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Rein Aeria, Too Big For One Post
| Ihite Itsuya |
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I am God...the sequel.
   
Group: Webmaster
Posts: 107
Member No.: 2
Joined: 8-June 06

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Name: Rein Aeria
Age: 700
Race: Previously a shadow demon, a human cursed with Revenant’s Soul, and now a vampire paragon.
Sex: Male
Curse: Aeria
Hair: His hair is a light shade of silver; it hangs down to his abdomen, and it is flowing. In Paragon Form it becomes black and grows a couple more inches. A blue aura surrounds it in Paragon Form.
Eyes: His eyes are gold and pretty normal. In Paragon Form, his eyes are pure black.
Height: He is about 6"1'
Weight: 160lbs
Discipline: Rein basically taught himself everything he knows. He trained himself the most with the katana, and he received a good amount of training with the bow from the elves he lived with. The Revenant’s Soul also added Menevicous Silronia’s techniques to Rein’s.
Appearance: He wears blue and black plate armor that is enchanted with protection from all the elements and non-elements so magic does not hurt him at all unless it is aimed at his face. He covers the armor with a long black robe with a red underside that can cover his weak points and protect his body from physical attacks. Ancient symbols run up the sides of the outside of his cloak. His blue armor also is immune to all regular weapons; only heavily enchanted weapons can pierce it. He also has vampire fangs. He has a dark, menacing voice that is very cold and harsh. He's pretty skinny, but completely muscular. When he transforms into Paragon Form he grows long blades from the sides of his forearms. He has black hair in Paragon Form; his armor gains a large dark blue aura, and he gains two very large black wings with blue auras. The aura makes him able to withstand almost any type of attack, making it near impossible to kill him quickly. Other than the armor plates the rest of his armor and robe become black.
Special Abilities: Rein’s Paragon transformation makes him the most powerful warrior in all of Silronia, and he is still far beyond omnipotent in human form.
Special Attacks/Magic:
Inevitable Shade - A darkness that envelops the enemy, drains all of their good memories, and turns them into sorrow. This technique takes a good amount of energy to perform, but it does not add much fatigue to his Rein's condition.
1 Million Scars - An ability that reflects all of the blows made by a charging opponent. It can only be dodged if the enemy runs behind him before he gets it off. This technique takes no energy to perform, and it only adds a fraction of fatigue to whatever fatigue he has already accumulated. It can also be done with Rein’s own sword, so he doesn’t have to reflect an enemy attack to perform it.
Dark Shredder - A dark cloud shoots out of Rein's sword and grinds the enemy up like an overly high-powered blender. This technique takes no energy at all, and causes no added fatigue per use.
Eternal rest - A magical spell that sucks the soul out of the body and adds the power to Rein's sword and bow; it can only work against those who have been hit with Inevitable Shade. This takes the most energy of any of Rein's techniques; he will be pretty incapacitated for at least a minute after using the technique unless his sword and bow make a direct upgrade from it. If they don't, he suffers the extreme fatigue that Eternal Rest causes.
Fear - A quick glance from Rein is enough to paralyze weak hearted enemies, watch out. It takes no energy either, so it is a good technique for him to do. it has a greater effect on mildly frail opponents.
The Suffering - A spell that causes everlasting pain on the one whom is cursed. the only way to avoid it is to stop Rein during the incantation. This technique causes extreme fatigue on Rein, but in Paragon Form, it has no added fatigue effect.
Soul Killer - Rein uses the dark emotion inside his opponent’s body to attack their very soul until they are killed from the inside out. This only works if opponent has many dark emotions. This can take a tiny bit of energy, but it takes more and more depending on how long it is cast on an opponent. The average time the technique takes to work is 15 minutes, depending on the amount of dark emotion within the opponent. Performing Inevitable Shade makes this technique ten times as effective.
Inferno Shadow - A dark shadow that falls on everything within Rein's view, that once it touches the enemy, it straps skin tight to their body and scorches them like burning tar. It only lasts for 5 seconds, and only affects what he wants it to affect. This takes small amounts of energy, but not enough to really make a difference in his performance.
Blind: This technique shoots a beam that covers his opponent's eyes with a dark veil. The only way to avoid it is by dodging the beam of darkness. This technique takes so little energy that it would take a million uses to take a noticeable toll on Rein.
Whips of Horror: Rein produces four long whips on each hand made of inferno shade, and he can control each one separately. Coming in contact with these whips can cause the skin to be melted through or at the very least, leave severe burns and infections. This takes extremely small amounts of energy, so extremely tiny amounts of fatigue are added on with use of this technique.
Dark Clone: He makes clones of himself out of the surrounding darkness, that each have a fraction of his real power, depending on how many there are, the more, the weaker they are. This technique takes a moderate amount of energy, and cause enough fatigue to cause Rein a few long breaths, but that is about it.
Sword Control: Rein can use psychic energy to control his sword when he is not holding it. This takes no extra energy at all, so he can do it as many times as he wishes without causing further fatigue.
Backlash: When Rein strikes, a material image of him slashing with Boraku appears behind him and strikes all of the enemies behind him. This does not happen with every slice; he can choose whether he wants to do it or not so he can do regular slices. Also, it takes no energy so it is a good technique that can be rapidly used without tagging on any extra fatigue.
Phantom Demon: With a wave of his hand, a shadow of his old Quintessence demon form appears next to him and does everything that Rein tells it to. He can control both himself and the shadow and both have the power of his current form while the technique is in effect, whether it’s just human form or Paragon Form. It takes the fifth most energy and adds some good fatigue after the demon disappears. No matter which form he uses this in, it increases his real body's strength as well as the Phantom Demon's.
Elemental Arrows: Basically an arrow fired with elemental magic around it and in it. Rein can do darkness arrows strongest, and the rest of the arrows at half the strength of his darkness. He can even do light arrows at half the damage of his dark arrows thanks to his absorption of a priest's soul.
He also has other basic spells from every other element including light. Each of the other elements are half as strong as his darkness element.
Lightning Rod: Rein flies up into the air, lightning generates off him, and it strikes all within a large radius of Rein. This technique requires a slight amount of energy, but causes no extra fatigue.
Multi-Shot: This is just the simple ability to make Rein's arrow split into several upon their release from the bow. He can do up to one hundred arrows at a time in human form, but the number is nearly endless when he is in Paragon Form. After the arrows are fired Rein can choose to re-absorb the energy so that this takes no energy to perform; he sometimes actually finds it better to make the arrow energy disappear after the shot is fired, as more blood can get out when the wound is not plugged up by an arrow. He can only re-absorb arrow energy during multi-shot, though.
