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Acheronian Wastes latest news: The Rulings
Welcome back; your last visit was on Sep 2 2014, 01:23 PM
 The Basics
Forum Topics Replies Last Post Info
Bylaws
The laws of the land
1 2 May 29 2007, 06:20 AM
In: Last PostThe Rulings
By: Carrion Raven
Races

1 0 May 29 2007, 04:13 AM
In: Last PostThe Races
By: Carrion Raven
A bit of history

1 0 May 29 2007, 06:15 AM
In: Last PostThe War
By: Carrion Raven
 

 OOC
Forum Topics Replies Last Post Info
The Welcoming
Come introduce yourself!
1 0 May 29 2007, 01:53 PM
In: Last PostWhee~
By: Carrion Raven
Bulletin Board
Need to advertise? Do it here.
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Affiliates
Want to become our affiliate? Post here!
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RP Request/Help
Having trouble finding an RP? Need help with something? Feel free to say so here.
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 Character Development
Forum Topics Replies Last Post Info
The Bio Sheet

1 0 May 29 2007, 04:37 AM
In: Last PostThe Bip Sheet
By: Carrion Raven
Character Bios
Character biographies go here.
1 0 May 29 2007, 05:54 AM
In: Last PostCarrion Raven
By: Carrion Raven
Character stories

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 The Acheronian Wastes
Forum Topics Replies Last Post Info
New Reno
New Reno, city of vices, is the city that truly never sleeps. No matter what you are seeking in this sprawling metropolis, be it a fix, a hitman, company for the evening, or a place to gamble away your hard-earned bottlecaps, it can be found here.
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Junktown
This run-down little hovel of a village lies on the outskirts of New Reno. Junktown consists of heaps of rubble amid abandoned buildings and squallid little camps in which its inhabitants live.
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Golgotha
Golgotha is called the city of the damned. It is little more than a large killing field, where bodies can easily be disposed of. The few ruined buildings here are said to be haunted, or to house a hidden group of refugees; depending on what rumors you decide to listen to.
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The Wastes
A large, desolate, barren expanse of land several hundred miles in all directions. An unearthly blue glow surrounds the wastes at all times; this is the glow of radiation. The landscape itself is a broken hell; the outskirts are a flat-pan, red desert; and if you are to venture into what is known as the S-Rad zone, you encounter nightmarish swamps. Mutants and mutie animals call the Wastes their home. Most of the Wastes are unexplored.
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Sepultura Forest
Despite its name, Sepultura Forest, for the most part, is hypnotically beautiful. The redwoods, pine trees, and other flora was undamaged by the war; as nature always has a way of protecting her own. The forest recieved its name, as, at its very center, is the remnants of a Vault that was destroyed ages ago, leaving it a sepulture. Sepultura Forest is known for its almost romantic appeal, and sheer size.
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 Outlying Areas
Forum Topics Replies Last Post Info
The Hub
The Hub is a large city of commerce. All manner of trade can be established here. It is essentially a smaller, less crime-filled version of New Reno, and is one of the main arms suppliers.
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Klamath
Klamath is not large, as far as most towns go; but it is a place where information can be recieved. It is a dingy city that looks as though it should have been destroyed long ago, but has somehow withstood the test of time. Klamath is also home to the Slavers' Guild.
1 0 May 29 2007, 01:37 PM
In: Last PostGettin' Smashed
By: Carrion Raven
Redding
Redding is a small mining colony that was, long ago, a prison camp. Now, however, its inhabitants trade in all manner of metal ores. There is a black market here, as well; and the authorities here are next to none.
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Thanatos Mines
Thanatos Mines could not be more aptly named. It is a long system of subterranian mines that stretch for miles in all directions. Eventually, all manner of criminal can find their way here if they are not lucky; and it is said that there is no escape from this place, other than death.
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Iron Plains
The Iron Plains stretch in all directions for miles, and it is not uncommon for brigands and bandits to wander through here, seeking their fortune and assaulting wandering people.
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