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Excluding the Great War; none.
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Welcome to A Free Narnia!
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Lucy Pevensie; Kayla
Susan Pevensie; Jess
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Aslan's How Aslan's How, or the Hill of the Stone Table, is a high mound or cairn south of the Great River in Narnia next to the Great Woods.
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The Witch's Castle Take caution here; she is powerful and can do whatever she wishes. Stay out of the wolves!
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Shuddering Wood and the Dancing Lawn Of fauns and Father Christmas, find them here. This is the center of Narnia, and one of the most popular.
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Cair Paravel Cair Paravel was built some time before the Golden Age of Narnia, possibly by King Frank and Queen Helen.
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Great River The Great River of Narnia runs through the centre of Narnia, all the way from the wilderness in the west, beyond the lamppost, to the sea on the east, where the great castle of Cair Paravel lies at its mouth. Along the river lie some of Narnia's most famous landmarks; amongst which are Beaversdam and Beruna. Its crossings lie at Beaversdam, in the form of the dam, and at Beruna where it is shallow enough to wade through.
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Jun 29 2006, 11:44 AM In: Playing with the Water By: Lucy Pevensie |
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Beaversdam Beaversdam is a community named for the dam in the area built by Mr. Beaver. Here reside Mr. Beaver and his wife, Mrs. Beaver. (Roleplaying doesn't exactly have to be inside the dam, but it may be around it.)
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Western Woods The Western Woods, where lie the Lampost, the Wardrobe, and Mr. Tumnus' home.
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Ford Beruna It has been a ford and a town, with the town developing around the ford. It is beside the Great River.
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Chippingford Chippingford is one of the towns in Narnia, and one of the least known ones as well.
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Battle Field Enough said. This is where Battles take place.
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Lantern Waste Is in northern Narnia, west of The Wild Lands of The North. Here Jadis, Polly Plummer, Digory Kirke, Uncle Andrew, Frank and his horse, Strawberry, witnessed the creation of Narnia. During the creation Jadis threw a piece of lamppost (brought into Narnia from London) at Aslan's head and when it fell to the ground it grew into a new lamppost.
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Anvard Anvard is the moatless castle where King Lune of Archenland resides. It is made of red-brown stones and sits on a green lawn in front of a high woody ridge.
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Archen River A river that connects Narnia to Archenland. Coming from in between Mt. Pire to the Great River.
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Mt. Pire A double-peaked mountain on the border between Archenland and Calormene. Once it was a two-headed giant defeated by the King of Archenland 407 years after the creation of Narnia.
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Stormness Head Is the highest peak in southern mountains of Narnia, just east of the main pass to Archenland.
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Southern Marches Somewhere in Archenland.
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Azim Balda A city in Calormen. As the intersection of numerous roads across the empire, it is the center of the Tisroc's postal system, which can only be used by the royal family and the upper class.
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Calavar A province in Calormen. Aravis's father, Kidrash Tarkaan, is its governor.
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Dessert Oasis Enough said. A body of water surrounded by a dessert.
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Flaming Mountain of Lagour Sometimes known as a Volcano. Take caution here, it is very dangerous near Lagour.
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Great Dessert Where the Oasis is. Enough said.
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Ilkeen A lake in Calormen. On it is one of the palaces of Ahoshta Tarkaan.
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Merzeel In Calormen, contains the Valley of the Thousand Perfumes.
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Pugraham Salt Mines A salt mine in Calormen.
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Tashbaan Is the capital city of Calormen, a great empire south of the land of Narnia. Tashbaan is a great city built on an island in the delta of a great river. The city is a hot, crowded, and generally dangerous place. The city appears to built on a sort of natural slope, rising to the palace of the Tisroc and the great Temple of Tash at the pinnacle of the hill. Tashbaan is surrounded by a strong wall that is built partially out of the water and is the only place where crossing the great river of Calormen is possible for many miles.
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Teebeth Somewhere in Calormen.
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Tehisbaan Another city in Calormen.
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Zalindreh In Calormen, where Bree and his master Anradin distinguished themselves in battle.
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Aslan's Country Beyond the end of the world containing Narnia, there is a way into the land of the Great Lion from every world.
Note: Please roleplay here sparingly. Not every Narnian gets to go to the End of the World.
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The Lone Islands The Lone Islands are the most populous and busiest of the islands in the Eastern Ocean. There are three of them: Doorn, Avra, and Felimath. Felimath is a quiet, rural island of pastures, mostly used for grazing sheep. Avra is the home of Bernstead, Duke Bern's estate (as well as others). It is a slightly more mountainous island, famous for its vast vineyards. Doorn is the largest island and also the most important, for its main town of Narrowhaven. Narrowhaven is the largest island nexus of trade in the whole of the Ocean. Merchants and goods pass through its harbor and its streets from all the mainland kingdoms and all the islands. There is a unique intersection there between Narnians, Calormenes, and Islanders. The Lone Islands have only recently been restored to their proper Narnian rule, by Caspian himself on his voyage to the end of the world. Prior to that they were overseen by Gumpas, and were a great center of the slave trade. The Calormenes are still bitter about that loss, and it is unclear what they will do.
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Nov 29 2006, 10:39 AM In: Hot news about Issues Cover! By: cornelia_diehl1907 |
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Seven Islands The seven islands are precisely that: Seven. They are diverse, and in some ways each island's people are far different from the others. It is known that some of those islands (and parts of all of them) are mysterious and unknown, and Seven-islanders never seem to have trouble adjusting to bizarre situations.
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Dec 17 2006, 12:58 PM In: Read about English Noel Bruce By: cornelia_diehl1907 |
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Eastern Ocean Anywhere in the Eastern Ocean! May it be Deathwater, Ramandu's Island or anywhere else.
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Dec 17 2006, 12:57 PM In: Amazing product - Comin Spr... By: cornelia_diehl1907 |
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