Dark Rave: Rein uses darkness to push up behind him, thus making him temporarily faster. In this speedy state, he can strike with Boraku over 50 times per second, only in this mode though. It only lasts for five seconds, which is just long enough to finish the attack. This technique requires the third most energy of Rein's techniques; it only requires a slight bit less energy than Triple Vinira, but it does not add on any more fatigue than Rein already has. Upon transformation to Paragon Form, his speed doubles, and so does the time that the state of increased speed lasts.
Phantom Shield: Rein twirls Boraku around very quickly, and a shield of dark souls swarm around him; the souls possess a lot of power and are quite a threat to anything that comes near Rein during the thirty seconds that they are out. This technique takes no energy, and causes a very slight amount of fatigue per use.
Gore: A stab that can move fast enough to break the sound barrier. Rein puts all of the energy in his body into his arms and gores the opponent with his blade straight out. The force and speed of this technique can cause displacement of the innards and can cause extreme pressure on internal organs.
Vinira: An ability that molds all of Rein's life energy into an exploding beam; after the attack is over, his life energy comes back to him. Dual Vinira is a stronger form of Vinira that uses Torse and Eponae's life energy together. Triple Vinira is the same, but also adding Rein’s power to it; it is one of his most deadly moves. Vinira causes a bit of fatigue, and requires a great amount of energy; this will have Rein on the ground for at least 10 seconds taking deep breaths. Dual Vinira takes a bit more energy and causes more fatigue, and Triple Vinira causes even greater fatigue than the other two put together.
Spade Cyclone: This move is a much deadlier version of 1 million scars, which has a quicker reaction time, and makes far deeper cuts. The move has nothing to do with a cyclone; it is just referring to the spinning motion of the strikes. This technique requires a large amount of energy, but does not add on to Rein's fatigue.
Plate Barricade: Rein's blue armor plates are just as sharp as his sword, and he can use magic to pull all of his plates off of his body and launch them all at the opponent at high speeds. His plates do not come back though, they just re-grow immediately, so there is a very little fraction of a second when he is vulnerable, but not nearly long enough for anything to happen to him. This technique requires no energy, and causes no further fatigue.
Malefic Fate: One of his most deadly moves, he raises his hand, and a portal opens up behind the opponent. The portal releases a dark gaseous substance that spreads and follows the opponent at very high speeds. It looks like gas, but it is really a very dangerous spirit. If the spirit touches the enemy, it corrodes their body immediately, and it also kills part of their soul as it gets through, and the soul never comes back. The spirit follows the opponent until it is either hit with light magic, or it has been out for more than twenty-five seconds. This causes a slight bit of fatigue, and takes the fourth most energy of Rein's techniques.
Reflect: A simple round barrier that surrounds Rein that reflects any magic attack and deflects any physical attack for a short amount of time. Causes no fatigue and takes little energy
Elemental Magic: Rein can use every element except light to attack opponents. He can basically do any sort of magical attack with: fire, lightning, water, ice, darkness, earth, void, wind, and Silver, Bronze, and Gold Arts. Regular elemental magic causes no fatigue and takes little energy; the Bronze, Silver, and Gold Arts magic causes no fatigue and takes no energy. Also, the Bronze, Silver, and Gold Arts techniques can be used two or three at a time if Rein wishes to do so, and he can combine the elements to create even more devastating techniques. The Bronze, Silver, and Gold Arts magic also are not the real bronze silver and gold, they are merely elements that share the colors.
Bronze Arts: The Bronze Arts are magical attacks written into a tome by the great Chip Tzear. The Bronze Arts consist of magical attacks that use an element that can look like amorphous bronze, liquid bronze, gaseous bronze, and solid bronze. It isn’t really using bronze, though; the actual material is far stronger and has magical properties. The Bronze Arts are closely related to fire magic and magnet magic. When used, this substance can literally melt a god and defend against powers that even the greatest gods ever imagined have.
Bronze Arts +– Submerge: Submerge is a liquid bronze attack that causes liquid bronze to become magnetically attracted to the opponent so that it will eventually cover their whole body so that he/she cannot move. Once the opponent cannot move, the bronze heats up to massive temperatures that are so hot that they can burn a star to nothing. Basically fire or heat resistances are useless against it.
Bronze Arts – Crush +: Crush is a solid bronze attack that causes solid bronze to form a colossal ceiling over any size of land that can come down and crush anything beneath it. It can bend and follow the opponent as well. Once crushed, the bronze heats up to a temperature close to the liquid bronze used in Submerge. The attack will not affect anything that it is not specifically ordered to affect. For example, it can crush a planet to kill a large enemy, but people and things that were not meant to be destroyed will not feel a thing.
Bronze Arts – Vapor Combustion+: Vapor Combustion is a gaseous bronze attack that causes gaseous bronze to appear and be magnetically attracted to the opponent’s lungs. The attraction can cause the gas to move towards the opponent at very high speeds. Once the gas is inside the opponent it will heat up to a temperature even higher than the Submerge technique. This can cause a bronze flame within the opponent if he/she does not die immediately, and a bronze flame cannot be resisted and can never be put out unless Silver Arts are used on it. Any sort of normal gas mask and holding breath does not work, as it can burn through the gas mask and still enter through you whether you are breathing or not. The only safe way out is to cast a magnet element spell to repel the magnetic charge, or use a very advanced reflect spell.
Bronze Arts – Torrent +: Torrent is an amorphous bronze attack that causes amorphous bronze to travel at sick speeds in the form of a cascading beam from the sky. The beam, like all other Bronze Arts magic, is magnetically attracted to the opponent, but it can be so large that it doesn’t need to use magnet for homing. The beam is also locked onto the opponent without magnet when it appears, so casting a reverse magnet spell will not stop it from hitting the opponent. The amorphous bronze straps to the skin very tightly on contact and instantly burns at higher temperatures than all of the other bronze forms. Once the bronze touches the opponent, it never can come off unless taken off by Silver Arts; it is the same way if a bronze fire starts.
Bronze Arts – Overdrive +: Overdrive is a combination of physical techniques and every form of bronze magic. Depending on the user, the attack can differ, but in Rein’s case, he performs successive forward aerial strikes with Boraku to start the attack. During this attack, the bronze gas pushes behind Rein’s arms with massive force, which allows him to strike with Boraku at over one thousand times per millisecond. Once the opponent is lifted into the strike range, liquid and amorphous bronze cover the sword, and liquid and gaseous bronze spew forward from all around Rein and strike the opponent. The opponent also erupts in bronze flame along with Rein, whom is surrounded by a shield of the flames. Every several strikes, the flames ignite the gas and cause a massive explosion that can take out countries. At the end of the attack, there is an explosion that is five times larger than the previous ones. The attack can move at several times the speed of light as well, which makes it good for destroying massive dimensions.
