; the stronger he feels, the faster it goes.
Fear, surprise, stress, and helplessness makes his emotion aura form a protective field around him. The aura fiercely repels objects in a two-yard radius around Aphon.
Gravity - Aphon can change the weight of something through contact, for as long as need be. He can also generate wells of gravity on contact with objects, which will pull things toward the object in an area around it.
Although the alteration of weight is a strong ability, its power is solely dependant on how much effort he puts into changing it.
Air - Aphon can feel the air around him when his emotion is pride, courage, and confidence., that being about a couple yards' radius, and can acknowledge any changes alien to the area without having to rely on any other senses.
The air can also be compressed at will. Though not powerful enough to, say, level a building, it could still knock someone off balance, or serve well as a hindrance for weapons and the like.
Magnetism - Aphon's final ability is magnetism. Through contact, Aphon can create powerful magnetic fields around enemies that attract any nearby metals. It is initially a lot stronger than gravity would be, but requires more time and control.

Appearance: Aphon's basic physical appearance is given in his race description, other than that it's very simple. His scales are frosted gray. He has no hair. In its place are two long scaled tendrils that can act as whips, and reach to his waist. The same tendrils are featured on his elbows, though they reach to his hands in length.
Aphon wears absolutely no clothing. He enjoys the wind on his back more than a woven plant or hunk of metal.

Personality: During battle Aphon is confident and passionate. He focuses deeply when fighting, and as such does not lose control or make foolish mistakes often. A very scary thing to see fighting, mostly because of his completely blank expression, disability to make any vocal sounds, and his sheer size.
Out of his combat mindset, he may still look blank, but he's a lot different. Aphon knows nothing about this planet, and is very careful of everything around him. He feels very uneasy everywhere, especially around civilization. He tries not to make a mess, but his mass makes him unintentionally clumsy.

Biography:


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