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Welcome to After The Academy, a Ragnarok Online RPG.
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MUST READS

SITE PLOT [ARC 2]
Kiel Hyre calls it, 'the endeavor of the age'. Just what is the CEO of KH Corporation planning? One thing is for sure - one mistake could give rise to cataclysmic consequences: an ancient secret from the earliest years of the Guild might be uncovered, and far off the coast of Alberta, something might be lurking behind the mist.
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NEEDED CHARACTERS
IMPORTANT
-When applying for a high-level or a guildmaster character, bear in mind that you will have to formulate a skill restriction and mentor system for your chosen Job Class, if the admin and mod team has not put up one yet.

Needed Characters List

GUILDMASTERS
Osama al-Medhain [NPC] > The Guild
Alessandro Vasilios Vencentio > The Family
Granrolf the Green > University of the Study of Arcana
Soul Encore > Bard and Minstrel division of The Show
Morrigane von Austerlitz > Schwarzwald Sage University

Credits
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 Erika's custom skills
Erika
Posted: May 1 2011, 06:03 PM



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A majority will involve the flora summon.

Advanced Flora Research (Passive)- With Erika having more intimate understanding in the field of botany, she is able to create more complex plant lifeforms and replacing the generic floras.

Madragora > obsolete/removed by new Wall nut.
Hydra > Drosera
Flora > Melon Flora
Parasite > Pillbox Parasite
Geographer > Wooden Golem

Wall Nut- A nut plant enhanced to become a living barricade. The mechanics for this plant share the same ones used by high wizards (further improved now in that level since Erika is a Creator). Think of it basically the same as an earth-based icewall. Obviously, the toughest plant.

Drosera > Sticky Mucus helps to better entangle and capture prey as well as act an extensive hand. Interestingly, this version of Drosera is a water-element based so think of it as a beefed up Hydra. While the sticky barbs are hardy, the plant itself is frail, second only to Melon Flora.

Melon Flora - Not much has changed in Flora except you see melons around it. It now uses it's big mouth in the same way as lobbing catapults which makes these plants fire very slowly (delayed shots in between posts) but delivers large concentrated damage in a small splash AoE range per melon similar to fireball. It is however, the most frail plant. in her arsenal.

Pillbox Parasite - Not much has changed from the plant except that the little girl now has a soldier helmet and the tree becomes akin to a bunker with the veins appearing like a mounted machine gun that shoots bullet thorns. Fastest firing plant of all. Although having only mediocre hardiness, it can house another occupant and let them fire free while offering protection from enemy attack, hence ideal for ranged combatants.

Wooden Golem - Her most brutal plant in her arsenal and the only one that can move about freely, bashing things up close. Don't let the lumbering size fool you, it moves really fast with a vengeance that only thief classes can outrun it. It can also heal allies of minimal injury at the cost of shortening it's own lifespan. It can heal five times before it collapses.Tough plant seconded only by Wall Nut. Due to it's rampaging nature, only one Golem could be summoned at a time. Without healing, the Golem lasts for 8 posts or until destroyed.

Extra Note: For some odd reason, the plants fight more furiously when there's undead involved.
Sinclair
Posted: May 8 2011, 05:04 PM


My Name Is Fluffy. Can You Be My Friend? ;O;
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- how many Wall Nuts/ Melon Floras/ Pillbox Parasites can be summoned in one thread?
- cooldown in between these summons.
- how many bullets can a flora/pillbox parasite fire in one rp?
- exact range for the Melon Flora's AoE damage.


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Erika
Posted: May 11 2011, 06:55 PM



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Wow I didn't expect things to get kinda serious and with more details.

Ahem, anyway here's to trying to balance things out if I can.

QUOTE
- how many Wall Nuts/ Melon Floras/ Pillbox Parasites can be summoned in one thread?


It's been said in skill restriction that normal summoning is limited for Alchemist (2) and Creator (4). I'm making a trans character so I should only have 4 at max with any given plant. Correct me if I'm wrong in this assumption.

If you want the MAX of each plant type out of the 4 limit well...

Wall Nut - 3
Drosera - 4
Melon Flora - 3
Pillbox Parasite - 2
Wooden Golem - 1

QUOTE
cooldown in between these summons.

Now this I haven't thought of since I'm more concerned to how many Flora bottles I can carry instead of a cool down but since Creators could carry carts this might be necessary. I'll give for most plants 1 cool down so that's mostly 1 plant per turn. Exception to this is the Wooden Golem summon which takes instead with 2 cool downs.

QUOTE
how many bullets can a flora/pillbox parasite fire in one rp?


Flora fires only one Melon per post with 1 delay between posts.

Parasites fire up to 10 bullets per post but think roughly gatling gun used by gunslingers. It fires very fast but at the cost of accuracy, unlike normal parasites that fire spread spots.

QUOTE
- exact range for the Melon Flora's AoE damage.


To put in-game terms, 3x3. To put in freeform RP terms, rather small as a magnum break, physical attack based minus the fire element.
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