Immunity: Rein is immune to Bronze Arts techniques, so his own magic cannot be used against him.
Silver Arts: The Silver Arts are magical attacks written into a tome by the great Silver Tzear. The Silver Arts consist of magical attacks that use an element that can look like amorphous silver, liquid silver, gaseous silver, and solid silver. It isn’t really using silver, though; the actual material is far stronger and has magical properties. The Silver Arts are closely related to ice magic and sky magic. When used, Silver Arts can actually freeze and defend against Bronze Arts.
Silver Arts – Trauma +: This is a solid silver technique that causes any amount of solid silver balls of any size to appear and surround the area of the battle. The opponent is always in the very center of the balls no matter how much he/she moves; the balls move the same so that the opponent stays in the center. During this attack, Rein is completely encased in the solid silver, so he cannot be harmed unless Gold Arts magic is used to destroy the case. Whenever he feels like it, Rein snaps his hands and all of the balls converge on the opponent’s head and explode on contact. After the explosion, the silver reforms into two gigantic walls and slam together on the opponent, causing an even larger explosion that can destroy a planet.
Silver Arts – Asphyxiation +: This is a gaseous silver technique that causes gaseous silver to begin pouring out of midair and flowing straight towards the opponent’s mouth. The silver gas spreads apart somewhat far so that it cannot be seen, unlike the bronze gas, so the opponent does not even know that the spell is cast until it is in them and they feel it. Once inside the opponent, their entire insides freeze up so cold that their entire body can disintegrate from the worst frostbite that a person can experience. Even though it freezes the opponent, it is silver ice and not regular ice, so ice and cold resistance cannot protect the victim. The gas moves at ridiculous speeds, so there is little chance of dodging it, even if the opponent knows it is cast. The only way to see the gas would be to cast a pressure spell to cause the gas to clump together until it is solid enough to be visible, but it can never be a full solid.
Silver Arts – Liquid Shredder +: A liquid silver technique that causes multiple flat planes of reality itself to become liquid silver. It can be done to up to one hundred planes at a time. Once the planes become flat sheets of liquid silver, they all collide into the opponent at several times light speed over fifty times each. Once a silver plane strikes the opponent, it causes their body to completely be frozen by silver ice and then the remaining planes shatter it. The only way to get out of this attack is to dodge the planes until they all strike each other. Due to the silver wind currents that come along with the technique, the planes are able to home in on the target on wind currents while the wind currents simultaneously push the victim back with massive force.
Silver Arts – Deadly Skin +: This is an amorphous silver technique that causes amorphous silver to sweat from the pores of the opponent. In less than a second, the opponent’s entire body is covered in the stuff and he/she cannot move. The technique works by focusing the creation point of the amorphous silver inside the opponent’s skin pores and then letting silver wind spread it all over his/her skin so that it covers every cell. Once the opponent is encased, the silver gets colder than it does in any of the other silver techniques besides Finale. Once the opponent is frozen, the silver explodes so large that it could destroy an entire solar system. The technique can only be avoided if the opponent moves too fast for Rein to focus the spell on them, but there is no indication that Rein will perform the technique, so it is difficult to dodge.
Silver Arts – Finale +: This attack combines all of the forms of Silver Arts. The attack begins with Rein Shooting twenty multi-arrows with Desperae. Once the first 20 arrows pierce the opponent, a huge beam of amorphous silver shoots out of the sky and strikes the opponent backwards. At that point, silver wind currents blow that opponent into the beam to increase the pressure, and all of the other forms of Silver Arts appear in the form of arrows on Desperae for Rein to fire. Then, Rein can fire up to 1,000 homing silver arrows at a time. The arrows move at the same speed as the arrows used in the World Order technique. Once 10,000 arrows are fired in all, a silver ball surrounds what’s left of the opponent and implodes, absolutely destroying everything within and causing a space rift. Once opened, the rift can never be closed and will continue to grow and consume until the entire dimension is gone. Anything that goes into the rift is instantly destroyed.
Immunity: Rein is immune to Silver Arts techniques, so his own magic cannot be used against him.
Gold Arts: The Gold Arts are magical attacks written into a tome by the great Ka Tzear. The Gold Arts consist of magical attacks that use an element that can look like amorphous gold, liquid gold, gaseous gold, and solid gold. It isn’t really using gold, though; the actual material is far stronger and has magical properties. The Gold Arts are closely related to light magic and void magic. Gold Arts can melt or defend against both Bronze and Silver Arts.
Gold Arts – Obliteration +: This is a solid gold technique that causes any amount of space within a dimension to instantly fill with solid gold. This technique only affects things that Rein wants to be affected. Once cast, the opponent is crushed; all of the gold explodes in an explosion big enough to destroy a dimension, depending on the size of the gold generated. After the explosion, a portal opens up and sucks up everything that was meant to be affected and transports it to a dimension that is currently being built by Rein. Once items are transferred to Rein’s dimension, they retake the form that they had before they were destroyed, and any person that is transported is drained of his/her soul and made into a dark follower of Rein.
Gold Arts – Liquidation +: This technique is a liquid gold technique that causes a liquid gold barrier to surround Rein and the opponent. On Rein, it moves with him and protects him from absolutely anything, but for the opponent, it does not move and will implode if he/she touches it. Once the barriers are up, trillions of liquid gold needles appear around the opponent and go through the barrier and into every pore of his/her body. After the needles strike the opponent, they seep into the skin and create a gold void within the victim. The void releases a powerful golden explosion that causes the barrier to implode at the same time, basically causing whatever was in the barrier to become nothing but empty space. The only way to escape is to open a small portal within the barrier that is small enough for it not to touch the barrier and then slip through and reappear outside. Rein can control the ball at insane speeds though, so once out the ball can still chase the opponent to absorb him/her back in and instantly implode.
Gold Arts – Eradication +: This technique is an amorphous gold technique that is the most unique of the Gold Arts techniques. It creates a gigantic snake made of amorphous gold. The snake is always 500 times larger no matter what the opponent is. The snake itself is a temperature that cannot be measured; once the snake is created, basically everything in the dimension melts. Even if the opponent can withstand the presence of the snake, he/she cannot touch it or else he/she will burn to nothing instantly. The snake can slither in mid-air and can always move at 1.5 times the speed of the opponent. It can breathe golden flame and suck the opponent up into it and disintegrate him/her. The only way to defeat the snake once it appears is to attack it with Gold Arts techniques or to kill the caster, but once the spell is cast the caster is instantly protected in a powerful shield spell that has a special way of being hurt only by physical or magical attacks. When the barrier is red, it can only be damaged by a pure elemental’s fire; it is the same with yellow being lightning, black being darkness, light blue being air, dark blue being water, white being light, and grey being physical attacks. When grey, only somebody with godly strength and a very powerful weapon can damage it.
