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 Rigging & Skinning Pt II, Lets start Skinning!
Kreator
Posted: Nov 28 2007, 05:31 PM


Colonel Member


Group: Members
Posts: 250
Member No.: 7
Joined: 6-June 07



continue adding limits to all the other bones in the skeleton in the
x and y then save your model selecting Yes when it asks you if you wish to
save objects as well.

Now we will start to skin the model using weights and for the purposes of this
tutorial we are going to use both the figure editor AND sequence editor in
conjunction with each other.

I will only be weighting the leg and arm in this tutorial but just use the same
method for all the other limbs.

Ok, lets load back in our Skeleton into the figure editor and ok importing objects,
now switch mode to Sequence editor,select settings and under figure add your manfig
(this most probably will be fig1 , unless you renamed it!) and your character will
pop up
user posted image

Now switch back to the figure Editor,Use the Zoom/rotate tool to zoom into the lower leg
we will start weight painting this
user posted image

Now make sure that all the lower part is in view and NOT overlapping any other part
of the model.

( Always make certain that the part you are working on is clear of any other
mesh otherwise the weights will be transferred to that mesh as well!)

Make sure you are in selection mode and click the Lowerleg bone, then click the
Skinning button and click the lower bone again, The whole of your character should have
turned red.
user posted image

Now select from the menubar at top BUILD/ Weightbrush set the strength to 0.4 and the radius
to 10 then go back and click the bone again, you should now have a green crosshair cursor
under your main cursor , this is your painting brush. start by holding down left mouse and
running the cursor around the bone not a lot happens does it ( because the bone is red and the
charcter is red you don`t see any reaction ) click on the selection button then click the foot
bone then click the skinning button again and click the foot bone and run your cursor around
this bone this time it should turn yellow.
user posted image

If we now switch to sequence mode we can see what effect the painting has had on the mesh, so
Click on the Foot and Lower leg bone (MultiSelect Right mouse)

user posted image

continue adding limits to all the other bones in the skeleton in the
x and y then save your model selecting Yes when it asks you if you wish to
save objects as well.

Now we will start to skin the model using weights and for the purposes of this
tutorial we are going to use both the figure editor AND sequence editor in
conjunction with each other.

I will only be weighting the leg and arm in this tutorial but just use the same
method for all the other limbs.
user posted image

What a mess!.....no worries Lets go back to the foot remember, click on
the foot bone In select mode then turn on Skinning and click on the foot bone
again, Now just paint the shoe, use the Zoom/rotate tool to make sure you have it
all coloured in yellow and no red is showing thru, then switch back to Sequence
mode and see the result by manipulating the footbone.,
after some tweaking with the foot you can see the result with this short animation:




Now we could start on the lowerleg which is quite tricky as the bone is coloured
the same as the mesh. so we will leave that, and concentrate on the upper leg bone
Once you have enabled skinning on this, it should turn green, when painted make
sure you get both sides of the thigh green (using rotate) then switch to sequence
and test the result.:
user posted image

As you can see from the Screengrab, the upperleg and foot is now following its
repective bone, though the lowerleg bone is not! as we have not touched this yet!
We will now complete the leg by painting this, Keep switching between Figure and
sequence mode to ensure you paint all the vertices.

As you can see from the next view that some other points have been affected by
the painting, don`t worry as you will clean this all up as you progress through
the bones.:
user posted image


--------------------
why not visit my site at http://kevsworld.orgfree.com
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