Status Effect
NEGATIVEBleeding- Targets afflicted with the bleeding status will weaken and lose blood constantly due to a rupture of a major vein or artery. Targets will not die from this status.
- People can die from Bleeding only if it is plot related and is planned.
- All healing are reduced during the duration
- Bleeding will last for 5 posts, wherein after the sixth post, target will lose consciousness due to excessive loss of blood.
- Applies Exhaustion status on 3th post
- 20% proc to stop the bleeding status on their turn.
Blind- Temporarily blinds target reducing vision and flee
- Lasts for two posts
- There will be a 30% proc unavoid an attack
- Jobs with innate flee passives and abilities (ie Flee skill, Wind Walk) skills will have an additive chance to reduce the unavoidance proc. Additive decrease of 10%
- 35% chance the status will be dispelled on their turn.
Confusion- Confuses the target and makes them dizzy and makes concentration difficult.
- Lasts for two posts
- There will be a 30% proc that attack will miss that turn. Does not include magical attacks
- Characters with Increased DEX or Hit improving skills will have the proc rate decreased by 5%
- Adds one post to casting time to any kind of magical spell (supportive and offensive). If a skill has no casting time, then it will have one post casting time.
- 35% chance the status will be dispelled on their turn.
Coma- Disabled
Critical Wounds- Merged with Bleeding
Curse- Cursed targets feel that their bodies are weak, rendering slow movement and weaker attacks (including magical).
- Lasts for three posts
- Has proc of 40% to be dispelled on your post.
Decrease Agility- Slows down the movement and dodging capabilities of a target.
- Lasts for two posts
- Has a proc of 40% to be dispelled on your post.
Double Damage- Renders the defences of a target to near zero
- Next hit they take, from any source and from anyone or anything, deals double damage
- Debuff only works for one attack and is then dispelled.
- Lasts for 2 posts or hit by an attack
- Cannot be dispelled
Exhaustion (Substitutes Slow Cast)- Character feels extremely tired and worn
- ALL spells will have an added one post cooldown (except for passives)
- ALL physical skills cannot be used except for passives and innates (physical version of silence)
- Lasts for two posts
Frozen- They are immobile and cannot attack, cast, use items, etc.
- Lasts for one post.
- Frozen status if they are attacked or made the ice shatter by allies. They can be hurt but the ice is protecting them from damage.
- They can't be refrozen or stoned for two posts.
- No element change
Hallucination- Disabled
Longanimity- User’s casted with a magical barrier spell or shield will leave a strong resistance afterwards, unabling another magical barrier or shield to be casted on them.
- Lasts for two posts
- Includes but not limited to: Kyrie Eleison, Safety Wall and Assumptio, as well as any custom skills that will be applied.
Poison
- Users that are inflicted with Poison take damage over time. Targets cannot be killed by any and all poisons
- People can only be killed by poison if it is plot related and was planned from the beginning.
- Lasts for 4 posts; wherein at the 5th post target must retire from the RP
- 45% to dispel Poison on your turn
Silence- Inability for casters to cast magical spells
- Lasts for one posts
Sleep- zZzzzzZZZzzzzzZZZzzzz
- Lasts for three posts or...
- If you are woken up by an attack, or any move at all that hits you (unless you’re a deep sleeper), or loud noise.
- Has a 25% chance to dispel on your turn.
Slowcast (Substituted by Exhaustion)- Disabled
Stone Curse- Encased in stone, cannot move, use skills, talk, use items
- Lasts for one post
- Status is cancelled if they are hurt or stone casing is broken by an ally
- They can't be refrozen or stoned for two posts.
- No element change
Stun- Not really a stun, more like a dazed status where the target is practically blacked out and seeing stars as well as losing their bearing.
- Lasts for one post
- YOU MAY NOT KILL THE DAZED TARGET UNLESS IT’S BEEN DECIDED AND AGREED UPON BY BOTH PARTIES.
Undead- You are inflicted by the magical Unded property, you are turned temporarily into the undead.
- Lasts for 3 posts
- 35% proc to dispel on your post
- All present buffs are removed
- Buffs will not work on you
- Heals will damage you, including pots
- You can see the undead, unfreezable skills
- EPIC BARF BREATH THAT CAN BE USED AS AN ATTACK. No, no kissing please
-
WARNING: Some wo/manly parts may spontaneously detach itself.