Gold Arts – Extirpation +: This is a gold gas technique that causes any size of area to be filled with gold gas. The golden gas itself is corrosive and spreads apart like silver gas, so it can harm the opponent badly without even entering his/her lungs. If inhaled, the opponent will instantly combust in gold flame, and eventually explode when the fire ignites the gas; this explosion can destroy dimensions, depending on the amount of gas. During this technique Rein is encased in a gold gas casing that is solid enough to defend him against anything because the particles are pulled together so hard that it becomes solid. Also, only Gold Arts can make the gas get close enough to see it, so even gravity and magnet magic can’t do it. The gas also moves at several times the speed of light, so it is hard to escape, especially since there is no indication at all that it is even there.
Gold Arts – Annihilation +: This technique combines all forms of Gold Arts magic, Boraku and Desperae. The technique starts off similar to the Bronze Arts – Overdrive technique; Rein begins slashing at the opponent rapidly as a burning gold aura surrounds them. Then Boraku becomes encased in solid gold that heats up on contact. Behind the opponent, a gold void will open up and release a horizontal spiral of liquid and amorphous gold into the back of the enemy and force him/her back into Rein’s strikes. During this, Rein strikes over 1,000,000 times per millisecond, and each slash unleashes an explosion the size of Mount Everest. Each explosion releases gold gas into the air, which becomes attracted the opponent instantly. Once all of those things happen, Rein pulls out Desperae with his free hand and materializes an arrow that is made of solid gold. The string then pulls itself back and releases 1,000,000 arrows per millisecond at the opponent and continues fire. After ten seconds, Rein charges up a final strike and arrow, and once the sword and arrow collide, the whole dimension explodes and Rein is teleported to a safe dimension. During the attack Rein is invincible and he moves at twenty times the speed of light, so the attack is basically unavoidable unless the opponent can move faster than it and still dodge everything.
Gold Arts – Sürokâtù: Great golden wyrm of the Vayebyss. This was the most powerful creature in all of existence before Ka Tzear defeated it. Using Tome Magic, Ka fused the wyrm’s life force to Tome Gold and bound it to the tome as a summon. This monster was created by the gods to guard the Vayebyss from any being that somehow slipped into the Terminus Infinitum. Sürokâtù is a golden wyrm with a body fourteen-meters in circumference and three hundred-meters in length. The front legs are each twenty meters long and they stretch out of the sides of the body several meters behind the head The back legs are same in length and come out of the sides right before the body begins to thin out into the tail. The tail part of the creature is about half as long as the body. It took five of the Creators to create this creature, and it took all five of them to seal it in the Vayebyss. In the prime of their lives Chip, Silver, and Ka stumbled upon a rift in space and they stepped into it. They found themselves at the Gates to Perdition at the front of the Vayebyss. The three men who could topple the heavens attempted to proceed through the gate, but Chip was struck down before he could even get through. What had happened was that he walked on an area of space that no longer existed; therefore he himself fell in and ceased to exist. After grieving the loss of Chip and realizing that they could not go back after they passed through, the remaining members of the team went on into the Environs of Essence. It was there that Silver Tzear fell into a rip in space and was lost forever; Ka never knew whether Silver was still alive or not, but he continued on after waiting a whole week for his companion. Finally, Ka was able to reach the Terminus Infinitum after a very long journey. It was there that he came face to face with Sürokâtù. The battle was not long, as Sürokâtù was able to hold off five of the Creators at once, Ka was heavily outmatched. Having been dealt a mortal wound already, Ka opened up his Tome and decided to use the life energy he had left to bind the Tome Gold and the wyrm into the book so that nobody else would meet his fate. Because Ka was an alchemist that got himself involved in matters of the Gods, the Five Creators did not sympathize for him when he gave his life to seal the one creature that they themselves could not even seal. He taught a lesson to them, and for that he was abandoned. Before Raimathsra unveiled this truth about the disappearance of the three alchemist heroes, not a single mortal soul knew how they had disappeared. Now that Rein holds the Tome, he is able to summon this creature.
Immunity: Rein is immune to Gold Arts techniques, so his own magic cannot be used against him.
Paragon Form: Darkness erupts in an upward spiral around Rein, and his skin gets cover in blood and cuts. A blue aura shoots forth from the cuts and cover every part of his body. Black wings come out of the center of his back; they are totally covered in the aura, therefore they cannot be destroyed by any weapon or magic. In Paragon Form, his body is highly defensive against any kind of weapon or magic. The strongest of weapons and magic cannot even scratch it. For example: Lucien Spearseten’s great spear, Rage, is an absolutely unbreakable spear that not even Cihlae Adsam of the Galactic Six could scratch. When the spear was thrust at Rein’s forehead in Paragon Form, the whole thing shattered. In this form Boraku becomes surrounded in black flame, and draws out the full potential of the souls that he has absorbed while Rein is in Paragon Form, and it becomes much deadlier. He gains a few more skills too, and his old ones become stronger. His techniques also become easier to perform, and require less energy, with less fatigue tagged on at the end. This is presumably the strongest of all demon forms, as the increases it produces are off the charts, and it greatly increases the effectiveness of all of Rein's magic. In this form, both of Rein's weapons can draw out an insane amount of power; this is by far his greatest form. His weapons are also at their absolute peak in this form. Once the transformation is complete the cuts that appeared to release the aura disappear.
These skills are Paragon Form only:
Aura of Darkness: A black aura that always surrounds this form. This will burn up anything holy that comes near it, and will put the pain on anything else that touches it. Being exposed to the aura for more than ten seconds can be deadly even for an opponent that is not holy. This takes no energy and causes no fatigue, since it is always in effect in Paragon Form.
Whirlwind of Hate: When Rein is pissed off to a really great extent, he can release his pure hatred in the form a dark tornado. This whirlwind can suck in an opponent and shred them to pieces if they are not very strong. At the very least, it can leave deep gashes all over the opponent's body. This takes no energy and causes little fatigue.
Absolute Kill: This technique has a 100% chance of killing the opponent if it hits. It isn't really anything special, though. First Rein summons all of the energy into his right arm in which he pulls back the string of Desperae. With all of that energy, he releases the arrow. Since all of the energy in his body is put into the shot, the arrow flies at over 5 times the speed of light, and will instantly kill whatever it hits no matter where it hits. This technique surprisingly takes no energy and causes no fatigue, since the energy that was put in his arm instantly redistributes after the attack.
World Order: This attack is his final and most deadly attack not including Tome Arts. It is a simple advancement of the Absolute Kill technique and the Multi-Shot. It is basically those two mixed, except that the arrow that is shot becomes 100 different arrows upon their release from the bow and the force is stronger. Not only that, but every arrow is heat seeking and they move at seven times the speed of light. The only way to dodge them is to be able to move at the same speed or faster and cause them to hit a ridiculous amount of things so that they stop. With the force of the attack though, it would take two whole planets to even slow down a single arrow.
Link Ability: When Rein is in battle with an ally that knows powerful magic, he can use a special ability that links their souls together temporarily to unleash an attack that can cause extensive damage to a cluster of dimensions or more. When linked, Rein uses the linked power of both souls to either be able to further read the 3 Tomes, or combine all the Tome Arts techniques that he knows into one massive technique. This also uses everything that his link partner has. If the link partner is strong enough, each of them can actually use all of their magic in one attack and waste no energy at all. When linked with Rionri, all of Rein and Rionri’s Tome Arts Techniques can be used all at once along with all of their regular magic to bring about the destruction of 12 whole dimensions! In the middle Rein can do it with Raimathsra to destroy 6, and with Caysheo to destroy 3.
Preferred Weapon: Any type of katana, but he can wield anything. He is definitely most proficient with the katana, but he is also very skilled with a longsword and any type of long-range weaponry.
Held Weapons:
Boraku: The katana sword with a red blade and a gold and red sheath that allows Rein to draw out a further expansion of his power from within. The sword is linked to his soul, so taking it from him will not weaken him, and it will just zap the life from the opponent. He created this sword, by merging with Sader Torse. Sader's Zinira axe fused as well with the Sword of Shadow’s Veil, which created the Minkostu Sword. When Rein sucked up Rael Aeria's soul, the Minkostu Sword transformed into Boraku. Boraku unlocked Rein’s secret potential, and that of which no demon of his type had ever; the Paragon form. The blade itself cannot even be scratched by anything in existence, which obviously means that it is unbreakable. Boraku has the ability to shoot dark beams with every slice if Rein commands it to, and it has the ability to transform with Rein. Upon transformation to Paragon Form, Boraku is engulfed in a black flame and it begins to draw out the full power of the souls that Rein has taken, including Revenant’s Soul. Ever since the Revenant’s Soul was absorbed into it, the blade seems to grow at least 24 inches while in Paragon Form.
Desperae: Desperae is basically Boraku in the form of a bow and arrow. It does many of the same things that Boraku does, and it never runs out of arrows. Raimathsra created this bow with the recent souls he had absorbed. Like Boraku, the bow transforms along with Rein's Paragon Form. In its original state, the bow can draw out an equal amount of power to Boraku in its original state. The bow is completely black in this form and has blue runes carved in it. The ends of it curl back majestically and the string is pure blue colored. No part of it can be damaged. The arrows are black and fly with force that can tear nearby trees out of the ground and cause massive craters all along their flight path. The place that is struck by the arrow usually becomes a massive hole in the ground with no end in sight. In the Paragon Form the bow and arrows gain black flames, the arrows become sharper and their colors change to swirling black and blue. The force of the arrows increases greatly as well. An arrow shot straight forward from 6"0' above the ground can cause a gigantic depression along the flight path that goes down 500 miles into the ground. The actual spot that is hit becomes a crater that can have up to a mile diameter. The arrow would also penetrate the entire planet and come out the other side, leaving a similar effect on it. One of these arrows shot through the center of a planet can destroy the entire planet.
Armor/Clothing:
Sepera: Sepera is the armor part of Boraku’s energy. In normal form the armor is powerful enough to deflect a bullet from Vane Dayrose’s Black Cell, which is powerful enough to destroy an entire planet if it were to pass through. When it comes to magic nothing less than Mortal Effacement can break through this armor. The best thing about it perhaps is that even though it only covers a part of his body, it still protects every inch of it through magic. This explains why he was unaffected by Vane’s bullet even when it hit him in the forehead. In Paragon Form it would take the Apocalypse itself to break through his armor. Not only does his armor provide protection, but also generates even more power than Boraku and Desperae!
Strengths: Armor is light, and immune to all weapons and semi-powerful magic. His skills with a sword are unmatched by any other demon, his magic spells are all at top level and are impossible to use counter spells on. His sword has the ability to be sheathed in the air itself (therefore he can just pull his sword out of thin air). His Paragon Form has immeasurable defense and his other stats are drastically increased. He also has unmatched speed, and can teleport to anywhere within his view. He can fly high and use magic attacks from high up. He is immortal so nothing can kill him; he just regenerates. He is impervious to dark magic and cursed weapons. He does not have a rage problem, and usually fights very intelligently. With his fusion upgrade, he has more than three times the abilities he used to have, and he is much more cunning than ever before. In Paragon Form, he has almost endless power that could be considered beyond omnipotence. In Paragon Form, his energy isn’t drained from using any magic. Also, the Bronze, Silver, and Gold Arts are some the most advanced forms of magic in existence. His capabilities in standard form are listed here: Rein can break an entire planet with a single punch, he can destroy whole dimensions at a time with his magic, he can break light speed while running and flying, he can withstand over 5 million tons of pressure and all weapons, and he can fight at max level for about three days before tiring. In his Paragon Form he can destroy an entire dimensional plane with a punch, he can destroy several dimensions with his magic, he can break 8x light speed, he can withstand over 10 million tons of pressure and all weapons, and he can fight eternally without tiring. His greatest strength could perhaps be Sürokâtù, as even five of the Creators couldn’t hold the beast back.
Weaknesses: He often gets cocky often and greatly underestimates his opponents. Also, some of his techniques can leave him open to attack for a long time, or leave him drained of all of his energy. He has absolutely no weaknesses in Paragon Form.
Personality: Very cocky, loves a challenge, can be a jerk sometimes, mostly very calm and relaxed in a fight. He loves to mindlessly slaughter anybody in his way just like any other evil demon. He loves to play games with his opponents, and he has no affection for anybody in the universe except for Raimathsra. He does have the ability to make friends though, since he does have quite a few. Even though he is pretty conceited, he does allow himself to have allies and will accept help from anyone. He is not the type of person to send away a friend because he does not feel the person is worthy enough.
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| Ihite Itsuya |
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I am God...the sequel.
   
Group: Webmaster
Posts: 107
Member No.: 2
Joined: 8-June 06

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History: Rein Aeria is the main threat in the dimension of Silronia. Though the main villain he is not the most powerful. The real reason that Rein cannot be defeated even though those much more powerful than him can be is because Rein is not a god. Because he is not a god, the gods themselves cannot interfere in the battle with him. It took the great Cihlae Adsam to fight against Librus Royal, but only Vane can destroy Rein. Though mentioned that Rein is not the most powerful villain he is still powerful beyond comprehension. "He cannot die because unlike the others, he has endured the most grueling experience that anyone can go through to obtain his power. Only somebody who has endured the same may kill him," Cihlae stated about him. Though only the gods and higher beings know this, nobody else does.
Rein was born out pure dark emotion. He was in truth never supposed to exist. He and his brother, Rael Aeria were in the middle of being reincarnated as twins. At the last moment, the gods decided that only Rael would be used, and with his that, Rein was abandoned, a bodiless soul floating aimlessly through Inscarem, envying both the living and the dead. Eons passed as Rein's hatred grew... until one day it took form. In the middle of day, a dark, naked figure was seen on a large hill near the Inscarem Nexus. The dark emotion of the abandoned soul had finally become what it had wanted to be. After learning how to control himself, the demon named itself Rein.
His first act was the stealing of an enchanted katana called the Raido Sword. After he murdered the merchant and took the blade he garbed himself in a black robe and moved to the large castle in the center of Inscarem. He wanted to become the great king of all Hells. Within the halls of the mansion, he challenged the demon king of Silronia. Simply enough, Rein was easily defeated by the great Taan. Upon his defeat, he found himself in the city of Bimalon, the city in the Plane of Death in which dead demons where sent since they could not be sent back to Inscarem. It was there when he attempted his escape that he found Rael Aeria, his older brother that was meant to come out as the second twin.
Being already 600 years of age, Rael literally annihilated Rein with his great experience and the help of the Bimalon soldiers around him. But before the final blow was struck, a red demon from above shot a portal straight at them, sending each to the opposite sides of the Midrealm. Before he realized his mistake; Gaosha, the demon, disappeared himself and went back down to Inscarem to report to the lord that he had gotten rid of Rein for good. Unfortunately, Rein found himself in the portal that was meant for Rael, and vice versa. Rael found himself in the Shadow Plane Void, the link between the Midrealm and the Shadow Plane. Rein was on Planet Amaran, the very last place that Gaosha would want him to be.
On Amaran lived King Michael Adams, a very noble mortal friend of Gaosha. Gaosha had meant to send Rael there so that he would be safe, but the whole plan went wrong. It wasn't long before Gaosha figured this out and returned to warn his friend. Rein wandered through the desert day after day, devoid of water, food, and life. Though Rein did not require water or food, he did enjoy the luxury of eating and drinking anyway. On his fourteenth day Rein found a lone tent in the middle of an oasis. As he went down to see what it was he noticed a man in a jester outfit was standing near the lake. After a quick conversation Rein learned that the man was a jester from King Adams' court who had quit because he was not allowed to fight as the jester.
His name was Nexus Carmine. He proposed that Rein battle him to show him how ridiculous that it was for him not to be allowed to fight. Rein agreed to use only human strength in the fight and he pulled his sword. The two fought very hard, Rein realizing that this man was no ordinary mortal. Soon enough, the battle ended and Rein stated that he knew that Nexus was no human. Nexus then revealed to Rein that he was really a half demon, but nobody knew about it. With that, the two joined up together and decided that they could have some fun by taking down King Adams' kingdom. Nexus showed Rein the way there where Rein went in and challenged the strongest warrior to a duel to find out if there was any more like Nexus.
Luce Spearseten stepped forward claiming that he was the most powerful mortal alive. Those around him said the same of him. Without telling Luce that he was a demon Rein ordered that he be in the arena the next day at midday. Luce was there, and so were thousands of people to watch. Rein realized that it did not take long to get to everyone when somebody like Luce was fighting in the arena. Even the king himself showed up to watch the battle. Everyone there excluding Nexus Carmine and Soren Spearseten, Luce's adopted son, was cheering for Luce. It seemed that Soren had a bone to pick with his father's position as Grand General and he wanted to see him lose in battle.
In the beginning, Rein fought as though he was a regular human, but he realized that he could not win with mortal reflexes. Thoughts flashed through his mind about Luce not being a human, but he did not get the demon sense that he had gotten from Nexus. Because of Rein's cockiness Luce landed many blows and tired him out. It was then that Rein revealed his Whips of Terror. Five dark tendrils shot from each hand and struck at Luce, missing most of the time. The man had unreal reflexes and speed. Several blows landed, but Rein knew that he could not win as long as Luce had his weapon. Realizing that he could easily disarm Luce with the whips, he lashed forward and grabbed the spear out of his hand, throwing it behind him. Though stuck without a weapon, Luce already had his victory plan in his head.
Dodging as many whips as possible, Luce made his way slowly around back, observing that Rein kept moving the spear further away. After several minutes, Rein began to slack on moving the spear and Luce took the chance to throw a small stone at him. Without realizing that it was a stone, Rein put all of his attention into making a dodge that would make the crowd roar. After looking down at the stone and realizing what a waste his last movement was, he felt the tip of Luce's spear going into his back. After stabbing Rein Luce jumped back and launched himself off of the wall and threw the spear into Rein's chest, making a complete hole through him. Rein, unable to move stared at Luce as he removed the spear and stuck it through Rein's forehead.
The body falling, Luce went around and struck his victory poses like a child, which disgusted Soren to the point that he had to leave. Only known by Nexus, the battle was not over. A shadow loomed up above, ridden with power and electricity. It was the dark, scaly demon form of Rein. This being the first time that he had transformed into a demon, he realized his true power and struck with deadly accuracy and speed. Luce, unsuspecting was lynched in midair in less than a half-second and thrown upon the stone wall of the arena. The dead body was only a shell of Rein. At the sight, the people ran out of the arena screaming. Though he had won, Rein gave Luce back his life out of respect. Unfortunately for Rein, Luce returned the favor by stabbing him in the back again. With that, Rein flew off in a rage, unable to defend himself anymore; he needed to recover.
He soon found himself in Inscarem once again, with Nexus next to him. It wasn't long after that he found out that a demon named Gaosha had betrayed and destroyed the Demon King and had become the new ruler. He had also journeyed to Aenve and murdered the ruler of it, Wolf Royal, in his sleep. Rein realized that he now had the power to defeat Gaosha and went to challenge him. Of course Gaosha could not tell Rein not to attack him, so they fought. Rein soon found out that he was in for much more than he had expected, being burned to no end by the red demon's powerful flames. In the end, Rein realized that as he learned his strengths, he became more powerful and stalled the match until he was able to pull off a blow that could kill Gaosha. It worked and Rein found himself on the throne of Inscarem.
His next goal was to destroy Inscarem itself. He wanted to end the entire dimension as payback to the gods who denied him his body. He led each and every demon that he found in Inscarem, excluding the vampires because he did not know of their existence the far reaches of the realm. Every demon stood in front of Rein on the outside of the great Tower of Shadow's Veil. Rein knew that the ultimate weapon lay at the top of the tower that linked Inscarem, the Midrealm, and Aenve. Nobody before had been able to climb it, so he knew what he had to do. He ordered every demon to close their eyes and meditate. While they did that, Rein used a sleep spell on them all and proceeded to massacre them.
After he killed off all the demons, he sucked all of their souls into the Raido Sword, which then channeled all of the power of Inscarem straight into Rein thus increasing Rein's power tenfold. Because he had slain the Demon King and became it, he had the key to open Shadow's Veil without having the nine required items of the Sun and Moon Temple. After entering the tower and then the temple, he proceeded up all 100 floors of the temple. This feat took him over three years to complete. Once at the top Gaosha, who had been following Rein up with his demon apprentice, Xing, confronted him again. None of the three held the great weapon that sat right in front of them; they did not even notice it.
Rein fought against the two very well. Gaosha had improved greatly since their last battle, and the presence of Xing made it even more difficult. Sadly, Rein was able to send them both straight to Bimalon, and he ended up walking out of the top floor of the tower with the Sword of Shadow's Veil. He found himself in the far northeast of Aenve surrounded by angels. He soon knew that those were the angels sent there to test the might of the wielder of the sword. With great delight, Rein destroyed each and every one of them. Since the Sword of Shadow's Veil could not link the souls to Rein, he ended up combining the sword with the Raido sword so that he could have the best of both. Then he sucked up all of the angel spirits.
After his defeat, Gaosha went into exile in a modern city on Amaran and changed his name to Vane Dayrose. Rein had no more concerns with Vane and decided to find a base to stay at. He found himself on a strange planet called Rigiani. On it he found a massive cave that had a sign saying "To Kragheim." Rein found this a good opportunity and went in. He immediately found himself locked in battle with a powerful dark elf named Raimathsra. Though they fought evenly, Rein ended up winning and befriended the elf instead of killing him. With that, Rein took control of the base and let Raimathsra take over as second-in-command. Rein gave the elf a dark orb, which would increase his power with the darks arts, so Raimathsra decided to make Rein a bow.
Ten weeks of forging produced the most majestic bow that the elf had ever created. In presenting it to Rein, the demon couldn't find a way to thank him. He was never good with courtesy. He couldn't even think of a name for the bow. Though he had enjoyed the company of his friend and the sanctuary, Rein knew he had to get moving soon. In a quick little ceremony, he handed over control to Raimathsra and took his leave. All he had to do now was find a lead to something that would be worth his time. He was tired of gaining power through absorbing souls. Very little happened with him during that time.
Somehow he always made his way back to Kragheim. It was lucky, though, as one day he returned to find a large army Erugh attacking from the sea. It was there that Rein locked in battle with a man named Rionri. Being only human, Rein was able to best him, but it was soon that he realized that Raimathsra had went deeper in to escape the battle and that he was all alone. Soon the commander of the Erugh came into the cave, Sepharale of the royal family. Upon Sepharale’s orders to destroy everything and kill everyone, Rionri chose that this Erugh did not deserve to be the one who defeated Rein and he drove Sepharale out of the cave. After the battle Rionri decided to stay at Kragheim with Rein.
During the next couple years Rein and Vane clashed many times, but the largest battle was when Rein had joined up with Sader Torse, one of Vane's old enemies, and Lord Burain of Thy Dortes, a rival organization to Thy Royal. The three began a hunt for a gem that would make them more powerful than gods. Once he heard of this, Vane sent a large team of the most powerful warriors he could find, including Braiden Dayrose and Rael Aeria. The large band of warriors soon cornered Rein and the army of Thy Dortes. During the battle, the three evil commanders used Sader's skill to fuse into one super warrior called Reidur.
Though extremely powerful, they were once again defeated, but Rein was the least wounded. He took that opportunity to absorb the soul of Sader Torse, which he noticed made his blade change drastically. He decided to rename it himself to the Minkotsu Sword. While making his escape Rein was confronted by a wounded Braiden Dayrose. Before Rein could finish him off though, Rael butted in and attacked him. After a quick scuffle, Rein was able to defeat and absorb Rael into his sword. Once again Rein was surprised to see his sword change even more. The first thing he noticed was the name Boraku filled his head, and he decided that Boraku should be the actual name of the sword. Once he had made his way out of the fray, Rein decided that he should go where nobody could find him: the Plane of Light.
Before he got the chance to go to the Plane of Light, an annoyed Nexus Carmine confronted Rein. Rein had forgotten all about him and decided to repay him by making Nexus a full demon. He allowed Nexus to stay with him that night while he gave him the blood of the demon in his sleep. When Nexus woke up that morning he realized what Rein had done and decided to repay him. Upon his return from hunting, Rein found a demon standing next to Nexus. Nexus explained that it was his brother Suxen. Rein tested him the same as he had tested Nexus when they had first met and decided that both of them should go to Kragheim and await his return. With that, the two left for Kragheim and Rein began his journey to the Plane of Light.
Once he arrived in the first floating city in the place he found a book that was entitled "Rumored Treasures of Silronia." He stole the book when he found it and looked around until he found a certain item that caught his interest: The Revenant's Soul in the Shadow Plane. It was the soul of the first great king of the dimension, Menevicous Silronia. He knew that if he absorbed that soul that he would gain lots of power from it. Around that time, an organization of the most powerful known warriors in the galaxy had been formed and they went by the name Ketsueki. Before traveling to get the Revenant's Soul Rein decided to ally with them and have them find it for him. It was easy to make the arrangement, and soon he was sitting back and watching as Umi Mizujin and Zennousha Debiru went to go search for the Revenant's Soul.
Like most powerful things like Ketsueki, there are imperfections. The one for this organization was fatal. The son of Kinesi Iechi, Shuko, planned to take over the whole thing for himself. Upon Mizujin's return with the Revenant's Soul, the organization marched to Bimalon to destroy the city. This was the perfect time for Rein to strike. Half of the members that had betrayed the leader Iujin struck while the Bimalon Army had him occupied. In the beginning, Rein came to aid Iujin so that he could take the Revenant's Soul from the traitor Mizujin, but he soon saw that he had more old allies from the other side that he had forgotten about, such as Nexus Carmine and some shadow elves that he had lived with in Kragheim. Rein soon decided to switch sides after polishing off Debiru. He immediately went for the biggest threat after seeing Shuko kill Iechi and Iujin: Minodoku Ryuin.
This was the first time that he had used the bow that he had obtained from Kragheim after he obtained the Sword of Shadow's Veil. He had never thought of a name for it before, but now that he could see the situation of his opponent, he decided to name it Desperae. With that, he released 100 arrows into the most powerful enemy and vanquished him and all of his machines. With that he quickly made his escape with the Revenant's Soul and went back up to the Plane of Light, completely ignoring the presence of his old friends and enemies. "All I care about is my next great treasure," He laughed as he absorbed the Revenant's Soul. Through that, he gained the ability to use the Paragon Demon Form and his old limit of might became his new weakest point.
It was there that Rein found himself overwhelmed by the souls that he had been collecting since the beginning, and he decided that he could play God just once. After going back to Inscarem, Rein held Boraku out and allowed four souls to fly free. He watched as the two left souls combined and the two right ones did the same. What stood in their place were a dark figure and a powerful-looking demon. He named them on the spot: The Nothing and Caysheo. He gave The Nothing the goal of destroying Vane and all of his students, and he gave Caysheo the order to go to Kragheim. Soon after his two creations left, Rein thought about the fact that he now had five very promising warriors back in Kragheim and he began to formulate a plan, but he had other things to do.
His next goal was the Three Tomes of Chip, Silver, and Ka. He knew that those three were the most powerful being in all of known existence, and that he would take their place if he learned their magic. This began the longest search of his life, longer than even obtaining the Sword of Shadow's Veil. For fourteen years Rein wandered the Plane of Light, searching for the Tomes. Finally in the middle of his 170th month of searching, he stumbled on a floating temple that had the name "Ka" engraved on it. Next to it were similar ones that were engraved "Chip," and "Silver." With a smile, Rein walked in and plundered all three tombs of their glorious treasures. He now had the most powerful magic in known existence.
After obtaining the tomes he attempted to read them, but he could only look over the first page of each tome. This frustrated him, but even he knew that it was enough. Out of the 300 pages in each tome, the first pages were the weakest spells. The other spells were so powerful that he could not even lay his eyes on them, which meant that he only needed to become stronger and that everything would come in due time. He knew that he could easily destroy the dimension now, but his ambitions had grown, and Silronia was now his main base. He wouldn't be destroying it anytime soon. He knew that if he wanted to maintain his power he had to stay in a place that was familiar to him, so he decided to return to Kragheim once again and show his other friends the tomes that he had found. He figured that they could use them as well.
Upon his return to Kragheim, he showed each of his five comrades the tomes and allowed them to each get a bit from them, but as they were not as strong as Rein, they could not read as much as he could. Soon enough Rionri found the tricks to the books and told Rein that the stronger the person was the more that could be read. That night Rein went to each of the non-demons and slipped them the demon blood. The next day Rionri discovered that he could read twice as much plus another three pages when he transformed into demon form. With that discovery each of the five were able to read four times what they could before, with the exception of Rein who could only read double. After testing all of their new powers out, Rein decided to name them the Sincarnate Five and he made them swear to be the five main generals of Kragheim. With the Five on his side, he now felt that he had the power to take over a dimension all for himself and then put an end to Silronia.
He figured that the perfect place would be the Parallel Silronia that was created when Dark Christof split from Count Christof. This would be perfect for him, as there were very few people there, and a parallel Kragheim existed there as well. He finally decided to move the army there several weeks after he formed the Sincarnate Five. Using Caysheo’s barrier abilities, he was able to bring everyone in Kragheim over to the parallel Kragheim and create an entire barrier around Silronia. Because of the barrier, nobody could leave or exit Silronia. The only downside was that Caysheo had to stay in the dimension until Rein had taken over Parallel Silronia. Knowing that Rionri wanted so badly to destroy Silronia, Rein allowed him to stay until he could destroy it.
Caysheo hid himself within Waare Volcano and Rionri hid himself in the Buzoer Arctic in the far south of Planet Amaran. Vane, who had caught wind of Rein’s plans had set out on a journey to stop him, but Rein knew that he couldn’t be defeated by Vane, so he paid no heed. The battle with Dark Christof was actually proving to be quite difficult. Wind of Rein’s plans had also reached the Galactic Six Counsel and all six of them had personally arrived to make sure that Rein was defeated. They chose the lesser of two evils and fought alongside the evil Dark Christof. Raimathsra alone was able to hold off two of the Galactic Six, Braiden and Gaearez, which surprised Rein. Nexus and Suxen were fighting Rodmij, Conra, and Riera; Rein took on Cihlae and Count Christof. In the back, Dark Christof watched from his Guardian Tower.
Rein lost that battle and was forced to retreat back to Kragheim in the parallel world. It was months before they were able to gather up enough strength and resources to attack again. During that period of time, the three of the five that were there worked drastically so that they could read more of the Tome Arts, but it didn’t work out well enough. Rein knew that he had one more chance and he couldn’t screw it up, so he decided to call in an old friend of his: Burain Dortes. Rein knew that Burain dedicated his life to the destruction of the Galactic Six, so he would be the perfect ally in this battle. The only flaw in the plan was that the shield over Silronia had to be let down for a minute or two to allow Burain to escape. Fortunately for Rein, nobody else escaped during that operation. With Burain, he knew that he could win the battle.
With Burain on his side, he was able to evenly match the Galactic Six and have somebody to fight Dark Christof on the side. The only bad thing was that Rein had received news that Vane had located Caysheo and was on his way. Without Caysheo, Rein had no medium to contact Rionri, so he was forced to abandon the destruction of Silronia plan until Vane was dealt with. He waited several days, but Vane didn’t show up. Caysheo showed up a week after he was defeated and reported everything to Rein. Vane would be upon them in approximately four days. During preparation for the battle, Rein was attacked by a mapeir named Eruguh. After a difficult battle, Rein killed him and drank his blood, thus making himself a mapeir through the reverse method. Using this to his advantage, Rein combined his human form with his new mapeir powers to almost double his power
Battle Rank Player: Vane Dayrose Character: Rein Aeria Innate Element: Tome Magic Overall Rank: XII Strength: X Defense: XII Elemental: XV Speed: XIII Skill: XI
Battle Rank Player: Vane Dayrose Character: Rein Aeria (Paragon Form) Innate Element: Tome Magic Overall Rank: XVII Strength: XVII Defense: XVIII Elemental: XX Speed: XIX Skill: XI
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